// Gameplay settings in here only. // No controller or keyboard bindings. // Nothing platform specific. // UI DEFAULTS set ui_borderLowLightScale 0.35 set ui_mapname mp_afghan set ui_gametype war set cg_hudlegacysplitscreenscale 2 set cg_hudsplitscreenstancescale 2 set cg_hudsplitscreencompassscale 1.5 set cg_headiconminscreenradius 0.025 set ui_allow_controlschange 1 set ui_showmap 1 set cg_hudMapBorderWidth 2 set cg_hudMapFriendlyHeight 15 set cg_hudMapFriendlyWidth 15 set cg_hudMapPlayerHeight 20 set cg_hudMapPlayerWidth 20 set cg_hudGrenadeIconMaxRangeFrag 250 set waypointIconHeight 36 set waypointIconWidth 36 set waypointOffscreenPointerDistance 20 //set cg_fovscale 1 set cg_drawCrosshair 1 set cg_drawCrosshairNames 1 set scr_RequiredMapAspectratio 1 set scr_patientZero "" set scr_tispawndelay 0 set scr_riotShieldXPBullets 15 // UI set cg_hudObjectiveTextScale 0.3 set cg_headIconMinScreenRadius 0.015 set cg_hudMapFriendlyHeight 15 set cg_hudMapFriendlyWidth 15 set cg_hudMapPlayerHeight 20 set cg_hudMapPlayerWidth 20 set cg_hudGrenadeIconMaxRangeFrag 250 set cg_weaponHintsCoD1Style 1 set cg_everyonehearseveryone 0 // SHARED GAMETYPE DEFAULTS set scr_thirdPerson 0 // gameplay set scr_game_graceperiod 0 set scr_game_allowkillcam 1 set scr_game_onlyheadshots 0 set scr_game_deathpointloss 0 set scr_game_suicidepointloss 0 set scr_team_teamkillpointloss 1 set scr_game_spectatetype 1 set scr_game_perks 1 set scr_game_forceuav 0 set scr_game_hardpoints 1 set scr_nukeTimer 10 set scr_nukeCancelMode 0 set perk_scavengerMode 0 set perk_blastShield 65 set perk_armorPiercingDamage 40 set scr_game_killstreakdelay 0 // hardpoints set scr_hardpoint_allowartillery 1 set scr_hardpoint_allowuav 1 set scr_hardpoint_allowhelicopter 1 // teams set scr_team_fftype 0 set scr_team_respawntime 0 set scr_team_teamkillspawndelay 20 set scr_team_kickteamkillers 0 // player set scr_player_numlives 0 set scr_player_respawndelay 0 set scr_player_maxhealth 100 set scr_player_suicidespawndelay 0 set scr_player_healthregentime 5 set scr_player_forcerespawn 1 set scr_player_sprinttime 4 set scr_explBulletMod 1 set scr_maxPerPlayerExplosives 2 // rest XP set scr_restxp_enable 0 set scr_restxp_minRestTime 4 // hours before rest starts taking effect set scr_restxp_levelsPerDay 0.5 // levels of rest XP awarded per day of rest set scr_restxp_cap 0.5 // max levels of rest XP allowed to accumulate set scr_restxp_restedAwardScale 0.5 // multiplier for extra XP given while rested set scr_restxp_timescale 1 // for debugging // UI set g_hardcore 0 set scr_hardcore 0 set scr_diehard 0 set scr_oldschool 0 set ui_hud_hardcore 0 set ui_hud_obituaries 1 set ui_hud_showobjicons 1 // DEATHMATCH set scr_dm_scorelimit 1500 set scr_dm_timelimit 10 set scr_dm_roundlimit 1 set scr_dm_winlimit 1 set scr_dm_numlives 0 set scr_dm_playerrespawndelay 0 set scr_dm_waverespawndelay 0 set scr_dm_promode 0 // DOMINATION set scr_dom_scorelimit 200 set scr_dom_timelimit 0 set scr_dom_roundlimit 1 set scr_dom_winlimit 1 set scr_dom_numlives 0 set scr_dom_playerrespawndelay 0 set scr_dom_waverespawndelay 0 set scr_dom_promode 0 // TEAM DEATHMATCH set scr_war_scorelimit 7500 set scr_war_timelimit 10 set scr_war_roundlimit 1 set scr_war_winlimit 1 set scr_war_numlives 0 set scr_war_playerrespawndelay 0 set scr_war_waverespawndelay 0 set scr_war_promode 0 // SABOTAGE set scr_sab_scorelimit 0 set scr_sab_timelimit 20 set scr_sab_roundlimit 1 set scr_sab_winlimit 1 set scr_sab_roundswitch 1 set scr_sab_numlives 0 set scr_sab_bombtimer 30 set scr_sab_planttime 2.5 set scr_sab_defusetime 5 set scr_sab_hotpotato 0 set scr_sab_playerrespawndelay 7.5 set scr_sab_waverespawndelay 0 set scr_sab_promode 0 // SEARCH AND DESTROY CLASSIC set scr_sd_scorelimit 1 set scr_sd_timelimit 2.5 set scr_sd_roundlimit 0 set scr_sd_winlimit 4 set scr_sd_roundswitch 3 // rounds between switching teams set