514 lines
19 KiB
Plaintext
514 lines
19 KiB
Plaintext
//_createfx generated. Do not touch!!
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#include common_scripts\utility;
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#include common_scripts\_createfx;
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main()
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{
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// CreateFX entities placed: 101
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ent = createOneshotEffect( "battlefield_smokebank_S" );
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ent.v[ "origin" ] = ( 591.801, 506.885, 143.693 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "battlefield_smokebank_S";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "battlefield_smokebank_S" );
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ent.v[ "origin" ] = ( 1059.74, 895.609, 135.961 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "battlefield_smokebank_S";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_spiral" );
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ent.v[ "origin" ] = ( 185.452, 1036.01, 141.737 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "dust_wind_spiral";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_spiral" );
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ent.v[ "origin" ] = ( 234.416, 1780.8, 136.539 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "dust_wind_spiral";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_spiral" );
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ent.v[ "origin" ] = ( 1642.56, 17.8271, 93.585 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "dust_wind_spiral";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_spiral" );
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ent.v[ "origin" ] = ( 567.496, -1022.39, 95.6481 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "dust_wind_spiral";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_fast" );
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ent.v[ "origin" ] = ( -159.696, -1421.45, 60.2851 );
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ent.v[ "angles" ] = ( 270, 349.418, -81.4175 );
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ent.v[ "fxid" ] = "dust_wind_fast";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_fast" );
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ent.v[ "origin" ] = ( 987.283, -1396.34, 64 );
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ent.v[ "angles" ] = ( 270, 349.418, -81.4175 );
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ent.v[ "fxid" ] = "dust_wind_fast";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_fast" );
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ent.v[ "origin" ] = ( 714.223, -443.814, 144.279 );
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ent.v[ "angles" ] = ( 270, 349.418, -81.4175 );
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ent.v[ "fxid" ] = "dust_wind_fast";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_slow" );
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ent.v[ "origin" ] = ( 1191.96, -462.06, 81.0504 );
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ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
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ent.v[ "fxid" ] = "dust_wind_slow";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_slow" );
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ent.v[ "origin" ] = ( -408.67, 1267.45, 239.056 );
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ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
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ent.v[ "fxid" ] = "dust_wind_slow";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_slow" );
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ent.v[ "origin" ] = ( 253.807, -104.357, 132.302 );
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ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
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ent.v[ "fxid" ] = "dust_wind_slow";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_slow" );
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ent.v[ "origin" ] = ( 400.631, -1528.55, 60.1176 );
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ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
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ent.v[ "fxid" ] = "dust_wind_slow";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "firelp_small_pm" );
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ent.v[ "origin" ] = ( 786.87, 611.93, 157.891 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "firelp_small_pm";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "firelp_small_pm_a" );
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ent.v[ "origin" ] = ( 831.715, 648.121, 145.909 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "firelp_small_pm_a";
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ent.v[ "delay" ] = -15;
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ent.v[ "soundalias" ] = "fire_metal_small";
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ent = createOneshotEffect( "firelp_small_pm_a" );
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ent.v[ "origin" ] = ( 431.853, 385.582, 145.287 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "firelp_small_pm_a";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "firelp_small_pm" );
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ent.v[ "origin" ] = ( 373.468, 419.477, 161.112 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "firelp_small_pm";
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ent.v[ "delay" ] = -15;
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ent.v[ "soundalias" ] = "fire_metal_small";
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ent = createOneshotEffect( "firelp_small_pm_a" );
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ent.v[ "origin" ] = ( 865.64, 486.694, 141.895 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "firelp_small_pm_a";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "firelp_small_pm" );
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ent.v[ "origin" ] = ( 766.895, 479.279, 148.814 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "firelp_small_pm";
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ent.v[ "delay" ] = -15;
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ent.v[ "soundalias" ] = "fire_metal_small";
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ent = createOneshotEffect( "dust_wind_spiral" );
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ent.v[ "origin" ] = ( -310.954, -391.079, 104.039 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "dust_wind_spiral";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_spiral" );
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ent.v[ "origin" ] = ( -374.978, -1067.55, 93.3159 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "dust_wind_spiral";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_spiral" );
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ent.v[ "origin" ] = ( -434.328, 496.868, 230.602 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "dust_wind_spiral";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( -733.342, 2098.18, 272.125 );
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ent.v[ "angles" ] = ( 358, 182, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( -726.775, 1959.96, 272.125 );
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ent.v[ "angles" ] = ( 358, 182, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( -687.454, 1975.24, 418.125 );
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ent.v[ "angles" ] = ( 358, 182, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( -694.02, 2113.46, 418.125 );
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ent.v[ "angles" ] = ( 358, 182, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( -709.264, 1622.42, 436.898 );
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ent.v[ "angles" ] = ( 358, 86, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( 1618.84, 583.146, 338.125 );
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ent.v[ "angles" ] = ( 358, 86, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( 1781.27, 546.691, 227.125 );
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ent.v[ "angles" ] = ( 318.121, 84.6272, 93.4527 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( 1791.44, 574.949, 438.213 );
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ent.v[ "angles" ] = ( 318.121, 84.6272, 93.4527 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( 1640.39, 573.043, 165.125 );
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ent.v[ "angles" ] = ( 358, 86, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( 1609.49, -1580.1, 81.125 );
