#include "ui/menudef.h" #include "ui_mp/main.inc" #include "ui_mp/pc_options.inc" #define MENU_NAME "pc_options_gamepad" #define MENU_TITLE "@MENU_GAMEPAD" #undef CHOICE_GROUP #define CHOICE_GROUP MENU_NAME #define SENSITIVITY_1 0.6 // (Low) #define SENSITIVITY_2 1 // (Medium) #define SENSITIVITY_3 1.4 #define SENSITIVITY_4 1.8 // (High) #define SENSITIVITY_5 2.0 #define SENSITIVITY_6 2.2 #define SENSITIVITY_7 2.6 // (Very High) #define SENSITIVITY_8 3.0 #define SENSITIVITY_9 3.5 #define SENSITIVITY_10 4.0 // (Insane) #define CLOSE_MENUS \ close "controls_multi"; \ close "main_controls"; \ close "main_options"; \ close "options_control_defaults"; \ close "options_graphics"; \ close "options_graphics_defaults"; \ close "options_graphics_texture"; \ close "options_multi"; \ close "options_voice"; \ close "pc_options_actions"; \ close "pc_options_advanced_video"; \ close "pc_options_audio"; \ close "pc_options_controls"; \ close "pc_options_look"; \ close "pc_options_movement"; \ close "pc_options_multi"; \ close "pc_options_video"; \ close "pc_options_voice"; #define ON_MENU_OPEN \ CLOSE_MENUS \ exec "setfromdvar ui_name name"; \ setLocalVarString ui_hint_text "@NULL_EMPTY"; \ setLocalVarBool ui_hint_display 1; \ execnow "profile_menuDvarsSetup; resetViewport"; \ setFocus "buttonGamepad"; #define ON_MENU_ESC \ close self; \ if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_Audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice") ) && localvarbool("ui_showPicApply") && !localvarbool("ui_showApply") && !localvarbool("ui_showAudioApply")) \ { \ execnow "setfromdvar r_picmip ui_r_picmip"; \ execnow "setfromdvar r_picmip_bump ui_r_picmip_bump"; \ execnow "setfromdvar r_picmip_spec ui_r_picmip_spec"; \ execnow "setfromdvar r_picmip_manual ui_r_picmip_manual"; \ exec "wait; wait; r_applyPicmip"; \ setLocalVarBool "ui_showPicApply" (0); \ } \ if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_Audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice") ) && localvarbool("ui_showApply") || localvarbool("ui_showAudioApply")) \ { \ open "all_restart_popmenu"; \ } \ execnow "profile_menuDvarsFinish; resetViewport"; \ setLocalVarString ui_hint_text "@NULL_EMPTY"; #define ON_GPAD_ENABLED when(dvarBool("gpad_enabled") == 1) #define ON_GPAD_DISABLED when(dvarBool("gpad_enabled") == 0) #define ON_GAMEPAD_ENABLED_TOGGLE \ if (dvarbool("gpad_enabled") && dvarstring("gpad_sticksConfig") == "") \ { \ setdvar gpad_sticksConfig "thumbstick_default"; \ execnow "bindgpsticksconfigs"; \ } \ if (dvarbool("gpad_enabled") && dvarstring("gpad_buttonConfig") == "") \ { \ setdvar gpad_buttonConfig "buttons_default"; \ execnow "bindgpbuttonsconfigs"; \ } menuDef { name MENU_NAME rect 0 0 640 480 foreColor CHOICE_TEXTCOLOR focusColor CHOICE_TEXTCOLOR blurWorld 7 MENU_ON_OPEN(ON_MENU_OPEN) MENU_ON_CLOSE(ON_MENU_CLOSE) MENU_ON_ESC(ON_MENU_ESC) #define BACKGROUND_PC_OPTIONS #define BACKGROUND_IW4 #define SIDEBAR_RIGHT #include "ui_mp/bg.inc" #include "ui_mp/leftside_options.inc" PC_OPTIONS_SECTION_TITLE(MENU_TITLE) PC_OPTIONS_DVARYESNO_RAW(0, "@MENU_GAMEPAD_ENABLED", "gpad_enabled", ON_GAMEPAD_ENABLED_TOGGLE;, "@MPUI_DESC_GAMEPAD_ENABLED", when(0), 1) PC_OPTIONS_SEPERATOR_VIS(0, ON_GPAD_ENABLED) PC_OPTIONS_DVARYESNO_RAW(1, "@MENU_LOOK_INVERSION", "input_invertPitch", ;, "@MPUI_DESC_LOOK_INVERSION", ON_GPAD_DISABLED, ON_GPAD_ENABLED) PC_OPTIONS_STRLIST_RAW(2, "@MENU_THUMBSTICK_LAYOUT", "gpad_sticksConfig", {"@MENU_DEFAULT"; "thumbstick_default"; "@MENU_SOUTHPAW"; "thumbstick_southpaw"; "@MENU_LEGACY"; "thumbstick_legacy"; "@MENU_LEGACY_SOUTHPAW"; "thumbstick_legacysouthpaw"}, execNow "bindgpsticksconfigs";, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED) PC_OPTIONS_STRLIST_RAW(3, "@MENU_BUTTON_LAYOUT", "gpad_buttonConfig", {"@MENU_DEFAULT"; "buttons_default"; "@MENU_TACTICAL"; "buttons_tactical"; "@MENU_LEFTY"; "buttons_lefty"; "@MENU_NOMAD"; "buttons_nomad"; "@MENU_DEFAULT_ALT"; "buttons_default_alt"; "@MENU_TACTICAL_ALT"; "buttons_tactical_alt"; "@MENU_LEFTY_ALT"; "buttons_lefty_alt"; "@MENU_NOMAD_ALT"; "buttons_nomad_alt"}, execNow "bindgpbuttonsconfigs";, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED) PC_OPTIONS_FLOATLIST_RAW(4, "@MENU_GPAD_STYLE", "gpad_style", {"@MENU_GPAD_XBOX_CAPS" 0 "@MENU_GPAD_PS_CAPS" 1}, ;, "@MPUI_DESC_GPAD_STYLE", ON_GPAD_DISABLED, ON_GPAD_ENABLED) PC_OPTIONS_DVARYESNO_RAW(5, "@MENU_SLOWDOWN_ENABLED", "gpad_slowdown_enabled", ;, "@MPUI_DESC_SLOWDOWN_ENABLED", ON_GPAD_DISABLED, ON_GPAD_ENABLED) PC_OPTIONS_DVARYESNO_RAW(6, "@MENU_LOCKON_ENABLED", "gpad_lockon_enabled", ;, "@MPUI_DESC_LOCKON_ENABLED", ON_GPAD_DISABLED, ON_GPAD_ENABLED) PC_OPTIONS_SEPERATOR_VIS(6, ON_GPAD_ENABLED) PC_OPTIONS_DVARSLIDER_RAW(7, "@MENU_LOOK_SENSITIVITY", "input_viewSensitivity", 0.5, 4, 1.0, ;, ;, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED, ON_GPAD_ENABLED) PC_OPTIONS_FLOATLIST_RAW(8, "@MENU_LOOK_SENSITIVITY_PRESET", "input_viewSensitivity", {"@MENU_SENSITIVITY_LOW_CAPS" SENSITIVITY_1 "@MENU_SENSITIVITY_MEDIUM_CAPS" SENSITIVITY_2 "3" SENSITIVITY_3 "@MENU_SENSITIVITY_HIGH_CAPS" SENSITIVITY_4 "5" SENSITIVITY_5 "6" SENSITIVITY_6 "@MENU_SENSITIVITY_VERY_HIGH_CAPS" SENSITIVITY_7 "8" SENSITIVITY_8 "9" SENSITIVITY_9 "@MENU_SENSITIVITY_INSANE_CAPS" SENSITIVITY_10}, ;, ;, ON_GPAD_DISABLED, ON_GPAD_ENABLED) }