{
	menuDef
	{
		name "popup_cac_primary_camo"
		rect -64 0 854 184 1 1
		popup
		style 1
		forecolor 1 1 1 1
		backcolor 1 1 1 1
		background "white"
		focuscolor 1 1 1 1
		fadeCycle 1
		fadeClamp 1
		fadeAmount 0.1
		allowedBinding "+talk"
		visible when ( localvarint( "ui_tabDepth" ) == localvarint( "ui_popup_cac_primary_camo_tabDepth" ) )
		exp rect y ( localvarfloat( "ui_popupYPos" ) + localvarint( "ui_tabDepth" ) * 20 )
		execKey 168
		{
			if ( localvarstring( "ui_selected_ref" ) != "none" && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
			{
				open "menu_challenge_detail_popup";
			}
		}
		onOpen
		{
			if ((getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ) == "ak47classic" || ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ) == "ak74u" || ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ) == "m40a3" || ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ) == "peacekeeper" || ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) ) == "dragunov")
			{
				close "popup_cac_weapon_primary";
				close "popup_primary_attachments";
				close "popup_secondary_attachments";
				close "popup_cac_weapon_secondary";
				close "popup_cac_handgun_secondary";
				close "popup_cac_machinePistols_secondary";
				close "popup_cac_assault_primary";
				close "popup_cac_SMG_primary";
				close "popup_cac_LMG_primary";
				close "popup_cac_sniper_primary";
				close "popup_cac_shotgun_primary";
				close "popup_cac_assault_secondary";
				close "popup_cac_SMG_secondary";
				close "popup_cac_LMG_secondary";
				close "popup_cac_sniper_secondary";
				close "popup_cac_shotgun_secondary";
				close "popup_cac_template";
				close "popup_cac_primary_camo";
				close "popup_cac_secondary_camo";
				close "popup_cac_bling";
				close "popup_cac_perk2";
				close "popup_cac_rocket_secondary";
				close "popup_primary_attachments_bling";
				close "popup_secondary_attachments_bling";
				close "popup_cac_other_primary";
			}

			setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) + 1 );
			setLocalVarInt "ui_popup_cac_primary_camo_tabDepth" ( localvarint( "ui_tabDepth" ) );
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) == "none" )
			{
				setfocus "cac_camo_none";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) == "desert" )
			{
				setfocus "cac_camo_desert";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) == "arctic" )
			{
				setfocus "cac_camo_arctic";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) == "woodland" )
			{
				setfocus "cac_camo_woodland";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) == "digital" )
			{
				setfocus "cac_camo_digital";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) == "red_urban" )
			{
				setfocus "cac_camo_red_urban";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) == "blue_tiger" )
			{
				setfocus "cac_camo_blue_tiger";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) == "red_tiger" )
			{
				setfocus "cac_camo_red_tiger";
			}
			if ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) == "orange_fall" )
			{
				setfocus "cac_camo_orange_fall";
			}
		}
		onClose
		{
			setLocalVarInt "ui_tabDepth" ( localvarint( "ui_tabDepth" ) - 1 );
		}
		onEsc
		{
			close self;
		}
		itemDef
		{
			rect -918 -480 1708 960 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 0.35
			background "white"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -918 -480 1708 960 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 1 1 1 1
			background "xpbar_stencilbase"
			textscale 0.55
		}
		itemDef
		{
			rect -64 0 854 184 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.5 0.5 0.5 1
			background "white"
			textscale 0.55
		}
		itemDef
		{
			rect -64 0 1708 480 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 -1708 -480 1 1
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( 0 - ( ( float( milliseconds( ) % 60000 ) / 60000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 854 0 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "mockup_popup_bg_stencilfill"
			textscale 0.55
			exp rect h ( ( 24 + 8 * 20 ) )
		}
		itemDef
		{
			rect -64 0 -1708 -480 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.75
			background "mw2_popup_bg_fogstencil"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 -1708 -480 1 1
			decoration
			visible 1
			style 3
			forecolor 0.85 0.85 0.85 1
			background "mw2_popup_bg_fogscroll"
			textscale 0.55
			exp rect x ( ( - 854 ) + ( ( float( milliseconds( ) % 50000 ) / 50000 ) * ( 854 ) ) )
		}
		itemDef
		{
			rect -64 0 854 0 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0
			background "small_box_lightfx"
			textscale 0.55
			exp rect h ( ( 24 + 8 * 20 ) )
		}
		itemDef
		{
			rect -96 -32 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_tl"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 -32 854 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_t"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect 790 -32 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_tr"
			textscale 0.55