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ent.v[ "angles" ] = ( 358, 86, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( 1434.6, -1589.03, 78.125 );
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ent.v[ "angles" ] = ( 358, 86, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( 230.917, -718.076, 169.125 );
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ent.v[ "angles" ] = ( 358, 26, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "hallway_smoke_light" );
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ent.v[ "origin" ] = ( 331.984, -660.614, 305.125 );
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ent.v[ "angles" ] = ( 358, 226, 90 );
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ent.v[ "fxid" ] = "hallway_smoke_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "snow_light" );
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ent.v[ "origin" ] = ( 538.545, -2.91238, 854.74 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "snow_light";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_slow" );
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ent.v[ "origin" ] = ( -293.809, 1996.3, 230.357 );
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ent.v[ "angles" ] = ( 270, 3.43142, -87.431 );
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ent.v[ "fxid" ] = "dust_wind_slow";
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ent.v[ "delay" ] = -15;
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ent = createOneshotEffect( "dust_wind_spiral" );
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ent.v[ "origin" ] = ( 1566.58, 1144.8, 136 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "fxid" ] = "dust_wind_spiral";
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ent.v[ "delay" ] = -15;
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 422.78, 461.466, 131.466 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_christmas_heli_radio";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 699.987, 423.37, 230.602 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 626.633, -1638.33, 328.28 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 293.956, -1612.9, 296.954 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -143.612, -1653.67, 295.872 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 33.8928, -1870.18, 331.752 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -563.993, -1979.8, 463.742 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -525.657, -1402.87, 422.552 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -400.113, -686.742, 462.826 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -395.193, -371.975, 426.163 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 2.97269, -295.829, 300.079 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -264.02, 630.442, 458 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -597.925, 583.392, 480.249 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -1021.53, 1314.77, 540 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 517.715, 1695.16, 325 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 851.959, 1489.6, 319.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1436.91, 1174.83, 378.182 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1941.64, -231.1, 235.977 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1691.89, -1196.22, 302.981 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_tree_leaf_rustle";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 60.8205, -609.112, 250.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_flicker_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1527.2, -1619.55, 385.875 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_flicker_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1755.88, 688.449, 573.094 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_light_flicker_hum";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -51.9991, -967.875, 360.497 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_snowy_light";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 957.972, -785.544, 424.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_snowy_light";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 1714.46, 685.131, 666.453 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_snowy_light";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( 565.782, 1301.32, 405.074 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_snowy_light";
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ent = createLoopSound();
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ent.v[ "origin" ] = ( -654.55, 1618.99, 544.125 );
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ent.v[ "angles" ] = ( 270, 0, 0 );
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ent.v[ "soundalias" ] = "emt_wind_snowy_light";
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ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1966.37, -133.208, 200.125 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wind_snowy_light";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 139.416, 1061.1, 147.933 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wind_snowy_heavy";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 258.309, 1893.75, 392.332 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wind_snowy_heavy";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1506.73, -639.542, 343.125 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wind_snowy_heavy";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1543.52, -2285.73, 354.004 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wind_snowy_heavy";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( -0.224365, 49.865, 450.875 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wind_snowy_heavy";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1783.88, 1427.83, 454.347 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wind_snowy_heavy";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( -814.202, 1741.3, 508.125 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_rocky_rubble";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 383.938, 1339.65, 406.103 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_rocky_rubble";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( -632.125, 1857.42, 504.41 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wood_creak_res";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( -954.995, 2125.42, 366.665 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wood_creak_res";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 767.875, 1233.88, 294.149 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wood_creak_res";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 307.013, 1138.8, 264.875 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wood_creak_res";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1794.32, 623.875, 264.252 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wood_creak_res";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1448.73, 412.125, 447.071 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wood_creak_res";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1705.47, -1781.81, 217.875 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wood_creak_res";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1342.13, -2005.23, 315.027 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wood_creak_res";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 439.875, -545.553, 391.34 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wood_creak_res";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( -48.3524, -829.566, 263.875 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_wood_creak_res";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( -852.798, -453.457, 566.297 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_metal_rattle_squeak";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 556.095, -745.342, 342.125 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_metal_rattle_pole";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1800.24, 1187.74, 550.806 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_metal_rattle_ring";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( -579.902, 1104.09, 594.638 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_metal_rattle_dull";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( -583.875, 1464.68, 311.186 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_elec_trans_box";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 776.125, 1431.04, 173.477 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_elec_trans_box";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1650.59, 1226.69, 136 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( 1613.78, -1039.28, 219.27 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
|
|
|
ent = createLoopSound();
|
|
ent.v[ "origin" ] = ( -82.9914, -1031.38, 253.318 );
|
|
ent.v[ "angles" ] = ( 270, 0, 0 );
|
|
ent.v[ "soundalias" ] = "emt_ac_duct_rattle";
|
|
|
|
}
|