iw4x-rawfiles/iw4x/iw4x_00/ui_mp/pc_options_controls.menu

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#include "ui/menudef.h"
#include "ui_mp/main.inc"
#include "ui_mp/pc_options.inc"
#define MENU_NAME "pc_options_controls"
#define MENU_TITLE "@MENU_CONTROLS"
#define CLOSE_MENUS \
close "controls_multi"; \
close "main_controls"; \
close "main_options"; \
close "options_control_defaults"; \
close "options_graphics"; \
close "options_graphics_defaults"; \
close "options_graphics_texture"; \
close "options_multi"; \
close "options_voice"; \
close "pc_options_actions"; \
close "pc_options_advanced_video"; \
close "pc_options_audio"; \
close "pc_options_game"; \
close "pc_options_look"; \
close "pc_options_movement"; \
close "pc_options_multi"; \
close "pc_options_video"; \
close "pc_options_voice";
#undef CHOICE_GROUP
#define CHOICE_GROUP MENU_NAME
#define ON_MENU_OPEN \
CLOSE_MENUS \
setLocalVarString ui_hint_text "@NULL_EMPTY"; \
setLocalVarBool "ui_hideBack" (1); \
execnow "profile_menuDvarsSetup; resetViewport"; \
setFocus "buttonControls";
#define ON_MENU_CLOSE \
setLocalVarBool "ui_hideBack" (0);
#define ON_MENU_ESC \
close self; \
if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice") ) && localvarbool("ui_showPicApply") && !localvarbool("ui_showApply") && !localvarbool("ui_showAudioApply")) \
{ \
execnow "setfromdvar r_picmip ui_r_picmip"; \
execnow "setfromdvar r_picmip_bump ui_r_picmip_bump"; \
execnow "setfromdvar r_picmip_spec ui_r_picmip_spec"; \
execnow "setfromdvar r_picmip_manual ui_r_picmip_manual"; \
exec "wait; wait; r_applyPicmip"; \
setLocalVarBool "ui_showPicApply" (0); \
} \
if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice") ) && localvarbool("ui_showApply") || localvarbool("ui_showAudioApply")) \
{ \
open "all_restart_popmenu"; \
} \
execnow "profile_menuDvarsFinish; resetViewport"; \
setLocalVarString ui_hint_text "@NULL_EMPTY";
menuDef
{
name MENU_NAME
rect 0 0 640 480
foreColor CHOICE_TEXTCOLOR
focusColor CHOICE_TEXTCOLOR
blurWorld 7
MENU_ON_OPEN(ON_MENU_OPEN)
MENU_ON_CLOSE(ON_MENU_CLOSE)
MENU_ON_ESC(ON_MENU_ESC)
#define BACKGROUND_PC_OPTIONS
#define BACKGROUND_IW4
#define SIDEBAR_RIGHT
#include "ui_mp/bg.inc"
#include "ui_mp/leftside_options.inc"
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
PC_OPTIONS_BUTTON_RIGHT(0, "buttonMovement", "@MENU_MOVEMENT", open "pc_options_movement"; close self;)
PC_OPTIONS_BUTTON_RIGHT(1, "buttonActions", "@MENU_ACTIONS", open "pc_options_actions"; close self;)
PC_OPTIONS_BUTTON_RIGHT(2, "buttonLook", "@MENU_LOOK", open "pc_options_look"; close self;)
PC_OPTIONS_BUTTON_RIGHT(3, "buttonChat", "@MENU_CHAT", open "controls_multi"; close self;)
PC_OPTIONS_SEPERATOR(3)
itemDef
{
rect 302 CHOICE_Y(4) 225 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
type ITEM_TYPE_BUTTON
foreColor CHOICE_TEXTCOLOR
disableColor 0.6 0.55 0.55 1
background "menu_setting_selection_bar"
textFont UI_FONT_SMALL
textAlign ITEM_ALIGN_TOP_LEFT
textAlignX 60
textScale CHOICE_TEXTSIZE
text "@MENU_RESTORE_DEFAULT_CONTROLS"
visible 1
mouseEnter
{
play CHOICE_FOCUS_SOUND;
}
onFocus
{
setItemColor self backColor 0 0 0 1;
setLocalVarString ui_hint_text("@NULL_EMPTY");
setLocalVarFloat ui_popupYPos (getFocusedItemY());
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
setLocalVarString ui_hint_text("@NULL_EMPTY");
}
action
{
play CHOICE_CLICK_SOUND;
open "options_control_defaults";
}
}
}