1030 lines
25 KiB
Plaintext
1030 lines
25 KiB
Plaintext
VERSION "1"
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FILENOTES "Official IW4x localized strings"
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REFERENCE MPUI_VIP_CAPS
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LANG_ENGLISH "VIP"
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REFERENCE MENU_GTNW_DESC
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LANG_ENGLISH "Teams fight for capturing the nuclear payload to activate the nuclear strike."
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REFERENCE MPUI_GUNGAME
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LANG_ENGLISH "Gun Game"
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REFERENCE MPUI_GUNGAME_CAPS
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LANG_ENGLISH "GUN GAME"
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REFERENCE MENU_GUNGAME_DESC
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LANG_ENGLISH "Be the first to dominate with every gun."
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REFERENCE MPUI_SHARPSHOOTER
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LANG_ENGLISH "Sharpshooter"
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REFERENCE MPUI_SHARPSHOOTER_CAPS
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LANG_ENGLISH "SHARPSHOOTER"
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REFERENCE MENU_SHARPSHOOTER
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LANG_ENGLISH "All players are given the same weapon, selected randomly. Every 45 seconds, a new weapon is selected at random and used by all."
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REFERENCE MPUI_OITC
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LANG_ENGLISH "One in the Chamber"
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REFERENCE MPUI_OITC_CAPS
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LANG_ENGLISH "ONE IN THE CHAMBER"
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REFERENCE MENU_OITC_DESC
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LANG_ENGLISH "Gain ammo by eliminating enemies. Highest score wins."
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REFERENCE MPUI_CONF
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LANG_ENGLISH "Kill Confirmed"
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REFERENCE MPUI_CONF_CAPS
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LANG_ENGLISH "KILL CONFIRMED"
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REFERENCE MENU_CONF
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LANG_ENGLISH "Recover Dog Tags to score for your team and deny enemy scores."
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REFERENCE CONF_GAME_DESC
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LANG_ENGLISH "Collect Dog Tags to win."
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REFERENCE MPUI_INF
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LANG_ENGLISH "Infected"
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REFERENCE MPUI_INF_CAPS
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LANG_ENGLISH "INFECTED"
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REFERENCE MENU_INF
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LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
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REFERENCE INF_GAME_DESC
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LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
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REFERENCE INF_WAIT_FOR_PLAYERS
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LANG_ENGLISH "Waiting for more players..."
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REFERENCE INF_COUNTDOWN
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LANG_ENGLISH "Infection countdown: "
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REFERENCE INF_ALLIES_ELIM
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LANG_ENGLISH "Survivors eliminated."
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REFERENCE INF_GOT_INFECTED
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LANG_ENGLISH "Infected!"
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REFERENCE INF_LAST_ALIVE
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LANG_ENGLISH "Last Alive!"
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REFERENCE INF_SURVIVOR
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LANG_ENGLISH "Survivor!"
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REFERENCE CONF_PICKEDUP_TAGS
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LANG_ENGLISH "RETREIVED TAGS"
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REFERENCE CONF_KILL_DENIED
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LANG_ENGLISH "KILL DENIED"
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REFERENCE CONF_KILL_CONFIRMED
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LANG_ENGLISH "KILL CONFIRMED"
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REFERENCE MPUI_CRANKED
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LANG_ENGLISH "Cranked"
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REFERENCE MPUI_CRANKED_CAPS
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LANG_ENGLISH "CRANKED"
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REFERENCE MENU_CRANKED
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LANG_ENGLISH "Kills give you extra perks, 2x scoring, and a time limit. Chain kills to stay alive!"
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REFERENCE OBJECTIVES_TDEF_ATTACKER_HINT
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LANG_ENGLISH "Capture flag for team x2 bonus."
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REFERENCE OBJECTIVES_TDEF_DEFENDER_HINT
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LANG_ENGLISH "Defend flag for team x2 bonus."
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REFERENCE OBJECTIVES_TDEF
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LANG_ENGLISH "Capture and hold the flag for a team double scoring bonus."
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REFERENCE OBJECTIVES_TDEF_SCORE
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LANG_ENGLISH "Capture and hold the flag for team double scoring bonus. First team to &&1 wins."
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REFERENCE OBJECTIVES_TDEF_HINT
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LANG_ENGLISH "Capture and hold the flag."
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REFERENCE MPUI_TDEF
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LANG_ENGLISH "Team Defender"
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REFERENCE MPUI_TDEF_CAPS
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LANG_ENGLISH "TEAM DEFENDER"
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REFERENCE MENU_TDEF
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LANG_ENGLISH "Capture and hold the flag for a team double scoring bonus. Not for the faint of heart.\n \n Created by Intricate."
