353 lines
12 KiB
Plaintext
353 lines
12 KiB
Plaintext
//_createfx generated. Do not touch!!
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#include common_scripts\utility;
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#include common_scripts\_createfx;
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main()
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{
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// CreateFX entities placed: 114
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ent = createOneshotEffect( "rain_heavy_mist" );
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ent.v[ "origin" ] = ( 27.2079, -1156.02, 583.278 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "rain_heavy_mist";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "rain_heavy_mist" );
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ent.v[ "origin" ] = ( 305.878, 1079.03, 716.141 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "rain_heavy_mist";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "rain_heavy_mist" );
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ent.v[ "origin" ] = ( 630.225, 3185.79, 791.874 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "rain_heavy_mist";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "lightning" );
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ent.v[ "origin" ] = ( 305.878, 1079.03, 716.141 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "lightning";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "rain_splash_mp_farm" );
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ent.v[ "origin" ] = ( 0, 0, 0 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "rain_splash_mp_farm";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "water_noise_ud" );
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ent.v[ "origin" ] = ( 0, 0, 0 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "water_noise_ud";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "water_noise" );
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ent.v[ "origin" ] = ( 0, 0, 0 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "water_noise";
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ent.v[ "delay" ] = -15;
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -576.991, -2220.08, 311.727 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 63.9243, -2163.12, 309.452 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 64.8542, -1672.52, 275.259 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -853.737, -1102.06, 463.975 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -851.61, -1695.77, 462.557 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1044.8, -690.343, 181.514 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1053.75, -1214.76, 175.053 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1378.03, -705.206, 270.643 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 711.931, 188.399, 343.357 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 678.516, 446.213, 347.617 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -331.54, -13.5321, 352.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 324.781, 1560.25, 369.818 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 556.222, 1224.89, 555.53 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 810.953, 2321.44, 360.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1377.22, 2230.14, 268.116 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1368.39, 3532.43, 386.377 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1013.73, 4132.09, 388.651 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1528.16, 4350.35, 393.087 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 224.439, 4136.35, 297.577 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -156.838, 2827.99, 306.238 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -121.509, 1967.9, 274.461 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_metal";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -412.406, -1644.83, 325.343 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_roof";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1474.94, 1618.33, 482.452 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_roof";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1099.24, 1028.97, 480.73 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_roof";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1074, 2823.48, 501.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_roof";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1730, 2686.62, 365.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_roof";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2318.33, 1302.73, 510.054 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1856.35, 2256.09, 499.999 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 581.656, 3633.59, 467.487 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 718.735, 4549.52, 220.763 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -355.197, 3965.54, 465.369 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -599.405, 2915.75, 216 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -384.514, 2187.37, 233.907 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -595.625, 1768.57, 310.26 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -131.029, 1289.65, 441.982 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -107.027, 873.012, 478.106 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -642.727, 335.796, 452.855 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1000.76, -741.958, 297.88 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1613.42, -1950.24, 272.652 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1520.27, -979.477, 254.316 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 474.325, -702.804, 362.667 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_foliage";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -479.42, -831.619, 424.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_building";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 445.031, 2918.44, 364.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_building";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -579.264, 1573.33, 338.793 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_building";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -562.197, 806.644, 414.714 );
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ent.v[ "angles" ] = ( 5.29174, 22.3893, 93.956 );
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ent.v[ "soundalias" ] = "emt_rain_building";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 514.118, 815.928, 353.5 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_building";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 331.225, 3756.9, 353.5 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_building";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1349.41, 3013.81, 302.279 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_rain_building";
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ent = createOneshotEffect( "cgoshp_drips_a" );
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ent.v[ "origin" ] = ( 1216.28, 3989.49, 324.144 );
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ent.v[ "angles" ] = ( 270, 339.878, 44.1223 );
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ent.v[ "fxid" ] = "cgoshp_drips_a";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "cgoshp_drips_a" );
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ent.v[ "origin" ] = ( 1450.93, 4105.3, 321.774 );
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ent.v[ "angles" ] = ( 270, 339.878, 44.1223 );
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ent.v[ "fxid" ] = "cgoshp_drips_a";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "cgoshp_drips_a" );
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ent.v[ "origin" ] = ( 1922.56, 3302.94, 323.542 );
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ent.v[ "angles" ] = ( 270, 355.785, 4.21563 );
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ent.v[ "fxid" ] = "cgoshp_drips_a";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "cgoshp_drips_a" );
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ent.v[ "origin" ] = ( 1661.93, 2701.57, 326.165 );
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ent.v[ "angles" ] = ( 270, 2.3402, 89.6598 );
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ent.v[ "fxid" ] = "cgoshp_drips_a";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "cgoshp_drips_a" );
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ent.v[ "origin" ] = ( 1280.24, 1627.76, 330.853 );
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ent.v[ "angles" ] = ( 270, 2.3402, 89.6598 );
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ent.v[ "fxid" ] = "cgoshp_drips_a";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "cgoshp_drips_a" );
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ent.v[ "origin" ] = ( 1694.86, 1637.65, 328.188 );
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ent.v[ "angles" ] = ( 270, 2.3402, 89.6598 );
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ent.v[ "fxid" ] = "cgoshp_drips_a";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "cgoshp_drips_a" );
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ent.v[ "origin" ] = ( 1176.73, -525.065, 238.409 );
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ent.v[ "angles" ] = ( 270.558, 273.989, -98.0083 );
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ent.v[ "fxid" ] = "cgoshp_drips_a";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "cgoshp_drips_a" );
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ent.v[ "origin" ] = ( 709.797, -601.853, 240.821 );
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ent.v[ "angles" ] = ( 270, 2.3402, 89.6598 );
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ent.v[ "fxid" ] = "cgoshp_drips_a";
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ent.v[ "delay" ] = -15;
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 556.164, 1485.7, 549.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 483.671, -372.166, 316.284 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 720.044, -1501.75, 323.241 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
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}
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