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect 790 0 32 0 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_r"
			textscale 0.55
			exp rect h ( ( 24 + 8 * 20 ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect 790 0 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_br"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 8 * 20 ) ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -64 0 854 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_b"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 8 * 20 ) ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -96 0 32 32 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_bl"
			textscale 0.55
			exp rect y ( ( 0 - 0 ) + ( ( 24 + 8 * 20 ) ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect -96 0 32 0 1 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 1
			background "drop_shadow_l"
			textscale 0.55
			exp rect h ( ( 24 + 8 * 20 ) )
			visible when ( !localvarint( "ui_centerPopup" ) )
		}
		itemDef
		{
			rect 0 0 280 184 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 1 1 1 0
			background "gradient_fadein"
			textscale 0.55
		}
		itemDef
		{
			rect 0 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
		}
		itemDef
		{
			rect 0 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 1 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 1 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 1 - 1 ) )
			exp text ( localvarstring( "ui_tab1Name" ) )
		}
		itemDef
		{
			rect 0 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
		}
		itemDef
		{
			rect 0 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 2 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 2 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 2 - 1 ) )
			exp text ( localvarstring( "ui_tab2Name" ) )
		}
		itemDef
		{
			rect 0 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
		}
		itemDef
		{
			rect 0 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 3 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 3 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 3 - 1 ) )
			exp text ( localvarstring( "ui_tab3Name" ) )
		}
		itemDef
		{
			rect 0 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
		}
		itemDef
		{
			rect 0 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 4 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 4 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 4 - 1 ) )
			exp text ( localvarstring( "ui_tab4Name" ) )
		}
		itemDef
		{
			rect 0 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0.25 0.25 0.25 1
			background "white"
			textscale 0.55
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
		}
		itemDef
		{
			rect 0 0 280 20 1 1
			decoration
			visible 1
			style 1
			forecolor 1 1 1 1
			backcolor 0 0 0 1
			background "gradient_fadein"
			textfont 9
			textalign 4
			textalignx 68
			textscale 0.375
			exp rect y ( - 20 - ( ( localvarint( "ui_tabDepth" ) - 5 ) * 20 ) )
			exp forecolor r ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
			exp forecolor g ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
			exp forecolor b ( 1 - ( ( localvarint( "ui_tabDepth" ) > 5 ) * 0.35 ) )
			visible when ( localvarint( "ui_tabDepth" ) > ( 5 - 1 ) )
			exp text ( localvarstring( "ui_tab5Name" ) )
		}
		itemDef
		{
			name "cac_camo_none"
			rect 0 4 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			visible when ( 1 )
			disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "none" ) ) )
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) )
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "none" , 2 ) );
				}
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "none" , "false" );
				; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "none" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				close "popup_cac_weapon_primary";
				close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
				close "popup_cac_handgun_secondary";
				close "popup_cac_machinePistols_secondary";
				close "popup_cac_assault_primary";
				close "popup_cac_SMG_primary";
				close "popup_cac_LMG_primary";
				close "popup_cac_sniper_primary";
				close "popup_cac_shotgun_primary";
				close "popup_cac_assault_secondary";
				close "popup_cac_SMG_secondary";
				close "popup_cac_LMG_secondary";
				close "popup_cac_sniper_secondary";
				close "popup_cac_shotgun_secondary";
				close "popup_cac_template";
				close "popup_cac_primary_camo";
				close "popup_cac_secondary_camo";
				close "popup_cac_bling";
				close "popup_cac_perk2";
				close "popup_cac_rocket_secondary";
				close "popup_primary_attachments_bling";
				close "popup_secondary_attachments_bling";
				close "popup_cac_other_primary";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "none" );
				setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "none" );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
				setLocalVarInt "ui_challenge_state" ( 1 );
