784 lines
22 KiB
PHP
784 lines
22 KiB
PHP
#undef TEXTSIZE_DEFAULT
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#define TEXTSIZE_DEFAULT FONTSCALE_SMALL
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#undef TEXTSIZE_TITLE
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#define TEXTSIZE_TITLE 0.5
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#define WIDESCREEN dvarBool("wideScreen")
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#ifndef CHOICE_GROUP
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#define CHOICE_GROUP ""
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#endif
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#ifndef CHOICE_HEADERCOLOR
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#define CHOICE_HEADERCOLOR 1 1 1 0.75
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#endif
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#ifndef CHOICE_TEXTCOLOR
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#define CHOICE_TEXTCOLOR 1 1 1 1
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#endif
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#ifndef CHOICE_TEXTCOLOR_CAPT
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#define CHOICE_TEXTCOLOR_CAPT CHOICE_TEXTCOLOR
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#endif
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#ifndef CHOICE_TEXTCOLOR_DISABLED
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#define CHOICE_TEXTCOLOR_DISABLED 1 1 1 0.5
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#endif
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#ifndef CHOICE_TEXTSTYLE
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#define CHOICE_TEXTSTYLE 0
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#endif
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#ifndef CHOICE_TEXTSIZE
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#define CHOICE_TEXTSIZE TEXTSIZE_DEFAULT
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#endif
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#ifndef CHOICE_TEXTFONT
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#define CHOICE_TEXTFONT UI_FONT_NORMAL
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#endif
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#ifndef CHOICE_TITLEFONT
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#define CHOICE_TITLEFONT UI_FONT_NORMAL
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#endif
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#ifndef CHOICE_FOCUS_SOUND
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#define CHOICE_FOCUS_SOUND "mouse_over"
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#endif
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#ifndef CHOICE_CLICK_SOUND
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#define CHOICE_CLICK_SOUND "mouse_click"
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#endif
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#ifndef CHOICE_SEP_BACKGROUND
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#define CHOICE_SEP_BACKGROUND "gradient_fadein"
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#endif
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#ifndef HIGHLIGHT_SHADER_ART
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#define HIGHLIGHT_SHADER_ART "menu_button_selection_bar"
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#endif
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#ifndef NEWSTICKER_BACKGROUND
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#define NEWSTICKER_BACKGROUND "shadow_inset"
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#endif
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#ifndef NEWSTICKER_SPEED
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#define NEWSTICKER_SPEED 20
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#endif
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#ifndef MENU_BUTTON_TEXTSIZE
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#define MENU_BUTTON_TEXTSIZE (TEXTSIZE_DEFAULT - 0.1)
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#endif
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#ifndef MENU_BUTTON_TEXTCOLOR
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#define MENU_BUTTON_TEXTCOLOR CHOICE_TEXTCOLOR
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#endif
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#ifndef MENU_BUTTON_TEXTCOLOR_DISABLED
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#define MENU_BUTTON_TEXTCOLOR_DISABLED 0.6 0.55 0.55 1
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#endif
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#define ITEM_NEWSTICKER_VIS(textArg, visArg, speedArg) \
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itemDef \
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{ \
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name "ticker_bg" \
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style WINDOW_STYLE_FILLED \
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rect -107 -30 900 16 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP \
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backColor 0 0 0 0.2 \
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decoration \
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visible visArg \
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} \
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itemDef \
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{ \
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name "ticker2" \
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type ITEM_TYPE_NEWSTICKER \
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style WINDOW_STYLE_FILLED \
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rect -107 -30 900 16 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP \
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foreColor CHOICE_TEXTCOLOR \
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backColor 0 0 0 0.3 \
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textFont UI_FONT_SMALL \
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textScale .26 \
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textAlignY 16.5 \
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text textArg \
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background NEWSTICKER_BACKGROUND \
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speed speedArg \
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decoration \
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visible visArg \
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}
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#define ITEM_BUTTON_BACK(actionArg) \
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ITEM_BUTTON_BACK_VIS(actionArg, 1)
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#define ITEM_BUTTON_BACK_VIS(actionArg, visArg) \
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itemDef \
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{ \
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name "back" \
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style WINDOW_STYLE_FILLED \
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rect -64 -4 336 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_BOTTOM \
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group "mw2_button" \
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foreColor CHOICE_TEXTCOLOR \
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disableColor MENU_BUTTON_TEXTCOLOR_DISABLED \
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background HIGHLIGHT_SHADER_ART \
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type ITEM_TYPE_BUTTON \
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textFont UI_FONT_SMALL \
