26 lines
869 B
Plaintext
26 lines
869 B
Plaintext
main()
|
|
{
|
|
level._effect[ "wood" ] = loadfx( "explosions/grenadeExp_wood" );
|
|
level._effect[ "dust" ] = loadfx( "explosions/grenadeExp_dirt_1" );
|
|
level._effect[ "brick" ] = loadfx( "explosions/grenadeExp_concrete_1" );
|
|
|
|
//Ambient FX
|
|
level._effect["paper_falling"] = loadfx( "misc/paper_falling" );
|
|
level._effect["battlefield_smokebank_S"] = loadfx( "smoke/battlefield_smokebank_S" );
|
|
level._effect["thin_black_smoke_M"] = loadfx( "smoke/thin_black_smoke_M" );
|
|
level._effect["thin_black_smoke_L"] = loadfx( "smoke/thin_black_smoke_L" );
|
|
level._effect["dust_wind_slow"] = loadfx( "dust/dust_wind_slow_yel_loop" );
|
|
|
|
/#
|
|
if ( getdvar( "clientSideEffects" ) != "1" )
|
|
maps\createfx\mp_cross_fire_fx::main();
|
|
#/
|
|
}
|
|
|
|
/*
|
|
/#
|
|
if ( common_scripts\utility::shouldRunServerSideEffects() )
|
|
maps\createfx\mp_cross_fire_fx::main();
|
|
#/
|
|
}
|
|
*/ |