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REFERENCE WEAPON_PEACEKEEPER
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LANG_ENGLISH "Peacekeeper"
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REFERENCE WEAPON_AK47_CLASSIC
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LANG_ENGLISH "AK-47 Classic"
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REFERENCE WEAPON_AK47_CLASSIC_REDDOT
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LANG_ENGLISH "AK-47 Classic Red Dot Sight"
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REFERENCE WEAPON_AK47_CLASSIC_SILENCER
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LANG_ENGLISH "AK-47 Classic Silenced"
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REFERENCE WEAPON_AK47_CLASSIC_XMAGS
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LANG_ENGLISH "AK-47 Classic Extended Mags"
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REFERENCE WEAPON_AK47_CLASSIC_ACOG
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LANG_ENGLISH "AK-47 Classic ACOG Sight"
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REFERENCE WEAPON_AK47_CLASSIC_FMJ
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LANG_ENGLISH "AK-47 Classic FMJ"
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REFERENCE WEAPON_AK47_CLASSIC_GP25
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LANG_ENGLISH "AK-47 Classic Grenade Launcher"
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REFERENCE WEAPON_AK47_CLASSIC_BLING
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LANG_ENGLISH "AK-47 Classic Bling"
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REFERENCE WEAPON_AK74U_EXTENDED_MAGS
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LANG_ENGLISH "AK-74u Extended Mags"
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REFERENCE WEAPON_AK74U_ACOG
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LANG_ENGLISH "AK-74u ACOG Sight"
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REFERENCE WEAPON_DESERTEAGLEGOLD_TACTICAL
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LANG_ENGLISH "Gold Desert Eagle Tactical Knife"
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REFERENCE WEAPON_DESERTEAGLEGOLD_AKIMBO
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LANG_ENGLISH "Gold Desert Eagle Akimbo"
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REFERENCE WEAPON_DESERTEAGLEGOLD_FMJ
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LANG_ENGLISH "Gold Desert Eagle FMJ"
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REFERENCE WEAPON_DESERTEAGLEGOLD_BLING
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LANG_ENGLISH "Gold Desert Eagle Bling"
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REFERENCE MENU_RECONNECTING_TO_PARTY
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LANG_ENGLISH "CONNECTING TO SERVER"
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REFERENCE EXE_AWAITINGGAMESTATE
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LANG_ENGLISH "Awaiting gamestate"
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REFERENCE MPUI_BLOC
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LANG_ENGLISH "Bloc"
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REFERENCE MPUI_BOG_SH
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LANG_ENGLISH "Bog"
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REFERENCE MPUI_DESC_MAP_CARGOSHIP
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LANG_ENGLISH "A medium-sized map featured in Call of Duty 4: Modern Warfare. It takes place on a cargo ship during a storm and is based on the campaign mission, Crew Expendable."
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REFERENCE MPUI_CARGOSHIP_SH
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LANG_ENGLISH "Freighter"
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REFERENCE MPUI_DESC_MAP_CARGOSHIP_SH
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LANG_ENGLISH "An snow covered version of, the Call of Duty 4: Modern Warfare map, Wet Work."
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REFERENCE MPUI_KILLHOUSE
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LANG_ENGLISH "Killhouse"
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REFERENCE MPUI_DESC_MAP_KILLHOUSE
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LANG_ENGLISH "Killhouse is a very small map from the Variety Map Pack of Call of Duty 4: Modern Warfare. It is the home to very fierce battles as the map is no larger than Shipment."
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REFERENCE MPUI_DESC_MAP_OILRIG
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LANG_ENGLISH "The Only Easy Day... Was Yesterday"
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REFERENCE MPUI_NUKED
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LANG_ENGLISH "Nuketown"
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REFERENCE MPUI_DESC_MAP_NUKED
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LANG_ENGLISH "A deserted nuke testing facility used in the Cold War."
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REFERENCE MPUI_DESC_MAP_FIRINGRANGE
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LANG_ENGLISH "Close range to medium range combat in a military practice facility in Cuba."
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REFERENCE MPUI_RUST_LONG
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LANG_ENGLISH "Rust: Long"
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REFERENCE MPUI_DESC_MAP_RUST_LONG
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LANG_ENGLISH "Fast-paced action in an oil yard in the middle of the desert."
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REFERENCE MPUI_SHIPMENT_LONG
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LANG_ENGLISH "Shipment: Long"
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REFERENCE MPUI_DESC_MAP_SHIPMENT_LONG
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LANG_ENGLISH "A larger version of the original Call of Duty 4: Modern Warfare map Shipment."
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REFERENCE MPUI_BLOC_SH
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LANG_ENGLISH "Forgotten City"
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REFERENCE MPUI_DESC_MAP_BLOC_SH
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LANG_ENGLISH "A modified version of Bloc."
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REFERENCE MPUI_CRASH_TROPICAL
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LANG_ENGLISH "Crash: Tropical"
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REFERENCE MPUI_DESC_MAP_CRASH_TROPICAL
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LANG_ENGLISH "Crash with a tropical landscape."
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REFERENCE MPUI_ESTATE_TROPICAL
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LANG_ENGLISH "Estate: Tropical"
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REFERENCE MPUI_DESC_MAP_ESTATE_TROPICAL
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LANG_ENGLISH "Estate with a tropical landscape."
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REFERENCE MPUI_FAV_TROPICAL
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LANG_ENGLISH "Favela: Tropical"
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REFERENCE MPUI_DESC_MAP_FAV_TROPICAL
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LANG_ENGLISH "Favela with a tropical landscape."
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REFERENCE MPUI_STORM_SPRING
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LANG_ENGLISH "Chemical Plant"
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REFERENCE MPUI_DESC_MAP_STORM_SPRING
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LANG_ENGLISH "A modified version of Storm, snow covered instead of rainy."
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REFERENCE MPUI_CO_HUNTED
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LANG_ENGLISH "Village"
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REFERENCE MPUI_DESC_MAP_CO_HUNTED
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LANG_ENGLISH "Russian village in the evening."
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REFERENCE MP_NEUTRAL_FLAG_DROPPED_BY
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LANG_ENGLISH "&&1 dropped the flag!"
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REFERENCE SPLASHES_X2_BONUS
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LANG_ENGLISH "x2 Bonus!"
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REFERENCE SPLASHES_TEAM_ASSIST
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LANG_ENGLISH "Team Assist!"
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REFERENCE MENU_MODS
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LANG_ENGLISH "Mods"
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REFERENCE MENU_MODS_CAPS
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LANG_ENGLISH "MODS"
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REFERENCE MPUI_DESC_MODS
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LANG_ENGLISH "Browse your Mods"
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REFERENCE MENU_STORE
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LANG_ENGLISH "Store"
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REFERENCE MENU_STORE_CAPS
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LANG_ENGLISH "STORE"
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REFERENCE MPUI_DESC_STORE
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LANG_ENGLISH "Browse for available downloadable game content."