scr_sd_numlives 1 // elimination set scr_sd_bombtimer 45 set scr_sd_planttime 5 set scr_sd_defusetime 5 set scr_sd_multibomb 0 set scr_sd_playerrespawndelay 0 set scr_sd_waverespawndelay 0 set scr_sd_promode 0 // KING OF THE HILL set scr_koth_scorelimit 250 set scr_koth_timelimit 15 set scr_koth_roundlimit 1 set scr_koth_winlimit 1 set scr_koth_roundswitch 1 set scr_koth_numlives 0 set scr_koth_playerrespawndelay 0 set scr_koth_waverespawndelay 0 set koth_autodestroytime 60 set koth_spawntime 30 set koth_kothmode 0 set koth_capturetime 20 set koth_destroytime 10 set koth_delayPlayer 0 set koth_spawnDelay 60 set koth_extraDelay 0 set koth_proMode 0 set scr_koth_promode 0 // ONE FLAG CTF set scr_oneflag_scorelimit 1 set scr_oneflag_timelimit 3 set scr_oneflag_roundlimit 0 set scr_oneflag_winlimit 4 set scr_oneflag_roundswitch 3 // rounds between switching teams set scr_oneflag_numlives 0 set scr_oneflag_playerrespawndelay 0 set scr_oneflag_waverespawndelay 0 set scr_oneflag_promode 0 set sv_maxclients 18 //Intricate - 18 is max not 24 set scr_xpscale 1 set useRelativeTeamColors 0 // ARENA set scr_arena_scorelimit 1 set scr_arena_timelimit 2.5 set scr_arena_roundlimit 0 set scr_arena_winlimit 4 set scr_arena_numlives 1 set scr_arena_roundswitch 3 set scr_arena_promode 0 // DD set scr_dd_scorelimit 1 set scr_dd_timelimit 2.5 set scr_dd_roundlimit 3 set scr_dd_winlimit 2 set scr_dd_numlives 0 set scr_dd_roundswitch 1 set scr_dd_playerrespawndelay 0 set scr_dd_waverespawndelay 0 set scr_dd_bombtimer 45 set scr_dd_planttime 5 set scr_dd_defusetime 5 set scr_dd_addtime 2.5 set scr_dd_promode 0 // VIP set scr_vip_scorelimit 1 set scr_vip_timelimit 2.5 set scr_vip_roundlimit 3 set scr_vip_winlimit 2 set scr_vip_numlives 0 set scr_vip_roundswitch 1 set scr_vip_promode 0 // CTF set scr_ctf_scorelimit 0 set scr_ctf_timelimit 10 set scr_ctf_roundlimit 1 set scr_ctf_winlimit 1 set scr_ctf_waverespawndelay 10 set scr_ctf_halftime 1 set scr_ctf_numlives 0 set scr_ctf_playerrespawndelay 0 set scr_ctf_returntime 30 set scr_ctf_promode 0 // 3rd Person set camera_thirdperson 0 // GTNW set scr_gtnw_scorelimit 101 set scr_gtnw_timelimit 10 set scr_gtnw_roundlimit 1 set scr_gtnw_winlimit 1 set scr_gtnw_roundswitch 0 set scr_gtnw_numlives 0 set scr_gtnw_playerrespawndelay 0 set scr_gtnw_waverespawndelay 0 set scr_gtnw_promode 0 // TEAM DEFENDER set scr_tdef_scorelimit 7500 set scr_tdef_timelimit 10 set scr_tdef_roundlimit 1 set scr_tdef_winlimit 1 set scr_tdef_numlives 0 set scr_tdef_playerrespawndelay 0 set scr_tdef_waverespawndelay 0 set scr_tdef_promode 0 // INFECTED set scr_infected_pick_time 15 set scr_infected_allow_inf_tk 1 set scr_infected_allow_inf_ti 1 set scr_infected_allow_allies_equipment 1 set scr_infected_allow_allies_starting_perks 1 set scr_infected_allow_allies_specialist 1 set scr_infected_allow_allies_attachments 1 // Airdrops set scr_airdrop_ammo 17 set scr_airdrop_uav 17 set scr_airdrop_counter_uav 15 set scr_airdrop_sentry 12 set scr_airdrop_predator_missile 12 set scr_airdrop_precision_airstrike 11 set scr_airdrop_harrier_airstrike 7 set scr_airdrop_helicopter 7 set scr_airdrop_helicopter_flares 5 set scr_airdrop_stealth_airstrike 5 set scr_airdrop_helicopter_minigun 3 set scr_airdrop_ac130 3 set scr_airdrop_emp 1 set scr_airdrop_nuke 0 set scr_airdrop_mega_ammo 12 set scr_airdrop_mega_uav 12 set scr_airdrop_mega_counter_uav 16 set scr_airdrop_mega_sentry 16 set scr_airdrop_mega_predator_missile 14 set scr_airdrop_mega_precision_airstrike 10 set scr_airdrop_mega_harrier_airstrike 5 set scr_airdrop_mega_helicopter 5 set scr_airdrop_mega_helicopter_flares 3 set scr_airdrop_mega_stealth_airstrike 3 set scr_airdrop_mega_helicopter_minigun 2 set scr_airdrop_mega_ac130 2 set scr_airdrop_mega_emp 0 set scr_airdrop_mega_nuke 0 // MOAB set scr_nuke_is_moab 0 //Intricate - Set MOAB always as 'false', unless server wants it to be.