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textAlign ITEM_ALIGN_TOP_RIGHT \
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textAlignX -60 \
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textScale CHOICE_TEXTSIZE \
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text "@PLATFORM_BACK_CAPS" \
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visible visArg \
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mouseEnter \
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{ \
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play CHOICE_FOCUS_SOUND; \
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} \
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onFocus \
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{ \
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setItemColor self backColor 0 0 0 1; \
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} \
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leaveFocus \
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{ \
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setItemColor self backColor 0 0 0 0; \
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} \
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action \
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{ \
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play CHOICE_CLICK_SOUND; \
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actionArg \
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} \
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}
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#define ITEM_BUTTON_FRIENDS(posX) \
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MENU_EXEC_KEY("f", open "popup_friends";) \
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itemDef \
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{ \
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name "button_friends" \
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rect (posX) -4 120 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_BOTTOM \
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foreColor CHOICE_TEXTCOLOR \
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disablecolor MENU_BUTTON_TEXTCOLOR_DISABLED \
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style WINDOW_STYLE_FILLED \
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type ITEM_TYPE_BUTTON \
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textAlign ITEM_ALIGN_CENTER \
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textAlignY 16 \
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textScale MENU_BUTTON_TEXTSIZE \
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textFont 9 \
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text "@PLATFORM_FRIENDS_CAPS" \
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visible 1 \
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mouseEnter \
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{ \
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play CHOICE_FOCUS_SOUND; \
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} \
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onFocus \
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{ \
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setLocalVarBool ui_menuAButton 1; \
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setLocalVarFloat ui_popupYPos 0; \
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setItemColor self backColor 0 0 0 1; \
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setLocalVarString ui_hint_text "@MPUI_DESC_FRIENDS"; \
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} \
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leaveFocus \
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{ \
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setItemColor self backColor 0 0 0 0; \
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setLocalVarBool ui_menuAButton 1; \
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setLocalVarString ui_hint_text "@NULL_EMPTY"; \
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} \
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action \
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{ \
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play CHOICE_CLICK_SOUND; \
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open "popup_friends"; \
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} \
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}
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#define MENU_ON_OPEN(onOpenArg) \
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onOpen \
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{ \
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onOpenArg \
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}
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#define MENU_ON_ESC(onESCArg) \
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onESC \
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{ \
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onESCArg \
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}
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#define MENU_ON_CLOSE(onCloseArg) \
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onClose \
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{ \
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onCloseArg \
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}
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#define MENU_EXEC_KEY(keyArg, execArg) \
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execKey keyArg\
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{ \
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play CHOICE_CLICK_SOUND; \
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execArg \
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}
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#define MENU_EXEC_KEYINT(keyIntArg, execArg) \
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execKeyInt keyIntArg \
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{ \
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play CHOICE_CLICK_SOUND; \
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execArg \
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}
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#define MENU_BACKGROUND_FRAME_DROP_SHADOW(posX, posY, width, height, imageArg) \
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itemDef \
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{ \
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rect posX posY width height HORIZONTAL_ALIGN_FULLSCREEN VERTICAL_ALIGN_TOP \
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style WINDOW_STYLE_SHADER \
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foreColor 0 0 0 1 \
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background imageArg \
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textScale 0.55 \
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decoration \
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visible 1 \
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}
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#define MENU_BACKGROUND_FRAME \
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itemDef \
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{ \
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rect 0 28 640 356 4 1 \
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style WINDOW_STYLE_SHADER \
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foreColor 1 1 1 0.15 \
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background "white" \
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decoration \