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REFERENCE MENU_FRIENDS
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LANG_ENGLISH "Friends"
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REFERENCE MENU_FRIENDS_CAPS
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LANG_ENGLISH "FRIENDS"
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REFERENCE MENU_PASSWORD_CAPS
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LANG_ENGLISH "PASSWORD"
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REFERENCE PLATFORM_FRIENDS
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LANG_ENGLISH "Friends ^0- ^3F"
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REFERENCE PLATFORM_FRIENDS_CAPS
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LANG_ENGLISH "FRIENDS ^0- ^3F"
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REFERENCE MPUI_DESC_FRIENDS
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LANG_ENGLISH "Check where your friends are playing."
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REFERENCE MENU_FRIENDNOTIFY
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LANG_ENGLISH "Friend Notifications"
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REFERENCE MPUI_DESC_FRIENDNOTIFY
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LANG_ENGLISH "When should the friend status notifications be displayed?"
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REFERENCE MPUI_DESC_OPTIONS
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LANG_ENGLISH "Set your game options."
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REFERENCE MPUI_DESC_QUIT
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LANG_ENGLISH "Quit the game."
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REFERENCE MENU_CLOSE
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LANG_ENGLISH "Close"
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REFERENCE MENU_CLOSE_CAPS
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LANG_ENGLISH "CLOSE"
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REFERENCE PLATFORM_CHANGE_NAME_CAPS
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LANG_ENGLISH "^3C^7HANGE NAME"
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REFERENCE MPUI_DESC_CHANGE_NAME
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LANG_ENGLISH "Change your name"
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REFERENCE PLAYERCARDS_TITLE_EVIL_CHICKEN
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LANG_ENGLISH "Evil Chicken"
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REFERENCE MENU_THEATER
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LANG_ENGLISH "Theater"
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REFERENCE MENU_THEATER_CAPS
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LANG_ENGLISH "THEATER"
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REFERENCE MPUI_DESC_THEATER
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LANG_ENGLISH "View your played matches."
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REFERENCE MENU_PLAY
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LANG_ENGLISH "Play"
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REFERENCE MENU_PLAY_CAPS
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LANG_ENGLISH "PLAY"
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REFERENCE MENU_DELETE
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LANG_ENGLISH "Delete"
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REFERENCE MENU_DELETE_CAPS
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LANG_ENGLISH "DELETE"
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REFERENCE MPUI_DEMOS_KEEP
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LANG_ENGLISH "Demos to keep: "
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REFERENCE MPUI_DEMOS_KEEP_CAPS
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LANG_ENGLISH "DEMOS TO KEEP: "
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REFERENCE MPUI_AUTORECORD
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LANG_ENGLISH "Automatic Recording: "
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REFERENCE MPUI_AUTORECORD_CAPS
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LANG_ENGLISH "AUTOMATIC RECORDING: "
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REFERENCE MENU_SERVER_INFO_CAPS
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LANG_ENGLISH "SERVERINFO"
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REFERENCE MENU_JOIN_SERVER_CAPS
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LANG_ENGLISH "JOIN SERVER"
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REFERENCE MENU_GAME_SETTINGS_CAPS
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LANG_ENGLISH "GAME SETTINGS"
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REFERENCE MENU_CHECK_FOR_UPDATES
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LANG_ENGLISH "^3Update available"
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REFERENCE MENU_CHECK_FOR_UPDATES_CAPS
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LANG_ENGLISH "^3UPDATE AVAILABLE"
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REFERENCE MPUI_DESC_CHECK_FOR_UPDATES
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LANG_ENGLISH "Check if a newer version is available."
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REFERENCE MENU_ADD_TO_FAVORITES_CAPS
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LANG_ENGLISH "ADD TO FAVORITES"
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REFERENCE MENU_DEL_FAVORITE_CAPS
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LANG_ENGLISH "DEL. FAVORITE"
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REFERENCE MPUI_DESC_LOGOUT
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LANG_ENGLISH "Log yourself out."
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REFERENCE PLAYERCARDS_TITLE_NO_LAST_STAND
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LANG_ENGLISH "No Last Stand!"
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REFERENCE PLATFORM_REFRESH_LIST
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LANG_ENGLISH "Refresh List ^0- ^3F5"
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REFERENCE PLATFORM_REFRESH_LIST_CAPS
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LANG_ENGLISH "REFRESH LIST ^0- ^3F5"
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REFERENCE PLATFORM_REFRESH
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LANG_ENGLISH "Refresh ^0- ^3F5"
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REFERENCE PLATFORM_REFRESH_CAPS
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LANG_ENGLISH "REFRESH ^0- ^3F5"
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REFERENCE MENU_SYNC_NODES
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LANG_ENGLISH "Sync Nodes"
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REFERENCE MENU_SYNC_NODES_CAPS
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LANG_ENGLISH "SYNC NODES"
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REFERENCE MPUI_MAX_CLIENTS
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LANG_ENGLISH "Max. Clients:"
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REFERENCE MPUI_MAX_CLIENTS_CAPS
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LANG_ENGLISH "MAX. CLIENTS:"
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REFERENCE MPUI_IS_PRIVATE
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LANG_ENGLISH "Password Protected:"
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REFERENCE MPUI_IS_PRIVATE_CAPS
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LANG_ENGLISH "PASSWORD PROTECTED:"
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REFERENCE MPUI_VERSION
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LANG_ENGLISH "Version:"
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REFERENCE MPUI_VERSION_CAPS
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LANG_ENGLISH "VERSION:"
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REFERENCE MPUI_MOD
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LANG_ENGLISH "Mod:"
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REFERENCE MPUI_MOD_CAPS
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LANG_ENGLISH "MOD:"
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REFERENCE MP_PICKUP_C4
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LANG_ENGLISH "Press and hold ^3[{+activate}]^7 to pick up C4"
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REFERENCE MP_PICKUP_CLAYMORE
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LANG_ENGLISH "Press and hold ^3[{+activate}]^7 to pick up Claymore"
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REFERENCE WEAPON_FAL_GL
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LANG_ENGLISH "FAL Grenade Launcher"
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REFERENCE MENU_CUSTOM_TITLE
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LANG_ENGLISH "Custom Title"
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REFERENCE MENU_CUSTOM_TITLE_CAPS
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LANG_ENGLISH "CUSTOM TITLE"
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REFERENCE MENU_FOV
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LANG_ENGLISH "Field of View"
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REFERENCE MENU_FOVSCALE
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LANG_ENGLISH "Field of View Scale"
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REFERENCE MENU_FOV_CAPS
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LANG_ENGLISH "FOV: "
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REFERENCE MENU_FOV_HINT_PC
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LANG_ENGLISH "An increased Field of View (FOV), may result in poor performance on older computers."
