main() { maps\mp\mp_shipment_fx::main(); maps\createart\mp_shipment_art::main(); maps\createfx\mp_shipment_fx::main(); maps\mp\_load::main(); maps\mp\_compass::setupMiniMap( "compass_map_mp_shipment" ); // TODO: get proper ambient ambientPlay("ambient_trainer_ext2"); game["attackers"] = "axis"; game["defenders"] = "allies"; setdvar( "r_specularcolorscale", "1.7" ); setdvar( "r_diffusecolorscale", "1.3" ); setdvar( "compassmaxrange", "1400" ); }