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 5 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 6 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 7 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 8 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "none" , "false" ) ;;
			}
		}
		itemDef
		{
			rect 162 4 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "none" ) )
		}
		itemDef
		{
			rect 162 4 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "none" ) )
		}
		itemDef
		{
			name "cac_camo_desert"
			rect 0 24 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			visible when ( 1 )
			disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "desert" ) ) )
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) )
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "desert" , 2 ) );
				}
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "desert" , "false" );
				; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "desert" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				close "popup_cac_weapon_primary";
				close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
				close "popup_cac_handgun_secondary";
				close "popup_cac_machinePistols_secondary";
				close "popup_cac_assault_primary";
				close "popup_cac_SMG_primary";
				close "popup_cac_LMG_primary";
				close "popup_cac_sniper_primary";
				close "popup_cac_shotgun_primary";
				close "popup_cac_assault_secondary";
				close "popup_cac_SMG_secondary";
				close "popup_cac_LMG_secondary";
				close "popup_cac_sniper_secondary";
				close "popup_cac_shotgun_secondary";
				close "popup_cac_template";
				close "popup_cac_primary_camo";
				close "popup_cac_secondary_camo";
				close "popup_cac_bling";
				close "popup_cac_perk2";
				close "popup_cac_rocket_secondary";
				close "popup_primary_attachments_bling";
				close "popup_secondary_attachments_bling";
				close "popup_cac_other_primary";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "desert" );
				setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "desert" );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
				setLocalVarInt "ui_challenge_state" ( 1 );
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 5 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 6 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 7 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 8 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "desert" , "false" ) ;;
			}
		}
		itemDef
		{
			rect 162 24 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "desert" ) )
		}
		itemDef
		{
			rect 162 24 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "desert" ) )
		}
		itemDef
		{
			name "cac_camo_arctic"
			rect 0 44 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			visible when ( 1 )
			disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "arctic" ) ) )
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) )
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "arctic" , 2 ) );
				}
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "arctic" , "false" );
				; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "arctic" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				close "popup_cac_weapon_primary";
				close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
				close "popup_cac_handgun_secondary";
				close "popup_cac_machinePistols_secondary";
				close "popup_cac_assault_primary";
				close "popup_cac_SMG_primary";
				close "popup_cac_LMG_primary";
				close "popup_cac_sniper_primary";
				close "popup_cac_shotgun_primary";
				close "popup_cac_assault_secondary";
				close "popup_cac_SMG_secondary";
				close "popup_cac_LMG_secondary";
				close "popup_cac_sniper_secondary";
				close "popup_cac_shotgun_secondary";
				close "popup_cac_template";
				close "popup_cac_primary_camo";
				close "popup_cac_secondary_camo";
				close "popup_cac_bling";
				close "popup_cac_perk2";
				close "popup_cac_rocket_secondary";
				close "popup_primary_attachments_bling";
				close "popup_secondary_attachments_bling";
				close "popup_cac_other_primary";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "arctic" );
				setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "arctic" );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
				setLocalVarInt "ui_challenge_state" ( 1 );
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 5 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 6 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 7 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 8 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "arctic" , "false" ) ;;
			}
		}
		itemDef
		{
			rect 162 44 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "arctic" ) )
		}
		itemDef
		{
			rect 162 44 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "arctic" ) )
		}
		itemDef
		{
			name "cac_camo_woodland"
			rect 0 64 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			visible when ( 1 )
			disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "woodland" ) ) )
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) )
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "woodland" , 2 ) );
				}