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REFERENCE MENU_8X
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LANG_ENGLISH "8x"
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REFERENCE MENU_16X
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LANG_ENGLISH "16x"
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REFERENCE MENU_FPS_0
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LANG_ENGLISH "OFF: 0"
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REFERENCE MENU_FPS_1
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LANG_ENGLISH "ON: 1"
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REFERENCE MENU_FPS_2
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LANG_ENGLISH "ON: 2"
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REFERENCE MENU_FPS_3
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LANG_ENGLISH "ON: 3"
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REFERENCE MENU_FPS_4
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LANG_ENGLISH "ON: 4"
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REFERENCE MENU_FPS_CAP
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LANG_ENGLISH "FPS Frame Cap"
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REFERENCE MENU_FPS_DRAW
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LANG_ENGLISH "FPS Drawing"
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REFERENCE MENU_FPS_LABELS
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LANG_ENGLISH "FPS Labels"
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REFERENCE MENU_SCREEN_OPTIONS
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LANG_ENGLISH "Screen Options"
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REFERENCE MENU_BORDERLESS
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LANG_ENGLISH "Borderless"
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REFERENCE MENU_FULLSCREEN
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LANG_ENGLISH "Full Screen"
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REFERENCE MENU_XAXIS
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LANG_ENGLISH "Window X-Axis Pos"
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REFERENCE MENU_YAXIS
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LANG_ENGLISH "Window Y-Axis Pos"
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REFERENCE MENU_AAALPHA
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LANG_ENGLISH "Anti-aliasing Alpha"
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REFERENCE MENU_AAA_DITHER
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LANG_ENGLISH "Dither (Poor)"
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REFERENCE MENU_AAA_SUPER
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LANG_ENGLISH "Super Sampled (Nice)"
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REFERENCE MENU_AA_MAXQUALITY
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LANG_ENGLISH "Anti-aliasing Quality"
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REFERENCE MENU_SCROLL_UP
|
|
LANG_ENGLISH "^3SCROLL UP"
|
|
|
|
REFERENCE MENU_SCROLL_DOWN
|
|
LANG_ENGLISH "^3SCROLL DOWN"
|
|
|
|
REFERENCE MENU_NOBORDER
|
|
LANG_ENGLISH "Disable Window Border"
|
|
|
|
REFERENCE MENU_MAXPACKETS
|
|
LANG_ENGLISH "Max. Packets per frame"
|
|
|
|
REFERENCE MENU_SNAPS
|
|
LANG_ENGLISH "Snapshot rate"
|
|
|
|
REFERENCE MENU_LAGOMETER
|
|
LANG_ENGLISH "Show Lagometer"
|
|
|
|
REFERENCE MENU_DRAWFPS
|
|
LANG_ENGLISH "Show FPS"
|
|
|
|
REFERENCE MENU_FPSLABELS
|
|
LANG_ENGLISH "Show FPS Labels"
|
|
|
|
REFERENCE MENU_NEWCOLORS
|
|
LANG_ENGLISH "Use new color codes"
|
|
|
|
REFERENCE MENU_COLORBLIND_MODE
|
|
LANG_ENGLISH "Use colorblind-friendly team colors"
|
|
|
|
REFERENCE MENU_CHANGELOG
|
|
LANG_ENGLISH "Changelog"
|
|
|
|
REFERENCE MENU_CHANGELOG_CAPS
|
|
LANG_ENGLISH "CHANGELOG"
|
|
|
|
REFERENCE MPUI_DESC_CHANGELOG
|
|
LANG_ENGLISH "See what's new."
|
|
|
|
REFERENCE MPUI_DESC_CHANGELOG
|
|
LANG_ENGLISH "See what's new."
|
|
|
|
REFERENCE MPUI_DESC_NOBORDER
|
|
LANG_ENGLISH "Do not use a border in windowed mode."
|
|
|
|
REFERENCE MPUI_DESC_NATIVECURSOR
|
|
LANG_ENGLISH "Display your native cursor, instead of the games cursor."
|
|
|
|
REFERENCE MPUI_DESC_FOV
|
|
LANG_ENGLISH "Adjust your field of view."
|
|
|
|
REFERENCE MPUI_DESC_CUSTOM_TITLE
|
|
LANG_ENGLISH "Change the playercard title text"
|
|
|
|
REFERENCE MPUI_DESC_FOVSCALE
|
|
LANG_ENGLISH "Adjust your field of view scale, also modifies aim FOV."
|
|
|
|
REFERENCE MPUI_DESC_NEWCOLORS
|
|
LANG_ENGLISH "Use the color code stylesheet from ^2Warfare2."
|
|
|
|
REFERENCE MPUI_DESC_AUTORECORD
|
|
LANG_ENGLISH "Record your matches automatically."
