#include "ui/menudef.h" #include "ui_mp/main.inc" #include "ui_mp/pc_options.inc" #define MENU_NAME "pc_options_multi" #define MENU_TITLE "@MENU_MULTIPLAYER" #undef CHOICE_GROUP #define CHOICE_GROUP MENU_NAME #define CLOSE_MENUS \ close "controls_multi"; \ close "main_controls"; \ close "main_options"; \ close "options_control_defaults"; \ close "options_graphics"; \ close "options_graphics_defaults"; \ close "options_graphics_texture"; \ close "options_multi"; \ close "options_voice"; \ close "pc_options_actions"; \ close "pc_options_advanced_video"; \ close "pc_options_audio"; \ close "pc_options_controls"; \ close "pc_options_game"; \ close "pc_options_look"; \ close "pc_options_movement"; \ close "pc_options_video"; \ close "pc_options_voice"; #define ON_MENU_OPEN \ CLOSE_MENUS \ exec "setfromdvar ui_name name"; \ setLocalVarString ui_hint_text "@NULL_EMPTY"; \ setLocalVarBool ui_hint_display 1; \ execnow "profile_menuDvarsSetup; resetViewport"; \ setFocus "buttonMulti"; #define ON_MENU_CLOSE \ setLocalVarBool ui_hint_display 0; \ exec "setfromdvar name ui_name"; #define ON_MENU_ESC \ close self; \ if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_Audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice") ) && localvarbool("ui_showPicApply") && !localvarbool("ui_showApply") && !localvarbool("ui_showAudioApply")) \ { \ execnow "setfromdvar r_picmip ui_r_picmip"; \ execnow "setfromdvar r_picmip_bump ui_r_picmip_bump"; \ execnow "setfromdvar r_picmip_spec ui_r_picmip_spec"; \ execnow "setfromdvar r_picmip_manual ui_r_picmip_manual"; \ exec "wait; wait; r_applyPicmip"; \ setLocalVarBool "ui_showPicApply" (0); \ } \ if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_Audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice") ) && localvarbool("ui_showApply") || localvarbool("ui_showAudioApply")) \ { \ open "all_restart_popmenu"; \ } \ execnow "profile_menuDvarsFinish; resetViewport"; \ setLocalVarString ui_hint_text "@NULL_EMPTY"; { menuDef { name MENU_NAME rect 0 0 640 480 foreColor CHOICE_TEXTCOLOR focusColor CHOICE_TEXTCOLOR blurWorld 7 MENU_ON_OPEN(ON_MENU_OPEN) MENU_ON_CLOSE(ON_MENU_CLOSE) MENU_ON_ESC(ON_MENU_ESC) #define BACKGROUND_PC_OPTIONS #define BACKGROUND_IW4 #define SIDEBAR_RIGHT #include "ui_mp/bg.inc" #include "ui_mp/leftside_options.inc" PC_OPTIONS_SECTION_TITLE(MENU_TITLE) PC_OPTIONS_EDITFIELD(0, "@MENU_PLAYER_NAME", "ui_name", 15) PC_OPTIONS_SEPERATOR(0) PC_OPTIONS_FLOATLIST_RAW(1, "@MENU_MAXPACKETS", "cl_maxpackets", {"30" 30 "100" 100 "125" 125}, ;, "@MENU_DESC_MAXPACKETS", when(0), 1) PC_OPTIONS_FLOATLIST_RAW(2, "@MENU_SNAPS", "snaps", {"20" 20 "30" 30}, ;, "@MENU_DESC_SNAPS", when(0), 1) PC_OPTIONS_SEPERATOR(2) PC_OPTIONS_DVARYESNO(3, "@MENU_LAGOMETER", "drawLagometer", ;, when(0)) PC_OPTIONS_STRLIST_RAW(4, "@MENU_DRAWFPS", "cg_drawFPS", {"Off"; "Off"; "Simple"; "Simple"; "SimpleRanges"; "SimpleRanges"; "Verbose"; "Verbose"; "Verbose+Viewpos"; "Verbose+Viewpos"}, ;, "@MENU_DESC_DRAWFPS", when(0), 1) PC_OPTIONS_DVARYESNO(5, "@MENU_FPSLABELS", "cg_drawFPSLabels", "@MENU_DESC_FPSLABELS", when(0)) PC_OPTIONS_SEPERATOR(5) PC_OPTIONS_DVARYESNO_RAW(6, "@MENU_STREAMFRIENDLY_UI", "ui_streamFriendly", ;, "@MPUI_DESC_STREAM_FRIENDLY_UI", when(0), 1) PC_OPTIONS_DVARYESNO(7, "@MENU_FRIENDNOTIFY", "cl_notifyFriendState", "@MPUI_DESC_FRIENDNOTIFY", when(0)) } }