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textScale 0.55 \
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visible 1 \
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} \
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MENU_BACKGROUND_FRAME_DROP_SHADOW(-32, -4, 32, 32, "drop_shadow_tl") \
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MENU_BACKGROUND_FRAME_DROP_SHADOW(0, -4, 640, 32, "drop_shadow_t") \
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MENU_BACKGROUND_FRAME_DROP_SHADOW(640, -4, 32, 32, "drop_shadow_tr") \
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MENU_BACKGROUND_FRAME_DROP_SHADOW(640, 28, 32, 356, "drop_shadow_r") \
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MENU_BACKGROUND_FRAME_DROP_SHADOW(640, 384, 32, 32, "drop_shadow_br") \
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MENU_BACKGROUND_FRAME_DROP_SHADOW(0, 384, 640, 32, "drop_shadow_b") \
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MENU_BACKGROUND_FRAME_DROP_SHADOW(-32, 384, 32, 32, "drop_shadow_bl") \
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MENU_BACKGROUND_FRAME_DROP_SHADOW(-32, 28, 32, 356, "drop_shadow_l")
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#define MENU_BACKGROUND_PANEL_RIGHT_WIDTH 292
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#define MENU_BACKGROUND_PANEL_RIGHT_HEIGHT 356
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#define MENU_BACKGROUND_PANEL_RIGHT \
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itemDef \
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{ \
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rect (0 - MENU_BACKGROUND_PANEL_RIGHT_WIDTH) 28 MENU_BACKGROUND_PANEL_RIGHT_WIDTH MENU_BACKGROUND_PANEL_RIGHT_HEIGHT HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
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style WINDOW_STYLE_SHADER \
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foreColor 0 0 0 0.7 \
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background "black" \
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decoration \
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textScale 0.55 \
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visible 1 \
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} \
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itemDef \
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{ \
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name "image" \
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rect (0 - (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 10)) 50 (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 20) 127 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
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style WINDOW_STYLE_SHADER \
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foreColor 1 1 1 1 \
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decoration \
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textScale 0.55 \
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visible when(localvarstring( "ui_info_icon") != "") \
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exp material ( localvarstring( "ui_info_icon" ) ) \
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} \
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itemDef \
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{ \
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name "longname" \
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rect (0 - (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 10)) 28 (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 20) 22 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
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foreColor CHOICE_TEXTCOLOR \
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decoration \
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textAlign ITEM_ALIGN_TOP_LEFT \
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textScale CHOICE_TEXTSIZE \
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textFont 9 \
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visible 1 \
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exp text ( "@" + localvarstring( "ui_info_name" ) ) \
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} \
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itemDef \
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{ \
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name "description" \
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rect (0 - (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 10)) 180 (MENU_BACKGROUND_PANEL_RIGHT_WIDTH - 20) 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
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foreColor 1 1 1 0.65 \
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decoration \
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autoWrapped \
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textAlign ITEM_ALIGN_TOP_LEFT \
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textScale CHOICE_TEXTSIZE \
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textFont UI_FONT_SMALL \
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visible 1 \
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exp text ( "@" + localvarstring( "ui_info_desc" ) ) \
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}
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#define MENU_ITEM_TITLE(posX) \
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itemDef \
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{ \
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rect 0 4 272 28 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP \
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foreColor CHOICE_TEXTCOLOR \
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decoration \
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textAlign ITEM_ALIGN_TOP_RIGHT \
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textAlignX -60 \
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textScale 0.5 \
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textFont 9 \
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text MENU_TITLE \
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visible 1 \
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exp rect x (posX) \
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}
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#define MENU_CHOICE_TITLE(textArg, posY) \
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MENU_CHOICE_TITLE_VIS(textArg, posY, 1)
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#define MENU_CHOICE_TITLE_VIS(textArg, posY, visArg) \
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MENU_CHOICE_TITLE_RAW(textArg, posY, TEXTSIZE_TITLE, visArg)
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#define MENU_CHOICE_TITLE_RAW(textArg, posY, textSize, visArg) \
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itemDef \
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{ \
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rect 0 posY 272 28 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP \
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foreColor CHOICE_TEXTCOLOR \
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textAlign ITEM_ALIGN_TOP_RIGHT \
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textAlignX -59 \
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textScale textSize \
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textFont 9 \
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decoration \
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autowrapped \
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exp text (textArg) \
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visible visArg \