|
|
|
|
REFERENCE MPUI_DESC_DEMOS_KEEP
|
|
LANG_ENGLISH "Define how many of your recordings should be saved, before the oldest ones get deleted."
|
|
|
|
REFERENCE MENU_MAXFPS
|
|
LANG_ENGLISH "Maximum FPS"
|
|
|
|
REFERENCE MPUI_DESC_MAXFPS
|
|
LANG_ENGLISH "Define your maximum frames per second."
|
|
|
|
REFERENCE MENU_SEARCHINGFORGAMES_100MS
|
|
LANG_ENGLISH ""
|
|
|
|
REFERENCE MP_SEARCHING_FOR_PLAYER
|
|
LANG_ENGLISH "Waiting"
|
|
|
|
REFERENCE MENU_WAITING_FOR_MORE_PLAYERS_TEAMS
|
|
LANG_ENGLISH "Waiting for more players to balance teams"
|
|
|
|
REFERENCE MENU_GAME
|
|
LANG_ENGLISH "Game"
|
|
|
|
REFERENCE MENU_GAME_CAPS
|
|
LANG_ENGLISH "GAME"
|
|
|
|
REFERENCE MENU_MOTD
|
|
LANG_ENGLISH "News"
|
|
|
|
REFERENCE MENU_MOTD_CAPS
|
|
LANG_ENGLISH "NEWS"
|
|
|
|
REFERENCE MENU_AUTORECORD
|
|
LANG_ENGLISH "Auto-Recording"
|
|
|
|
REFERENCE MENU_AUTORECORD_CAPS
|
|
LANG_ENGLISH "AUTO-RECORDING"
|
|
|
|
REFERENCE MENU_DEMOS_KEEP
|
|
LANG_ENGLISH "Recordings to keep"
|
|
|
|
REFERENCE MENU_DEMOS_KEEP_CAPS
|
|
LANG_ENGLISH "RECORDINGS TO KEEP"
|
|
|
|
REFERENCE MPUI_DEMO_AUTHOR
|
|
LANG_ENGLISH "Author:"
|
|
|
|
REFERENCE MPUI_DEMO_AUTHOR_CAPS
|
|
LANG_ENGLISH "AUTHOR:"
|
|
|
|
REFERENCE MPUI_DEMO_LENGTH
|
|
LANG_ENGLISH "Length:"
|
|
|
|
REFERENCE MPUI_DEMO_LENGTH_CAPS
|
|
LANG_ENGLISH "LENGTH:"
|
|
|
|
REFERENCE MPUI_DEMO_DATE
|
|
LANG_ENGLISH "Date:"
|
|
|
|
REFERENCE MPUI_DEMO_DATE_CAPS
|
|
LANG_ENGLISH "DATE:"
|
|
|
|
REFERENCE MPUI_DEMO_CREATED
|
|
LANG_ENGLISH "Created:"
|
|
|
|
REFERENCE MPUI_DEMO_CREATED_CAPS
|
|
LANG_ENGLISH "CREATED:"
|
|
|
|
REFERENCE MENU_D3D9EX
|
|
LANG_ENGLISH "Direct3D 9Ex"
|
|
|
|
REFERENCE MPUI_DESC_D3D9EX
|
|
LANG_ENGLISH "Use Direct3D 9Ex."
|
|
|
|
REFERENCE MPUI_SECURITY_LEVEL
|
|
LANG_ENGLISH "Security Level:"
|
|
|
|
REFERENCE MPUI_SECURITY_LEVEL_CAPS
|
|
LANG_ENGLISH "SECURITY LEVEL:"
|
|
|
|
REFERENCE MENU_FRIEND_ADD
|
|
LANG_ENGLISH "Add Friend"
|
|
|
|
REFERENCE MENU_FRIEND_ADD_CAPS
|
|
LANG_ENGLISH "ADD FRIEND"
|
|
|
|
REFERENCE MPUI_NA
|
|
LANG_ENGLISH "^3Currently unavailable."
|
|
|
|
REFERENCE EXE_PROGRESS
|
|
LANG_ENGLISH "Progress:"
|
|
|
|
REFERENCE MPUI_DOWNLOADING
|
|
LANG_ENGLISH "Downloading"
|
|
|
|
REFERENCE MPUI_DOWNLOADING_CAPS
|
|
LANG_ENGLISH "DOWNLOADING"
|
|
|
|
REFERENCE MPUI_SECURITY_INCREASE_MESSAGE
|
|
LANG_ENGLISH "Increasing security level from %d to %d (est. %s)"
|
|
|
|
REFERENCE MPUI_SECURITY_NEW_LEVEL_MESSAGE
|
|
LANG_ENGLISH "Your new security level is %d"
|
|
|
|
REFERENCE MPUI_SECURITY_LEVEL_MESSAGE
|
|
LANG_ENGLISH "Your security level is %d"
|
|
|
|
REFERENCE ERR_INVALID_CONNECT_PACKET
|
|
LANG_ENGLISH "Invalid connect packet!"
|
|
|
|
REFERENCE ERR_INVALID_INFOSTRING_DATA
|
|
LANG_ENGLISH "Invalid infostring data!"
|
|
|
|
REFERENCE ERR_INVALID_CONNECT_DATA
|
|
LANG_ENGLISH "Invalid connect data!"
|
|
|
|
REFERENCE ERR_INVALID_CONNECT_STRING
|
|
LANG_ENGLISH "Invalid connect string!"
|
|
|
|
REFERENCE ERR_XUID_CERTIFICATE_MISMATCH
|
|
LANG_ENGLISH "XUID doesn't match the certificate!"
|
|
|
|
REFERENCE ERR_INVALID_CHALLENGE_SIGNATURE
|
|
LANG_ENGLISH "Challenge signature was invalid!"
