iw4x-rawfiles/iw4x/iw4x_00/ui_mp/mods_menu.menu

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#include "ui/menudef.h"
#include "ui_mp/main.inc"
#define MENU_NAME "mods_menu"
#define MENU_MUSIC "music_mainmenu_mp"
#define MENU_TITLE "@MENU_MODS_CAPS"
#undef CHOICE_GROUP
#define CHOICE_GROUP MENU_NAME
#define CHOICE_Y(i) (28 + (i * 20))
#define CHOICE_ORIGIN(i) -64 CHOICE_Y(i)
#define CHOICE_RECT(i) CHOICE_ORIGIN(i) 336 20 ITEM_ALIGN_CENTER ITEM_ALIGN_CENTER
#define HR_ORIGIN(i) 0 (CHOICE_Y(i) - 0.5)
#define HR_RECT(i) HR_ORIGIN(i) 216 ITEM_ALIGN_CENTER ITEM_ALIGN_CENTER 1
#define ON_MENU_OPEN \
setLocalVarString ui_info_name ""; \
setLocalVarString ui_info_desc ""; \
setLocalVarString ui_info_icon ""; \
uiScript "LoadMods"; \
setFocus "modlist";
#define MENU_MODS_BUTTON_VIS(nameArg, yPos, textArg, actionArg, visArg) \
itemDef \
{ \
name nameArg \
rect -292 yPos 292 20 HORIZONTAL_ALIGN_RIGHT VERTICAL_ALIGN_BOTTOM \
style WINDOW_STYLE_FILLED \
backColor 0.6 0.55 0.55 0.2 \
foreColor CHOICE_TEXTCOLOR \
textFont CHOICE_TEXTFONT \
textAlign ITEM_ALIGN_TOP_RIGHT \
textAlignX -40 \
textScale CHOICE_TEXTSIZE \
background "menu_setting_selection_bar" \
group "mw2_button" \
type ITEM_TYPE_BUTTON \
text textArg \
visible visArg \
onFocus \
{ \
play CHOICE_FOCUS_SOUND; \
setItemColor self backColor 0 0 0 1; \
} \
leaveFocus \
{ \
setItemColor self backColor 0.6 0.55 0.55 0.2; \
} \
action \
{ \
play CHOICE_CLICK_SOUND; \
actionArg \
} \
}
#undef MENU_ITEM_TITLE
#define MENU_ITEM_TITLE(posX) \
itemDef \
{ \
rect 0 4 210 28 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP \
foreColor CHOICE_TEXTCOLOR \
decoration \
textAlign ITEM_ALIGN_TOP_RIGHT \
textAlignX -60 \
textScale 0.5 \
textFont 9 \
text MENU_TITLE \
visible 1 \
exp rect x (posX) \
}
{
menuDef
{
name MENU_NAME
fullscreen 1
rect 0 0 640 480
foreColor CHOICE_TEXTCOLOR
focusColor CHOICE_TEXTCOLOR
soundLoop MENU_MUSIC
fadeCycle 1
fadeClamp 1
fadeAmount 0.1
MENU_ON_OPEN(ON_MENU_OPEN)
MENU_ON_ESC(close self;)
#define DISABLE_SIDEBAR
#include "ui_mp/bg.inc"
MENU_ITEM_TITLE(-80)
MENU_BACKGROUND_FRAME
MENU_BACKGROUND_PANEL_RIGHT
itemDef
{
name "modlist"
rect 0 28 210 356 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
foreColor CHOICE_TEXTCOLOR
backColor 0 0 0 0.5
outlineColor 0 0 0 0.6
type ITEM_TYPE_LISTBOX
textFont CHOICE_TEXTFONT
textAlignX 6
textScale CHOICE_TEXTSIZE
feeder FEEDER_MODS
selectBorder 0.8 0.95 1 0
elementWidth 120
elementHeight 22
visible 1
// numcols xpos xwidth textlen alignment
columns 1 8 120 25 0
doubleClick
{
uiScript "RunMod";
}
MENU_EXEC_KEYINT(13, uiScript "RunMod";)
}
MENU_MODS_BUTTON_VIS("loadMod", -48, "@MENU_LAUNCH", uiScript "RunMod", when (dvarstring("fs_game") == ""))
MENU_MODS_BUTTON_VIS("loadMod", -68, "@MENU_LAUNCH", uiScript "RunMod", when (dvarstring("fs_game") != ""))
MENU_MODS_BUTTON_VIS("unloadMod", -48, "@MENU_LAUNCH_WITHOUT_MODS", uiScript "ClearMods", when (dvarstring("fs_game") != ""))
ITEM_BUTTON_BACK(close self;)
}
}