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}
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#define MENU_CHOICE_NEWICON_VIS(itemIndex, visArg) \
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MENU_CHOICE_NEWICON_RAW(itemIndex, "specialty_new", visArg)
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#define MENU_CHOICE_NEWICON_RAW(itemIndex, imageArg, visArg) \
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itemDef \
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{ \
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style WINDOW_STYLE_SHADER \
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rect 236 CHOICE_Y(itemIndex) 40 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP \
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exp material(imageArg) \
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align ITEM_ALIGN_RIGHT \
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visible visArg \
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decoration \
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}
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#define MENU_CHOICE_BUTTON(itemIndex, buttonName, textArg, actionArg, descArg) \
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MENU_CHOICE_BUTTON_VIS(itemIndex, buttonName, textArg, actionArg, descArg, 1)
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#define MENU_CHOICE_BUTTON_VIS(itemIndex, buttonName, textArg, actionArg, descArg, visArg) \
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MENU_CHOICE_BUTTON_ADVANCED_VIS(itemIndex, buttonName, textArg, actionArg, ;, ;, descArg, visArg)
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#define MENU_CHOICE_BUTTON_ADVANCED(itemIndex, buttonName, textArg, actionArg, icon, namex, descArg) \
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MENU_CHOICE_BUTTON_ADVANCED_VIS(itemIndex, buttonName, textArg, actionArg, icon, namex, descArg, 1)
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#define MENU_CHOICE_BUTTON_ADVANCED_VIS(itemIndex, buttonName, textArg, actionArg, icon, namex, descArg, visArg) \
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MENU_CHOICE_BUTTON_ADVANCED_RAW(itemIndex, buttonName, CHOICE_TEXTCOLOR, textArg, actionArg, icon, namex, descArg, visArg)
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#define MENU_CHOICE_BUTTON_ADVANCED_RAW(itemIndex, buttonName, forecolorArg, textArg, actionArg, icon, namex, descArg, visArg) \
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itemDef \
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{ \
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name buttonName \
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rect CHOICE_RECT(itemIndex) \
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forecolor forecolorArg \
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style WINDOW_STYLE_FILLED \
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background HIGHLIGHT_SHADER_ART \
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group "mw2_button" \
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type ITEM_TYPE_BUTTON \
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textAlign ITEM_ALIGN_TOP_RIGHT \
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textAlignX -60 \
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textScale CHOICE_TEXTSIZE \
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textFont CHOICE_TEXTFONT \
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text textArg \
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visible visArg \
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mouseEnter \
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{ \
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play CHOICE_FOCUS_SOUND; \
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} \
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onFocus \
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{ \
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setItemColor self backColor 0 0 0 1; \
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setLocalVarBool ui_menuAButton 1; \
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setLocalVarFloat ui_popupYPos 0; \
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setLocalVarString ui_hint_text descArg; \
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setLocalVarString ui_info_name namex; \
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setLocalVarString ui_info_desc descArg; \
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setLocalVarString ui_info_icon icon; \
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} \
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leaveFocus \
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{ \
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setItemColor self backColor 0 0 0 0; \
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setLocalVarBool ui_menuAButton 1; \
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setLocalVarString ui_hint_text "@NULL_EMPTY"; \
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} \
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action \
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{ \
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play CHOICE_CLICK_SOUND; \
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actionArg \
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} \
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}
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#define MENU_CHOICE_DBUTTON_VIS(itemIndex, buttonName, textArg, descArg, visArg) \
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itemDef \
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{ \
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name buttonName \
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rect CHOICE_RECT(itemIndex) \
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forecolor CHOICE_TEXTCOLOR_DISABLED \
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style WINDOW_STYLE_FILLED \
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background HIGHLIGHT_SHADER_ART \
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group "mw2_button" \
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type ITEM_TYPE_BUTTON \
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textAlign ITEM_ALIGN_TOP_RIGHT \
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textAlignX -60 \
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textScale CHOICE_TEXTSIZE \
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textFont CHOICE_TEXTFONT \
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text textArg \
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visible visArg \
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mouseEnter \
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{ \
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play CHOICE_FOCUS_SOUND; \
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} \
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onFocus \
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{ \
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setItemColor self backColor 0 0 0 1; \
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setLocalVarBool ui_menuAButton 1; \
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setLocalVarFloat ui_popupYPos 0; \
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setLocalVarString ui_hint_text descArg; \
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} \
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leaveFocus \
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{ \
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setItemColor self backColor 0 0 0 0; \