|
|
|
|
REFERENCE PATCH_DLC1
|
|
LANG_ENGLISH "Stimulus Pack"
|
|
|
|
REFERENCE PATCH_DESC_DLC1
|
|
LANG_ENGLISH "The Modern Warfare 2 Stimulus Package delivers additional action-packed multiplayer maps, including brand-new battlegrounds and legendary fan-favorites from Call of Duty 4: Modern Warfare."
|
|
|
|
REFERENCE PATCH_DLC2
|
|
LANG_ENGLISH "Resurgence Pack"
|
|
|
|
REFERENCE PATCH_DESC_DLC2
|
|
LANG_ENGLISH "The Modern Warfare 2 Resurgence Pack delivers five incredible new multiplayer maps. Take the action to exciting new locations, then battle across legendary landscapes from Call of Duty 4: Modern Warfare."
|
|
|
|
REFERENCE PATCH_DLC3
|
|
LANG_ENGLISH "Nuketown"
|
|
|
|
REFERENCE PATCH_DESC_DLC3
|
|
LANG_ENGLISH "Nuketown is an iconic multiplayer map featured in Call of Duty: Black Ops with a heavy emphasis on extremely close-quarters combat."
|
|
|
|
REFERENCE PATCH_DLC4
|
|
LANG_ENGLISH "Classics Pack #1"
|
|
|
|
REFERENCE PATCH_DESC_DLC4
|
|
LANG_ENGLISH "The Modern Warfare 2 Classics Pack delivers three beloved maps from Call of Duty 4: Modern Warfare."
|
|
|
|
REFERENCE PATCH_DLC5
|
|
LANG_ENGLISH "Classics Pack #2"
|
|
|
|
REFERENCE PATCH_DESC_DLC5
|
|
LANG_ENGLISH "The second Modern Warfare 2 Classics Pack adds two more fantastic maps from Call of Duty 4: Modern Warfare to your collection."
|
|
|
|
REFERENCE PATCH_DLC6
|
|
LANG_ENGLISH "Freighter"
|
|
|
|
REFERENCE PATCH_DESC_DLC6
|
|
LANG_ENGLISH "Freighter is a snow covered version of the Call of Duty 4: Modern Warfare map Wet Work."
|
|
|
|
REFERENCE PATCH_DLC7
|
|
LANG_ENGLISH "Resurrection Pack"
|
|
|
|
REFERENCE PATCH_DESC_DLC7
|
|
LANG_ENGLISH "The Modern Warfare 2 Resurrection Pack brings three more maps into your battleground."
|
|
|
|
REFERENCE PATCH_DLC8
|
|
LANG_ENGLISH "Recycled Pack"
|
|
|
|
REFERENCE PATCH_DESC_DLC8
|
|
LANG_ENGLISH "Too much 'pew pew' not enough new new. - R. Bowling"
|
|
|
|
REFERENCE MENU_STREAMFRIENDLY_UI
|
|
LANG_ENGLISH "Stream Friendly UI"
|
|
|
|
REFERENCE MPUI_DESC_STREAM_FRIENDLY_UI
|
|
LANG_ENGLISH "Hide friend status notifications and server info on scoreboard."
|
|
|
|
REFERENCE QUICKMESSAGE_QUICK_MESSAGE
|
|
LANG_ENGLISH "Quick Message"
|
|
|
|
REFERENCE QUICKMESSAGE_1_COMMANDS
|
|
LANG_ENGLISH "1. Commands"
|
|
|
|
REFERENCE QUICKMESSAGE_2_STATEMENTS
|
|
LANG_ENGLISH "2. Statements"
|
|
|
|
REFERENCE QUICKMESSAGE_3_RESPONSES
|
|
LANG_ENGLISH "3. Responses"
|
|
|
|
REFERENCE QUICKMESSAGE_ESC_EXIT
|
|
LANG_ENGLISH "Esc. Exit"
|
|
|
|
REFERENCE QUICKMESSAGE_1_FOLLOW_ME
|
|
LANG_ENGLISH "1. On me!"
|
|
|
|
REFERENCE QUICKMESSAGE_2_MOVE_IN
|
|
LANG_ENGLISH "2. Move in!"
|
|
|
|
REFERENCE QUICKMESSAGE_3_FALL_BACK
|
|
LANG_ENGLISH "3. Fall back!"
|
|
|
|
REFERENCE QUICKMESSAGE_4_SUPPRESSING_FIRE
|
|
LANG_ENGLISH "4. Base of fire!"
|
|
|
|
REFERENCE QUICKMESSAGE_5_ATTACK_LEFT_FLANK
|
|
LANG_ENGLISH "5. Attack left flank!"
|
|
|
|
REFERENCE QUICKMESSAGE_6_ATTACK_RIGHT_FLANK
|
|
LANG_ENGLISH "6. Attack right flank!"
|
|
|
|
REFERENCE QUICKMESSAGE_7_HOLD_THIS_POSITION
|
|
LANG_ENGLISH "7. Hold this position!"
|
|
|
|
REFERENCE QUICKMESSAGE_8_REGROUP
|
|
LANG_ENGLISH "8. Regroup!"
|
|
|
|
REFERENCE QUICKMESSAGE_1_ENEMY_SPOTTED
|
|
LANG_ENGLISH "1. Contact!"
|
|
|
|
REFERENCE QUICKMESSAGE_2_ENEMY_DOWN
|
|
LANG_ENGLISH "2. Enemy down!"
|
|
|
|
REFERENCE QUICKMESSAGE_3_IM_IN_POSITION
|
|
LANG_ENGLISH "3. In position."
|
|
|
|
REFERENCE QUICKMESSAGE_4_AREA_SECURE
|
|
LANG_ENGLISH "4. Area secure!"
|
|
|
|
REFERENCE QUICKMESSAGE_5_GRENADE
|
|
LANG_ENGLISH "5. Grenade!"
