18 lines
987 B
Plaintext
18 lines
987 B
Plaintext
main()
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{
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level._effect[ "firelp_med_pm" ] = loadfx( "fire/firelp_med_pm" );
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level._effect[ "firelp_small_pm" ] = loadfx( "fire/firelp_small_pm" );
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level._effect[ "firelp_small_pm_a" ] = loadfx( "fire/firelp_small_pm_a" );
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level._effect[ "thin_black_smoke_l" ] = loadfx( "smoke/thin_black_smoke_M" );
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level._effect[ "thin_black_smoke_m" ] = loadfx( "smoke/thin_black_smoke_L" );
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level._effect[ "jet_afterburner" ] = loadfx( "fire/jet_afterburner" );
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level._effect[ "dust_ceiling_fall" ] = loadfx( "dust/train_dust_linger" );
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level._effect[ "bridge_collapse_main" ] = loadfx( "dust/bridge_collapse_main" );
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level._effect[ "bridge_explode" ] = loadfx( "explosions/bridge_explode" );
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level._effect[ "falling_brick_runner_line_400" ] = loadfx( "misc/falling_brick_runner_line_400_bridge" );
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level._effect[ "falling_brick_runner_line_200" ] = loadfx( "misc/falling_brick_runner_line_200_bridge" );
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maps\createfx\so_bridge_fx::main();
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} |