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setLocalVarBool ui_menuAButton 1; \
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setLocalVarString ui_hint_text "@NULL_EMPTY"; \
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} \
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}
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#define MENU_CHOICE_HORIZONTAL_LINE(itemIndex) \
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MENU_CHOICE_HORIZONTAL_LINE_VIS(itemIndex, 1)
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#define MENU_CHOICE_HORIZONTAL_LINE_VIS(itemIndex, visArg) \
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itemDef \
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|
{ \
|
|
rect HR_RECT(itemIndex) \
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style WINDOW_STYLE_SHADER \
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|
foreColor 1 1 1 0.65 \
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background CHOICE_SEP_BACKGROUND \
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|
decoration \
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type ITEM_TYPE_TEXT \
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textScale 0.55 \
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textFont UI_FONT_DEFAULT \
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visible visArg \
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}
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#define MENU_PARTY_STATUS_STRING \
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itemDef \
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|
{ \
|
|
rect -272 0 0 18 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_TOP \
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style WINDOW_STYLE_FILLED \
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foreColor 1 1 1 0.65 \
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background "white" \
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textFont UI_FONT_SMALL \
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textAlign ITEM_ALIGN_TOP_LEFT \
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textAlignX 20 \
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textScale CHOICE_TEXTSIZE \
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dvar "party_statusString" \
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visible when (inLobby()) \
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}
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#ifndef CHOICE_SIZE_X
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#define CHOICE_SIZE_X 280
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#endif
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#ifndef CHOICE_SIZE_Y
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#define CHOICE_SIZE_Y 20
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#endif
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#ifndef CHOICE_GROUP
|
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#define CHOICE_GROUP ""
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#endif
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#ifndef CHOICE_TEXTSIZE
|
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#define CHOICE_TEXTSIZE TEXTSIZE_SMALL
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#endif
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#ifndef CHOICE_TEXTFONT
|
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#define CHOICE_TEXTFONT 3
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#endif
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#ifndef CHOICE_TEXTCOLOR
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#define CHOICE_TEXTCOLOR 1 1 1 1
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#endif
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#ifndef CHOICE_TEXTSTYLE
|
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#define CHOICE_TEXTSTYLE 0
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#endif
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#ifndef CHOICE_STYLE
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#define CHOICE_STYLE 1
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#endif
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#ifndef CHOICE_TEXTALIGN
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#define CHOICE_TEXTALIGN ITEM_ALIGN_TOP_RIGHT
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#endif
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#ifndef CHOICE_TEXT_OFFSET_X
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#define CHOICE_TEXT_OFFSET_X -4
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#endif
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#ifndef CHOICE_TEXT_OFFSET_Y
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#define CHOICE_TEXT_OFFSET_Y 0
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#endif
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#ifndef CHOICE_TEXTCOLOR_DISABLED
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#define CHOICE_TEXTCOLOR_DISABLED 1 1 1 0.5
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#endif
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#ifndef CHOICE_BACKCOLOR
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#define CHOICE_BACKCOLOR 0 0 0 1
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#endif
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#ifndef CHOICE_TEXTCOLOR_CAPT
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#define CHOICE_TEXTCOLOR_CAPT CHOICE_TEXTCOLOR
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#endif
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#ifndef CHOICE_X_START
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#define CHOICE_X_START -64
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#endif
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#ifndef CHOICE_X_SPACING
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#define CHOICE_X_SPACING 250
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#endif
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#ifndef CHOICE_Y_START
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#define CHOICE_Y_START 82
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#endif
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#ifndef CHOICE_Y_SPACING
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#define CHOICE_Y_SPACING 20
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#endif
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#ifndef CHOICE_Y_COUNT
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#define CHOICE_Y_COUNT 20
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#endif
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#ifndef CHOICE_HORIZONTAL_ALIGN
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#define CHOICE_HORIZONTAL_ALIGN HORIZONTAL_ALIGN_LEFT
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#endif
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#ifndef CHOICE_VERTICAL_ALIGN
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#define CHOICE_VERTICAL_ALIGN VERTICAL_ALIGN_TOP
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#endif
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#ifndef CHOICE_FOCUS_SOUND
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#define CHOICE_FOCUS_SOUND "mouse_over"
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#endif
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#ifndef CHOICE_SEP_OFFSET_X
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#define CHOICE_SEP_OFFSET_X 64
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#endif
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#ifndef CHOICE_SEP_OFFSET_Y
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#define CHOICE_SEP_OFFSET_Y 0
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#endif