|
|
|
|
REFERENCE QUICKMESSAGE_6_SNIPER
|
|
LANG_ENGLISH "6. Sniper!"
|
|
|
|
REFERENCE QUICKMESSAGE_7_NEED_REINFORCEMENTS
|
|
LANG_ENGLISH "7. Need reinforcements!"
|
|
|
|
REFERENCE QUICKMESSAGE_8_HOLD_YOUR_FIRE
|
|
LANG_ENGLISH "8. Hold your fire!"
|
|
|
|
REFERENCE QUICKMESSAGE_1_YES_SIR
|
|
LANG_ENGLISH "1. Roger."
|
|
|
|
REFERENCE QUICKMESSAGE_2_NO_SIR
|
|
LANG_ENGLISH "2. Negative."
|
|
|
|
REFERENCE QUICKMESSAGE_3_IM_ON_MY_WAY
|
|
LANG_ENGLISH "3. Moving."
|
|
|
|
REFERENCE QUICKMESSAGE_3_ON_MY_WAY
|
|
LANG_ENGLISH "3. On my way."
|
|
|
|
REFERENCE QUICKMESSAGE_4_SORRY
|
|
LANG_ENGLISH "4. Sorry."
|
|
|
|
REFERENCE QUICKMESSAGE_5_GREAT_SHOT
|
|
LANG_ENGLISH "5. Nice shot!"
|
|
|
|
REFERENCE QUICKMESSAGE_6_TOOK_LONG_ENOUGH
|
|
LANG_ENGLISH "6. Come on!"
|
|
|
|
REFERENCE QUICKMESSAGE_7_ARE_YOU_CRAZY
|
|
LANG_ENGLISH "7. Are you crazy?"
|
|
|
|
REFERENCE QUICKMESSAGE_FOLLOW_ME
|
|
LANG_ENGLISH "On me!"
|
|
|
|
REFERENCE QUICKMESSAGE_MOVE_IN
|
|
LANG_ENGLISH "Move in!"
|
|
|
|
REFERENCE QUICKMESSAGE_FALL_BACK
|
|
LANG_ENGLISH "Fall back!"
|
|
|
|
REFERENCE QUICKMESSAGE_SUPPRESSING_FIRE
|
|
LANG_ENGLISH "Base of fire!"
|
|
|
|
REFERENCE QUICKMESSAGE_ATTACK_RIGHT_FLANK
|
|
LANG_ENGLISH "Attack right flank!"
|
|
|
|
REFERENCE QUICKMESSAGE_ATTACK_LEFT_FLANK
|
|
LANG_ENGLISH "Attack left flank!"
|
|
|
|
REFERENCE QUICKMESSAGE_HOLD_THIS_POSITION
|
|
LANG_ENGLISH "Hold this position!"
|
|
|
|
REFERENCE QUICKMESSAGE_REGROUP
|
|
LANG_ENGLISH "Regroup!"
|
|
|
|
REFERENCE QUICKMESSAGE_STICK_TOGETHER
|
|
LANG_ENGLISH "Stick together!"
|
|
|
|
REFERENCE QUICKMESSAGE_SQUAD_ATTACK_RIGHT_FLANK
|
|
LANG_ENGLISH "Squad, attack right flank!"
|
|
|
|
REFERENCE QUICKMESSAGE_SQUAD_ATTACK_LEFT_FLANK
|
|
LANG_ENGLISH "Squad, attack left flank!"
|
|
|
|
REFERENCE QUICKMESSAGE_SQUAD_HOLD_THIS_POSITION
|
|
LANG_ENGLISH "Squad, hold this position!"
|
|
|
|
REFERENCE QUICKMESSAGE_SQUAD_REGROUP
|
|
LANG_ENGLISH "Squad, regroup!"
|
|
|
|
REFERENCE QUICKMESSAGE_SQUAD_STICK_TOGETHER
|
|
LANG_ENGLISH "Squad, stick together!"
|
|
|
|
REFERENCE QUICKMESSAGE_ENEMY_SPOTTED
|
|
LANG_ENGLISH "Contact!"
|
|
|
|
REFERENCE QUICKMESSAGE_ENEMY_DOWN
|
|
LANG_ENGLISH "Enemy down!"
|
|
|
|
REFERENCE QUICKMESSAGE_IM_IN_POSITION
|
|
LANG_ENGLISH "In position."
|
|
|
|
REFERENCE QUICKMESSAGE_AREA_SECURE
|
|
LANG_ENGLISH "Area secure!"
|
|
|
|
REFERENCE QUICKMESSAGE_GRENADE
|
|
LANG_ENGLISH "Grenade!"
|
|
|
|
REFERENCE QUICKMESSAGE_ENEMY_GRENADE
|
|
LANG_ENGLISH "Enemy grenade!"
|
|
|
|
REFERENCE QUICKMESSAGE_SNIPER
|
|
LANG_ENGLISH "Sniper!"
|
|
|
|
REFERENCE QUICKMESSAGE_NEED_REINFORCEMENTS
|
|
LANG_ENGLISH "Need reinforcements!"
|
|
|
|
REFERENCE QUICKMESSAGE_HOLD_YOUR_FIRE
|
|
LANG_ENGLISH "Hold your fire!"
|
|
|
|
REFERENCE QUICKMESSAGE_YES_SIR
|
|
LANG_ENGLISH "Roger."
|
|
|
|
REFERENCE QUICKMESSAGE_NO_SIR
|
|
LANG_ENGLISH "Negative."
|
|
|
|
REFERENCE QUICKMESSAGE_IM_ON_MY_WAY
|
|
LANG_ENGLISH "Moving."
|
|
|
|
REFERENCE QUICKMESSAGE_ON_MY_WAY
|
|
LANG_ENGLISH "On my way."
|
|
|
|
REFERENCE QUICKMESSAGE_SORRY
|
|
LANG_ENGLISH "Sorry."
