/* ** spectator radar by banz ** thx to NTA for full ui_mp dump ** thx to aerosoul94 for the ps3 ui_mp dump */ { menuDef { name minimap_fullscreen fullscreen 0 rect 3 3 0 0 8 8 foreColor 1 1 1 1 visible when ( ( ( ! ( ui_active( ) ) ) && ( ! ( flashbanged( ) ) ) && ( ! ( ( ( weaponname( ) == "killstreak_ac130_mp" ) || ( weaponname( ) == "killstreak_helicopter_minigun_mp" ) || ( weaponname( ) == "killstreak_predator_missile_mp" ) || ( ( weaponname( ) == "ac130_105mm_mp" ) || ( weaponname( ) == "ac130_40mm_mp" ) || ( weaponname( ) == "ac130_25mm_mp" ) ) || ( adsjavelin( ) ) || ( weaponname( ) == "heli_remote_mp" ) || missilecam( ) ) || ( getperk( "equipment" ) == "_specialty_blastshield" && ( ( ! ( dvarint( "scr_gameended" ) ) ) || inkillcam( ) ) ) ) ) && ( ! ( scoped( ) ) ) && ( ! ( selecting_location( ) ) ) && ( !isempjammed( ) ) && ( ( ! ( dvarbool( "g_hardcore" ) ) ) || radarisenabled( ) || dvarint( "g_compassShowEnemies" ) ) && ( ! ( dvarint( "scr_gameended" ) ) ) ) && ( ! ( milliseconds( ) - localvarint( "ui_show_killedBy" ) < 4000 || ( inkillcam( ) ) ) ) && ( ! ( selecting_location( ) ) ) && ( ! ( spectatingfree( ) ) ) ) hiddenDuringFlashbang hiddenDuringScope visible 1 itemDef { name minimap_border rect 3 3 100 100 8 8 border 1 borderSize 0.666667 foreColor 1 1 1 1 borderColor 1 1 1 0.35 textScale 0.55 visible 1 } itemDef { rect 3 3 100 100 8 8 style 3 foreColor 0.89 0.98 0.95 0.05 background minimap_scanlines textScale 0.55 visible 1 } itemDef { name minimap_map rect 3 3 100 100 8 8 ownerdraw 159 foreColor 1 1 1 1 background compass_map_default type 8 textScale 0.55 visible 1 } itemDef { name minimap_friendlies rect 3 3 100 100 8 8 ownerdraw 158 foreColor 1 1 1 1 type 8 textScale 0.55 visible 1 exp forecolor a ( 1 - radarjamintensity() ) } itemDef { name minimap_objectives rect 3 3 100 100 8 8 ownerdraw 152 foreColor 1 1 1 1 background objective_line type 8 textScale 0.55 visible 1 } itemDef { name minimap_enemies rect 3 3 100 100 8 8 ownerdraw 175 foreColor 1 1 1 1 type 8 textScale 0.55 visible 1 exp forecolor a ( 1 - radarjamintensity() ) } itemDef { name minimap_vehicles rect 3 3 100 100 8 8 ownerdraw 155 foreColor 1 1 1 1 type 8 textScale 0.55 visible 1 exp forecolor a ( 1 - radarjamintensity() ) } itemDef { name minimap_planes rect 3 3 100 100 8 8 ownerdraw 156 foreColor 1 1 1 1 type 8 textScale 0.55 visible 1 exp forecolor a ( 1 - radarjamintensity() ) } itemDef { name minimap_sentries rect 3 3 100 100 8 8 ownerdraw 165 foreColor 1 1 1 1 type 8 textScale 0.55 visible 1 exp forecolor a ( 1 - radarjamintensity() ) } itemDef { name minimap_player rect 3 3 100 100 8 8 ownerdraw 150 foreColor 1 1 1 1 background compassping_player type 8 textScale 0.55 visible 1 exp forecolor a ( 1 - radarjamintensity() ) } itemDef { rect 3 3 100 100 8 8 style 3 foreColor 0.64 0.74 0.71 1 background white textScale 0.55 visible 1 visible when ( radarisjammed() ) exp forecolor a ( radarjamintensity() ) } itemDef { rect 3 3 100 100 8 8 style 3 foreColor 0.89 0.98 0.95 1 background ac130_overlay_grain textScale 0.55 visible 1 visible when ( radarisjammed() ) exp forecolor a ( radarjamintensity() ) } itemDef { rect 3 3 100 100 8 8 style 3 foreColor 1 1 1 1 background stencil_base textScale 0.55 visible 1 } itemDef { rect 3 3 100 100 8 8 style 3 foreColor 1 1 1 1 background scanlines_stencil textScale 0.55 visible 1 exp rect y ( ( -100 ) + ( ( 200 ) * ( 1 - ( ( milliseconds( ) % 4000 ) / 4000 ) ) ) ) } itemDef { rect 3 3 100 100 8 8 style 3 foreColor 0.89 0.98 0.95 1 background stencil_fill textScale 0.55 visible 1 } } }