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#ifndef CHOICE_SEP_WIDTH
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#define CHOICE_SEP_WIDTH 216
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#endif
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#ifndef CHOICE_SEP_SPACING
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#define CHOICE_SEP_SPACING 0
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#endif
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#ifndef CHOICE_SEP_BACKGROUND
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#define CHOICE_SEP_BACKGROUND "line_horizontal"
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#endif
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#ifndef HIGHTLIGHT_BACKCOLOR
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#define HIGHTLIGHT_BACKCOLOR CHOICE_BACKCOLOR
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#endif
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#ifndef CHOICE_SEP_COLOR
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#define CHOICE_SEP_COLOR 1 1 1 0.65
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#endif
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#ifndef NEW_X_OFFSET
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#define NEW_X_OFFSET 0
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#endif
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#ifndef NEW_Y_OFFSET
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#define NEW_Y_OFFSET 0
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#endif
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#ifndef NEWSTICKER_SPEED
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#define NEWSTICKER_SPEED 20
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#endif
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#ifndef CHOICE_HIGHLIGHT
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#define CHOICE_HIGHLIGHT "menu_button_selection_bar"
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#endif
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#ifndef CHOICE_DVAR_TEXTALIGN
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#define CHOICE_DVAR_TEXTALIGN 8
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#endif
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#ifndef CHOICE_DVAR_OFFSET_X
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#define CHOICE_DVAR_OFFSET_X 225
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#endif
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#ifndef CHOICE_DVAR_OFFSET_Y
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#define CHOICE_DVAR_OFFSET_Y 0
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#endif
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#ifndef CHOICE_GETFOCUSEDITEMY
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#define CHOICE_GETFOCUSEDITEMY setLocalVarFloat "ui_popupYPos" ( getfocuseditemy( ) );
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#endif
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#ifndef CHOICE_UI_BUTTON
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#define CHOICE_UI_BUTTON "ui_menuAButton"
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#endif
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#if !defined( CHOICE_SEP_1 ) || !defined( CHOICE_SEP_SPACING )
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#define CHOICE_SEP_TOTAL_SPACING( itemIndex ) 0
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#elif !defined( CHOICE_SEP_2 )
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#define CHOICE_SEP_TOTAL_SPACING( itemIndex ) ( ( itemIndex <= CHOICE_SEP_1 ) ? 0 : CHOICE_SEP_SPACING )
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#elif !defined( CHOICE_SEP_3 )
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#define CHOICE_SEP_TOTAL_SPACING( itemIndex ) ( ( itemIndex <= CHOICE_SEP_1 ) ? 0 : ( ( itemIndex <= CHOICE_SEP_2 ) ? CHOICE_SEP_SPACING : CHOICE_SEP_SPACING * 2 ) )
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#else
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#define CHOICE_SEP_TOTAL_SPACING( itemIndex ) ( ( itemIndex <= CHOICE_SEP_1 ) ? 0 : ( ( itemIndex <= CHOICE_SEP_2 ) ? CHOICE_SEP_SPACING : ( ( itemIndex <= CHOICE_SEP_3 ) ? CHOICE_SEP_SPACING * 2 : CHOICE_SEP_SPACING * 3 ) ) )
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#endif
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#define CHOICE_ROW( itemIndex ) ( ( itemIndex - 0 ) % CHOICE_Y_COUNT )
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#define CHOICE_COL( itemIndex ) ( ( itemIndex - 0 - ( ( itemIndex - 0 ) % CHOICE_Y_COUNT ) ) / CHOICE_Y_COUNT )
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#define CHOICE_X( itemIndex ) ( CHOICE_X_START + CHOICE_X_SPACING * CHOICE_COL( itemIndex ) )
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#define CHOICE_SHADER( itemIndex, nameArg ) \
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itemDef \
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{ \
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forecolor 0 0 0 1 \
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style 3 \
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rect CHOICE_ORIGIN( itemIndex ) 336 20 CHOICE_HORIZONTAL_ALIGN CHOICE_VERTICAL_ALIGN \
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background CHOICE_HIGHLIGHT \
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visible when ( getfocuseditemname() == nameArg ) \
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decoration \
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}
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#define CHOICE_SCRIPTS_ALL( itemIndex, nameArg, actionArg, onFocusArg, leaveFocusArg ) \
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onFocus \
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{ \
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onFocusArg \
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play CHOICE_FOCUS_SOUND; \
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setLocalVarInt "ui_menuAButton" ( itemIndex ); \
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setLocalVarString "ui_choicegroup" ( CHOICE_GROUP ); \
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} \
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leaveFocus \
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{ \
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leaveFocusArg \
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setItemColor nameArg backcolor 0 0 0 0; \
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setLocalVarInt "ui_menuAButton" ( 0 ); \
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} \
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action \
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{ \
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play "mouse_click"; \
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actionArg \
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}
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#define CHOICE_BUTTON( itemIndex, nameArg, textArg, actionArg ) \
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CHOICE_BUTTON_VIS( itemIndex, nameArg, textArg, actionArg, 1 )
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#define CHOICE_BUTTON_NOHI( itemIndex, nameArg, textArg, actionArg ) \
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CHOICE_BUTTON_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, 1 )
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#define CHOICE_BUTTON_VIS( itemIndex, nameArg, textArg, actionArg, visArg ) \
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CHOICE_BUTTON_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, visArg )