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "woodland" , "false" );
				; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "woodland" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				close "popup_cac_weapon_primary";
				close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
				close "popup_cac_handgun_secondary";
				close "popup_cac_machinePistols_secondary";
				close "popup_cac_assault_primary";
				close "popup_cac_SMG_primary";
				close "popup_cac_LMG_primary";
				close "popup_cac_sniper_primary";
				close "popup_cac_shotgun_primary";
				close "popup_cac_assault_secondary";
				close "popup_cac_SMG_secondary";
				close "popup_cac_LMG_secondary";
				close "popup_cac_sniper_secondary";
				close "popup_cac_shotgun_secondary";
				close "popup_cac_template";
				close "popup_cac_primary_camo";
				close "popup_cac_secondary_camo";
				close "popup_cac_bling";
				close "popup_cac_perk2";
				close "popup_cac_rocket_secondary";
				close "popup_primary_attachments_bling";
				close "popup_secondary_attachments_bling";
				close "popup_cac_other_primary";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "woodland" );
				setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "woodland" );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
				setLocalVarInt "ui_challenge_state" ( 1 );
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 5 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 6 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 7 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 8 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "woodland" , "false" ) ;;
			}
		}
		itemDef
		{
			rect 162 64 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "woodland" ) )
		}
		itemDef
		{
			rect 162 64 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "woodland" ) )
		}
		itemDef
		{
			name "cac_camo_digital"
			rect 0 84 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			visible when ( 1 )
			disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "digital" ) ) )
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) )
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "digital" , 2 ) );
				}
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "digital" , "false" );
				; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "digital" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				close "popup_cac_weapon_primary";
				close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
				close "popup_cac_handgun_secondary";
				close "popup_cac_machinePistols_secondary";
				close "popup_cac_assault_primary";
				close "popup_cac_SMG_primary";
				close "popup_cac_LMG_primary";
				close "popup_cac_sniper_primary";
				close "popup_cac_shotgun_primary";
				close "popup_cac_assault_secondary";
				close "popup_cac_SMG_secondary";
				close "popup_cac_LMG_secondary";
				close "popup_cac_sniper_secondary";
				close "popup_cac_shotgun_secondary";
				close "popup_cac_template";
				close "popup_cac_primary_camo";
				close "popup_cac_secondary_camo";
				close "popup_cac_bling";
				close "popup_cac_perk2";
				close "popup_cac_rocket_secondary";
				close "popup_primary_attachments_bling";
				close "popup_secondary_attachments_bling";
				close "popup_cac_other_primary";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "digital" );
				setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "digital" );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
				setLocalVarInt "ui_challenge_state" ( 1 );
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 5 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 6 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 7 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 8 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "digital" , "false" ) ;;
			}
		}
		itemDef
		{
			rect 162 84 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "digital" ) )
		}
		itemDef
		{
			rect 162 84 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "digital" ) )
		}
		itemDef
		{
			name "cac_camo_red_urban"
			rect 0 104 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			visible when ( 1 )
			disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "red_urban" ) ) )
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) )
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_urban" , 2 ) );
				}
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "red_urban" , "false" );
				; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "red_urban" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				close "popup_cac_weapon_primary";
				close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
				close "popup_cac_handgun_secondary";
				close "popup_cac_machinePistols_secondary";
				close "popup_cac_assault_primary";
				close "popup_cac_SMG_primary";
				close "popup_cac_LMG_primary";
				close "popup_cac_sniper_primary";
				close "popup_cac_shotgun_primary";
				close "popup_cac_assault_secondary";
				close "popup_cac_SMG_secondary";
				close "popup_cac_LMG_secondary";
