87 lines
3.3 KiB
Plaintext
87 lines
3.3 KiB
Plaintext
#include "ui/menudef.h"
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#include "ui_mp/main.inc"
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#include "ui_mp/pc_options.inc"
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#define MENU_NAME "pc_options_audio"
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#define MENU_TITLE "@MENU_AUDIO"
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#undef CHOICE_GROUP
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#define CHOICE_GROUP MENU_NAME
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#define CLOSE_MENUS \
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close "controls_multi"; \
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close "main_controls"; \
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close "main_options"; \
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close "options_control_defaults"; \
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close "options_graphics"; \
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close "options_graphics_defaults"; \
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close "options_graphics_texture"; \
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close "options_multi"; \
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close "options_voice"; \
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close "pc_options_advanced_video"; \
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close "pc_options_controls"; \
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close "pc_options_game"; \
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close "pc_options_movement"; \
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close "pc_options_multi"; \
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close "pc_options_video"; \
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close "pc_options_voice";
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#define ON_MENU_OPEN \
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CLOSE_MENUS \
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setLocalVarString ui_hint_text "@NULL_EMPTY"; \
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if (!localvarint("ui_showAudioApply")) \
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{ \
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exec "setfromdvar ui_snd_khz snd_khz"; \
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exec "setfromdvar ui_snd_enableEq snd_enableEq"; \
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exec "setfromdvar ui_outputConfig snd_outputConfiguration"; \
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} \
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execnow "profile_menuDvarsSetup; resetViewport"; \
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setFocus "buttonAudio";
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#define ON_MENU_ESC \
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close self; \
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if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_Audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice") ) && localvarbool("ui_showPicApply") && !localvarbool("ui_showApply") && !localvarbool("ui_showAudioApply")) \
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{ \
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execnow "setfromdvar r_picmip ui_r_picmip"; \
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execnow "setfromdvar r_picmip_bump ui_r_picmip_bump"; \
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execnow "setfromdvar r_picmip_spec ui_r_picmip_spec"; \
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execnow "setfromdvar r_picmip_manual ui_r_picmip_manual"; \
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exec "wait; wait; r_applyPicmip"; \
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setLocalVarBool "ui_showPicApply" (0); \
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} \
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if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_Audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice") ) && localvarbool("ui_showApply") || localvarbool("ui_showAudioApply")) \
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{ \
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open "all_restart_popmenu"; \
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} \
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execnow "profile_menuDvarsFinish; resetViewport"; \
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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{
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menuDef
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{
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name MENU_NAME
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rect 0 0 640 480
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foreColor CHOICE_TEXTCOLOR
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focusColor CHOICE_TEXTCOLOR
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blurWorld 7
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MENU_ON_OPEN(ON_MENU_OPEN)
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MENU_ON_ESC(ON_MENU_ESC)
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#define BACKGROUND_PC_OPTIONS
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#define BACKGROUND_IW4
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#define SIDEBAR_RIGHT
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#include "ui_mp/bg.inc"
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#include "ui_mp/leftside_options.inc"
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PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
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PC_OPTIONS_DVARSLIDER_RAW(0, "@MENU_MASTER_VOLUME", "snd_volume", 0, 1, 0, ;, ;, ;, when(0), 1, 1)
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PC_OPTIONS_STRLIST_RAW(1, "@MENU_SPEAKER_CONFIG", "ui_outputConfig", {"@MENU_WINDOWS_DEFAULT"; "Windows default"; "@MENU_MONO"; "Mono"; "@MENU_STEREO"; "Stereo"; "@MENU_FOUR_SPEAKERS"; "4 speakers"; "@MENU_FIVE_ONE_SPEAKERS"; "5.1 speakers"}, setLocalVarBool "ui_showAudioApply" (1);, ;, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
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PC_OPTIONS_SEPERATOR(1)
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PC_OPTIONS_DVARYESNO(2, "@MPUI_ENABLE_VOICE_CHAT", "cl_voice", ;, when(0))
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PC_OPTIONS_KEYBINDING(3, "@MENU_VOICE_CHAT_BUTTON", "+talk")
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}
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}
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