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#define CHOICE_BUTTON_VIS_ADV( itemIndex, nameArg, textArg, actionArg, visArg, vis ) \
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CHOICE_BUTTON_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, visArg )
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#define CHOICE_BUTTON_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, visArg ) \
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CHOICE_BUTTON_FOCUS_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, ;, ;, visArg )
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#define CHOICE_BUTTON_FOCUS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg ) \
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CHOICE_BUTTON_FOCUS_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, 1 )
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#define CHOICE_BUTTON_FOCUS_NOHI( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg ) \
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CHOICE_BUTTON_FOCUS_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, 1 )
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#define CHOICE_BUTTON_FOCUS_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg ) \
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CHOICE_BUTTON_FOCUS_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg )
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#define CHOICE_BUTTON_FOCUS_VIS_ADV( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, vis ) \
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CHOICE_BUTTON_FOCUS_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg )
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#define CHOICE_BUTTON_FOCUS_NOHI_VIS( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg ) \
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CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, ; )
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#define CHOICE_BUTTON_EX( itemIndex, nameArg, textArg, actionArg, extraArgs ) \
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CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, ;, ;, 1, extraArgs )
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#define CHOICE_BUTTON_EX_VIS( itemIndex, nameArg, textArg, actionArg, visArg, extraArgs ) \
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CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, ;, ;, visArg, extraArgs )
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#define CHOICE_BUTTON_FOCUS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, extraArgs ) \
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CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, 1, extraArgs )
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#define CHOICE_BUTTON_FOCUS_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, extraArgs ) \
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CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, extraArgs )
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#define CHOICE_BUTTON_FOCUS_VIS_ADV_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, extraArgs, vis ) \
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CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, extraArgs )
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#define CHOICE_BUTTON_FOCUS_NOHI_VIS_EX( itemIndex, nameArg, textArg, actionArg, onFocusArg, leaveFocusArg, visArg, extraArgs ) \
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CHOICE_SHADER( itemIndex, nameArg ) \
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itemDef \
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{ \
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name nameArg \
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rect CHOICE_RECT( itemIndex ) \
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forecolor CHOICE_TEXTCOLOR \
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disablecolor CHOICE_TEXTCOLOR_DISABLED \
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style CHOICE_STYLE \
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group "mw2_button" \
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type ITEM_TYPE_BUTTON \
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textAlign CHOICE_TEXTALIGN \
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textAlignX CHOICE_TEXT_OFFSET_X \
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textFont CHOICE_TEXTFONT \
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textScale CHOICE_TEXTSIZE \
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textStyle CHOICE_TEXTSTYLE \
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exp text( textArg ) \
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visible visArg \
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extraArgs \
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CHOICE_SCRIPTS_ALL( itemIndex, nameArg, actionArg, onFocusArg, leaveFocusArg ) \
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}
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#define CHOICE_BACK( textArg, actionArg ) \
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CHOICE_BACK_VIS( textArg, actionArg, 1 )
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#define CHOICE_BACK_VIS( textArg, actionArg, visArg ) \
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itemDef \
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{ \
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rect -64 -20 336 20 1 3 \
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visible 1 \
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group "mw2_button" \
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style 1 \
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foreColor CHOICE_TEXTCOLOR \
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disableColor 0.6 0.55 0.55 1 \
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background "menu_button_selection_bar" \
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type 1 \
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textFont 3 \
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textAlign 6 \
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textAlignX -60 \
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textScale 0.375 \
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text textArg \
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visible when ( visArg ) \
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onFocus \
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{ \
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play CHOICE_FOCUS_SOUND; \
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setItemColor self backcolor 0 0 0 1; \
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setLocalVarBool "ui_menuAButton" ( 1 ); \
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} \
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leaveFocus \
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{ \
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setItemColor self backcolor 0 0 0 0; \
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setLocalVarString "ui_hint_text" ( "@NULL_EMPTY" ); \
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setLocalVarBool "ui_menuAButton" ( 0 ); \
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} \
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action \
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{ \
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play "mouse_click"; \
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escape "self"; \
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actionArg \
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} \
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}
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