				close "popup_cac_sniper_secondary";
				close "popup_cac_shotgun_secondary";
				close "popup_cac_template";
				close "popup_cac_primary_camo";
				close "popup_cac_secondary_camo";
				close "popup_cac_bling";
				close "popup_cac_perk2";
				close "popup_cac_rocket_secondary";
				close "popup_primary_attachments_bling";
				close "popup_secondary_attachments_bling";
				close "popup_cac_other_primary";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "red_urban" );
				setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "red_urban" );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
				setLocalVarInt "ui_challenge_state" ( 1 );
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 5 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 6 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 7 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 8 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "red_urban" , "false" ) ;;
			}
		}
		itemDef
		{
			rect 162 104 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "red_urban" ) )
		}
		itemDef
		{
			rect 162 104 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "red_urban" ) )
		}
		itemDef
		{
			name "cac_camo_blue_tiger"
			rect 0 124 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			visible when ( 1 )
			disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "blue_tiger" ) ) )
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) )
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "blue_tiger" , 2 ) );
				}
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "blue_tiger" , "false" );
				; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "blue_tiger" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				close "popup_cac_weapon_primary";
				close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
				close "popup_cac_handgun_secondary";
				close "popup_cac_machinePistols_secondary";
				close "popup_cac_assault_primary";
				close "popup_cac_SMG_primary";
				close "popup_cac_LMG_primary";
				close "popup_cac_sniper_primary";
				close "popup_cac_shotgun_primary";
				close "popup_cac_assault_secondary";
				close "popup_cac_SMG_secondary";
				close "popup_cac_LMG_secondary";
				close "popup_cac_sniper_secondary";
				close "popup_cac_shotgun_secondary";
				close "popup_cac_template";
				close "popup_cac_primary_camo";
				close "popup_cac_secondary_camo";
				close "popup_cac_bling";
				close "popup_cac_perk2";
				close "popup_cac_rocket_secondary";
				close "popup_primary_attachments_bling";
				close "popup_secondary_attachments_bling";
				close "popup_cac_other_primary";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "blue_tiger" );
				setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "blue_tiger" );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
				setLocalVarInt "ui_challenge_state" ( 1 );
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 5 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 6 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 7 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 8 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "blue_tiger" , "false" ) ;;
			}
		}
		itemDef
		{
			rect 162 124 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "blue_tiger" ) )
		}
		itemDef
		{
			rect 162 124 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "blue_tiger" ) )
		}
		itemDef
		{
			name "cac_camo_red_tiger"
			rect 0 144 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			visible when ( 1 )
			disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "red_tiger" ) ) )
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) )
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "red_tiger" , 2 ) );
				}
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "red_tiger" , "false" );
				; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "red_tiger" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				close "popup_cac_weapon_primary";
				close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
				close "popup_cac_handgun_secondary";
				close "popup_cac_machinePistols_secondary";
				close "popup_cac_assault_primary";
				close "popup_cac_SMG_primary";
				close "popup_cac_LMG_primary";
				close "popup_cac_sniper_primary";
				close "popup_cac_shotgun_primary";
				close "popup_cac_assault_secondary";
				close "popup_cac_SMG_secondary";
				close "popup_cac_LMG_secondary";
				close "popup_cac_sniper_secondary";
				close "popup_cac_shotgun_secondary";
				close "popup_cac_template";
				close "popup_cac_primary_camo";
				close "popup_cac_secondary_camo";
				close "popup_cac_bling";
				close "popup_cac_perk2";
				close "popup_cac_rocket_secondary";
				close "popup_primary_attachments_bling";
				close "popup_secondary_attachments_bling";
				close "popup_cac_other_primary";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "red_tiger" );
				setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "red_tiger" );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
				setLocalVarInt "ui_challenge_state" ( 1 );
