#include "ui/menudef.h" #include "ui_mp/main.inc" #include "ui_mp/pc_options.inc" #define MENU_NAME "pc_options_controls" #define MENU_TITLE "@MENU_CONTROLS" #define CLOSE_MENUS \ close "controls_multi"; \ close "main_controls"; \ close "main_options"; \ close "options_control_defaults"; \ close "options_graphics"; \ close "options_graphics_defaults"; \ close "options_graphics_texture"; \ close "options_multi"; \ close "options_voice"; \ close "pc_options_actions"; \ close "pc_options_advanced_video"; \ close "pc_options_audio"; \ close "pc_options_game"; \ close "pc_options_look"; \ close "pc_options_movement"; \ close "pc_options_multi"; \ close "pc_options_video"; \ close "pc_options_voice"; #undef CHOICE_GROUP #define CHOICE_GROUP MENU_NAME #define ON_MENU_OPEN \ CLOSE_MENUS \ setLocalVarString ui_hint_text "@NULL_EMPTY"; \ setLocalVarBool "ui_hideBack" (1); \ execnow "profile_menuDvarsSetup; resetViewport"; \ setFocus "buttonControls"; #define ON_MENU_CLOSE \ setLocalVarBool "ui_hideBack" (0); #define ON_MENU_ESC \ close self; \ if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice") ) && localvarbool("ui_showPicApply") && !localvarbool("ui_showApply") && !localvarbool("ui_showAudioApply")) \ { \ execnow "setfromdvar r_picmip ui_r_picmip"; \ execnow "setfromdvar r_picmip_bump ui_r_picmip_bump"; \ execnow "setfromdvar r_picmip_spec ui_r_picmip_spec"; \ execnow "setfromdvar r_picmip_manual ui_r_picmip_manual"; \ exec "wait; wait; r_applyPicmip"; \ setLocalVarBool "ui_showPicApply" (0); \ } \ if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice") ) && localvarbool("ui_showApply") || localvarbool("ui_showAudioApply")) \ { \ open "all_restart_popmenu"; \ } \ execnow "profile_menuDvarsFinish; resetViewport"; \ setLocalVarString ui_hint_text "@NULL_EMPTY"; menuDef { name MENU_NAME rect 0 0 640 480 foreColor CHOICE_TEXTCOLOR focusColor CHOICE_TEXTCOLOR blurWorld 7 MENU_ON_OPEN(ON_MENU_OPEN) MENU_ON_CLOSE(ON_MENU_CLOSE) MENU_ON_ESC(ON_MENU_ESC) #define BACKGROUND_PC_OPTIONS #define BACKGROUND_IW4 #define SIDEBAR_RIGHT #include "ui_mp/bg.inc" #include "ui_mp/leftside_options.inc" PC_OPTIONS_SECTION_TITLE(MENU_TITLE) PC_OPTIONS_BUTTON_RIGHT(0, "buttonMovement", "@MENU_MOVEMENT", open "pc_options_movement"; close self;) PC_OPTIONS_BUTTON_RIGHT(1, "buttonActions", "@MENU_ACTIONS", open "pc_options_actions"; close self;) PC_OPTIONS_BUTTON_RIGHT(2, "buttonLook", "@MENU_LOOK", open "pc_options_look"; close self;) PC_OPTIONS_BUTTON_RIGHT(3, "buttonChat", "@MENU_CHAT", open "controls_multi"; close self;) PC_OPTIONS_SEPERATOR(3) itemDef { rect 302 CHOICE_Y(4) 225 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP style WINDOW_STYLE_FILLED type ITEM_TYPE_BUTTON foreColor CHOICE_TEXTCOLOR disableColor 0.6 0.55 0.55 1 background "menu_setting_selection_bar" textFont UI_FONT_SMALL textAlign ITEM_ALIGN_TOP_LEFT textAlignX 60 textScale CHOICE_TEXTSIZE text "@MENU_RESTORE_DEFAULT_CONTROLS" visible 1 mouseEnter { play CHOICE_FOCUS_SOUND; } onFocus { setItemColor self backColor 0 0 0 1; setLocalVarString ui_hint_text("@NULL_EMPTY"); setLocalVarFloat ui_popupYPos (getFocusedItemY()); } leaveFocus { setItemColor self backColor 0 0 0 0; setLocalVarString ui_hint_text("@NULL_EMPTY"); } action { play CHOICE_CLICK_SOUND; open "options_control_defaults"; } } }