|
|
|
|
REFERENCE QUICKMESSAGE_GREAT_SHOT
|
|
LANG_ENGLISH "Nice shot!"
|
|
|
|
REFERENCE QUICKMESSAGE_TOOK_YOU_LONG_ENOUGH
|
|
LANG_ENGLISH "Took you long enough!"
|
|
|
|
REFERENCE QUICKMESSAGE_TOOK_LONG_ENOUGH
|
|
LANG_ENGLISH "Took long enough!"
|
|
|
|
REFERENCE QUICKMESSAGE_YOURE_CRAZY
|
|
LANG_ENGLISH "You're crazy!"
|
|
|
|
REFERENCE QUICKMESSAGE_YOU_OUTTA_YOUR_MIND
|
|
LANG_ENGLISH "You outta your mind?"
|
|
|
|
REFERENCE QUICKMESSAGE_YOURE_NUTS
|
|
LANG_ENGLISH "You're nuts!"
|
|
|
|
REFERENCE QUICKMESSAGE_ARE_YOU_CRAZY
|
|
LANG_ENGLISH "Are you crazy?"
|
|
|
|
REFERENCE QUICKMESSAGE_2_MULTIPLE_CONTACTS
|
|
LANG_ENGLISH "2. Multiple contacts!"
|
|
|
|
REFERENCE QUICKMESSAGE_5_WATCH_SIX
|
|
LANG_ENGLISH "5. Watch your six!"
|
|
|
|
REFERENCE QUICKMESSAGE_ENEMIES_SPOTTED
|
|
LANG_ENGLISH "Multiple contacts!"
|
|
|
|
REFERENCE QUICKMESSAGE_WATCH_SIX
|
|
LANG_ENGLISH "Watch your six!"
|
|
|
|
REFERENCE QUICKMESSAGE_COME_ON
|
|
LANG_ENGLISH "Come on."
|
|
|
|
REFERENCE PLATFORM_DYK_IW4_MSG40
|
|
LANG_ENGLISH "Your matches are being automatically recorded. You can watch them at the theater menu."
|
|
|
|
REFERENCE PLATFORM_DYK_IW4_MSG41
|
|
LANG_ENGLISH "Don't want to level up? Check out the unlock stats feature at the barracks menu."
|
|
|
|
REFERENCE PLATFORM_DYK_IW4_MSG42
|
|
LANG_ENGLISH "Check out the store menu for the latest downloadable content."
|
|
|
|
REFERENCE PLATFORM_DYK_IW4_MSG43
|
|
LANG_ENGLISH "You can adjust your field of view at the video options."
|
|
|
|
REFERENCE PLATFORM_DYK_IW4_MSG44
|
|
LANG_ENGLISH "If you like a specific server, you can add it to your favorites."
|
|
|
|
REFERENCE PERKS_PAINKILLER
|
|
LANG_ENGLISH "Juiced"
|
|
|
|
REFERENCE PERKS_DESC_COMBATHIGH
|
|
LANG_ENGLISH "Move faster for a few seconds after spawning."
|
|
|
|
REFERENCE PERKS_COMBATHIGH
|
|
LANG_ENGLISH "Juiced"
|
|
|
|
REFERENCE SPLASHES_COMBATHIGH_DESC
|
|
LANG_ENGLISH "Move faster for a few seconds after spawning."
|
|
|
|
REFERENCE MENU_GAMEPAD
|
|
LANG_ENGLISH "Gamepad"
|
|
|
|
REFERENCE MENU_GAMEPAD_ENABLED
|
|
LANG_ENGLISH "Gamepad enabled"
|
|
|
|
REFERENCE MPUI_DESC_GAMEPAD_ENABLED
|
|
LANG_ENGLISH "Turn accepting inputs from gamepads on/off"
|
|
|
|
REFERENCE MPUI_DESC_LOOK_INVERSION
|
|
LANG_ENGLISH "Inverts the gamepad pitch axis (up/down)"
|
|
|
|
REFERENCE MENU_SLOWDOWN_ENABLED
|
|
LANG_ENGLISH "Enable slowdown aim assist"
|
|
|
|
REFERENCE MENU_LOCKON_ENABLED
|
|
LANG_ENGLISH "Enable lockon aim assist"
|
|
|
|
REFERENCE MPUI_DESC_SLOWDOWN_ENABLED
|
|
LANG_ENGLISH "Turn slowdown aim assist on/off. Slowdown reduces the stick turnrate when hovering over a target. Servers can turn off aim assist with sv_allowAimAssist regardless of this setting."
|
|
|
|
REFERENCE MPUI_DESC_LOCKON_ENABLED
|
|
LANG_ENGLISH "Turn lockon aim assist on/off. Lockon helps with keeping your crosshair on targets when moving. Servers can turn off aim assist with sv_allowAimAssist regardless of this setting."
|
|
|
|
REFERENCE MENU_LOOK_SENSITIVITY_PRESET
|
|
LANG_ENGLISH "Sensitivity Preset"
|
|
|
|
REFERENCE MENU_SENSITIVITY_LOW_CAPS
|
|
LANG_ENGLISH "(Low) 1"
|
|
|
|
REFERENCE MENU_SENSITIVITY_MEDIUM_CAPS
|
|
LANG_ENGLISH "(Medium) 2"
|
|
|
|
REFERENCE MENU_SENSITIVITY_HIGH_CAPS
|
|
LANG_ENGLISH "(High) 4"
|
|
|
|
REFERENCE MENU_SENSITIVITY_VERY_HIGH_CAPS
|
|
LANG_ENGLISH "(Very High) 7"
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REFERENCE MENU_SENSITIVITY_INSANE_CAPS
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LANG_ENGLISH "(Insane) 10"
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ENDMARKER |