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 5 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 6 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 7 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 8 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "red_tiger" , "false" ) ;;
			}
		}
		itemDef
		{
			rect 162 144 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "red_tiger" ) )
		}
		itemDef
		{
			rect 162 144 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "red_tiger" ) )
		}
		itemDef
		{
			name "cac_camo_orange_fall"
			rect 0 164 336 20 1 1
			visible 1
			group "mw2_popup_button"
			style 1
			forecolor 1 1 1 1
			disablecolor 0.6 0.55 0.55 1
			background "popup_button_selection_bar_short"
			type 1
			textfont 3
			textalign 4
			textalignx 68
			textscale 0.375
			visible when ( 1 )
			disabled when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + ( "orange_fall" ) ) )
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) )
			action
			{
				play "mouse_click";
				if ( localvarint( "ui_tabDepth" ) == 0 )
				{
					setLocalVarString "ui_tab1Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 1 )
				{
					setLocalVarString "ui_tab2Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 2 )
				{
					setLocalVarString "ui_tab3Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 3 )
				{
					setLocalVarString "ui_tab4Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 4 )
				{
					setLocalVarString "ui_tab5Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
				}
				if ( localvarint( "ui_tabDepth" ) == 5 )
				{
					setLocalVarString "ui_tab6Name" ( "@" + tablelookup( "mp/camoTable.csv" , 1 , "orange_fall" , 2 ) );
				}
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "orange_fall" , "false" );
				; setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "weaponSetups" , 0 , "camo" , "orange_fall" );
				if ( !( tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) , 12 ) != "" || tablelookup( "mp/attachmentTable.csv" , 4 , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) , 12 ) != "" ) && ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_gl" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_grip" || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_shotgun" ) || getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) == "specialty_null_heartbeat" )
				{
					setPlayerData( "customClasses" , "localVarInt" ( "classIndex" ) , "perks" , 0 , "specialty_null" );
				}
				setLocalVarString "loadoutPrimary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "loadoutPrimaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 0 ) );
				setLocalVarString "loadoutPrimaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutPrimaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutPrimaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutPrimaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "camo" ) );
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "weapon" ) );
				setLocalVarString "loadoutSecondaryAttachment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 0 ) );
				setLocalVarString "loadoutSecondaryAttachment2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "attachment" , 1 ) );
				if ( localvarstring( "loadoutSecondaryAttachment2" ) == "" )
				{
					setLocalVarString "loadoutSecondaryAttachment2" ( "none" );
				}
				setLocalVarString "loadoutSecondaryCamo" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 1 , "camo" ) );
				setLocalVarString "loadoutEquipment" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 0 ) );
				setLocalVarString "loadoutPerk1" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 1 ) );
				setLocalVarString "loadoutPerk2" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 2 ) );
				setLocalVarString "loadoutPerk3" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 3 ) );
				setLocalVarString "loadoutStreak1" ( getplayerdata( "killstreaks" , 0 ) );
				setLocalVarString "loadoutStreak2" ( getplayerdata( "killstreaks" , 1 ) );
				setLocalVarString "loadoutStreak3" ( getplayerdata( "killstreaks" , 2 ) );
				setLocalVarString "loadoutDeathStreak" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "perks" , 4 ) );
				setLocalVarString "loadoutOffhandSecondary" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "specialGrenade" ) );
				setLocalVarString "loadoutClassName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "name" ) );
				close "popup_cac_weapon_primary";
				close "popup_primary_attachments" close "popup_secondary_attachments" close "popup_cac_weapon_secondary";
				close "popup_cac_handgun_secondary";
				close "popup_cac_machinePistols_secondary";
				close "popup_cac_assault_primary";
				close "popup_cac_SMG_primary";
				close "popup_cac_LMG_primary";
				close "popup_cac_sniper_primary";
				close "popup_cac_shotgun_primary";
				close "popup_cac_assault_secondary";
				close "popup_cac_SMG_secondary";
				close "popup_cac_LMG_secondary";
				close "popup_cac_sniper_secondary";
