21 lines
1.0 KiB
Plaintext
21 lines
1.0 KiB
Plaintext
main()
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{
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level._effect[ "bird_seagull_flock_large" ] = loadfx( "misc/bird_seagull_flock_large" );
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level._effect[ "cloud_bank_far" ] = loadfx( "weather/jeepride_cloud_bank_far" );
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level._effect[ "mist_hunted_fav" ] = loadfx( "weather/mist_hunted_fav" );
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//rain effects
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level._effect[ "rain_mp_storm" ] = loadfx( "weather/rain_mp_storm" );
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level._effect[ "rain_noise_splashes_fade" ] = loadfx( "weather/rain_noise_splashes_fade" );
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level._effect[ "rain_splash_lite_64x64" ] = loadfx( "weather/rain_splash_lite_64x64" );
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level._effect[ "waterfall_drainage_mp" ] = loadfx( "water/waterfall_drainage_mp" );
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level._effect[ "waterfall_drainage_splash_mp" ] = loadfx( "water/waterfall_drainage_splash_mp" );
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level._effect[ "lightning_mp_storm" ] = loadfx( "weather/lightning_mp_storm" );
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level._effect[ "rain_heavy_mist" ] = loadfx ("weather/rain_heavy_mist_ex");
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level._effect[ "drips_fast" ] = loadfx( "misc/drips_fast" );
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if ( !getdvarint( "clientSideEffects" ) )
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maps\createfx\mp_shipment_long_fx::main();
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}
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