				close "popup_cac_shotgun_secondary";
				close "popup_cac_template";
				close "popup_cac_primary_camo";
				close "popup_cac_secondary_camo";
				close "popup_cac_bling";
				close "popup_cac_perk2";
				close "popup_cac_rocket_secondary";
				close "popup_primary_attachments_bling";
				close "popup_secondary_attachments_bling";
				close "popup_cac_other_primary";
			}
			onFocus
			{
				play "mouse_over";
				if ( dvarstring( "gameMode" ) != "mp" )
				{
					setItemColor "mw2_popup_button" backcolor 0 0 0 0;
				}
				setItemColor self backcolor 0 0 0 1;
				setLocalVarBool "ui_popupAButton" ( 1 );
				setLocalVarString "ui_selected_ref" ( "orange_fall" );
				setLocalVarString "ui_weapon_ref" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setLocalVarString "ui_unlock_ref" ( localvarstring( "ui_weapon_ref" ) + " " + "orange_fall" );
				setLocalVarString "ui_challenge_ref" ( tablelookup( "mp/unlockTable.csv" , 0 , localvarstring( "ui_unlock_ref" ) , 3 ) );
				setLocalVarInt "ui_challenge_state" ( 1 );
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_2" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 2 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_3" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 3 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_4" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 4 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_5" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 5 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_6" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 6 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_7" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 7 );
				}
				if ( ( localvarstring( "ui_challenge_ref" ) == "ch_expert_" + localvarstring( "ui_weapon_ref" ) + "_8" ) )
				{
					setLocalVarString "ui_challenge_ref" ( "ch_expert_" + localvarstring( "ui_weapon_ref" ) );
					setLocalVarInt "ui_challenge_state" ( 8 );
				}
			}
			leaveFocus
			{
				setItemColor self backcolor 1 1 1 0;
				setLocalVarBool "ui_popupAButton" ( 0 );
				setLocalVarString "tempName" ( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) );
				setPlayerData( "camoNew" , "localVarString" ( "tempName" ) , "orange_fall" , "false" ) ;;
			}
		}
		itemDef
		{
			rect 162 164 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_new"
			textscale 0.55
			visible when ( 1 && getplayerdata( "camoNew" , getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) , "orange_fall" ) )
		}
		itemDef
		{
			rect 162 164 40 20 1 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			background "specialty_locked"
			textscale 0.55
			visible when ( 1 && !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + "orange_fall" ) )
		}
		itemDef
		{
			rect 0 0 200 184 2 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 0.5
			background "small_box_lightfx"
			textscale 0.55
		}
		itemDef
		{
			rect 16 0 200 184 2 1
			decoration
			visible 1
			forecolor 1 1 1 1
			textfont 9
			textalign 4
			textalignx 4
			textscale 0.375
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 2 ) )
		}
		itemDef
		{
			rect 16 24 -300 100 2 1
			decoration
			visible 1
			style 3
			forecolor 1 1 1 1
			textscale 0.55
			exp material ( tablelookup( "mp/camoTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 4 ) )
		}
		itemDef
		{
			rect 16 24 -300 100 2 1
			decoration
			visible 1
			style 3
			forecolor 0 0 0 0.5
			textscale 0.55
			visible when ( localvarstring( "ui_selected_ref" ) == "none" )
			exp material ( "ui_camoskin_woodland" )
		}
		itemDef
		{
			rect 16 124 400 20 2 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			backcolor 0 0 0 0.35
			background "black"
			textfont 3
			textalign 4
			textalignx 4
			textscale 0.375
			visible when ( isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
			exp text ( "@" + tablelookup( "mp/camoTable.csv" , 1 , localvarstring( "ui_selected_ref" ) , 3 ) )
		}
		itemDef
		{
			rect 16 124 400 20 2 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 4
			textalignx 4
			textscale 0.375
			text "@MPUI_UNLOCKED_BY_CHALLENGE_PRE"
			visible when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
		}
		itemDef
		{
			rect 16 124 400 20 2 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 4
			textalignx 4
			textaligny 20
			textscale 0.375
			visible when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
			exp text ( locstring( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 1 ) ) + locstring( "@" + tablelookup( "mp/allChallengesTable.csv" , 0 , localvarstring( "ui_challenge_ref" ) , 3 ) + "_" + localvarint( "ui_challenge_state" ) ) )
		}
		itemDef
		{
			rect 16 124 400 20 2 1
			decoration
			autowrapped
			visible 1
			forecolor 1 1 1 0.65
			textfont 3
			textalign 4
			textalignx 4
			textaligny 40
			textscale 0.375
			text "@PLATFORM_VIEW_CHALLENGE_DETAILS"
			visible when ( !isitemunlocked( getplayerdata( "customClasses" , localvarint( "classIndex" ) , "weaponSetups" , 0 , "weapon" ) + " " + localvarstring( "ui_selected_ref" ) ) )
		}
	}
}