77 lines
1.4 KiB
Plaintext
77 lines
1.4 KiB
Plaintext
#include common_scripts\utility;
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#include maps\mp\_utility;
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main()
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{
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maps\mp\_load::main();
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game[ "attackers" ] = "allies";
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game[ "defenders" ] = "axis";
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maps\mp\_compass::setupMiniMap( "compass_map_oilrig_lvl_3" );
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setDvar( "compassMaxRange", 4000.0 );
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array_thread( getentarray( "compassTriggers", "targetname" ), ::compass_triggers_think );
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thread level_think();
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thread custom_kill_trigger();
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thread killTrigger( ( 1020, 175, -80 ), 110, 250 );
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}
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compass_triggers_think()
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{
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assertEx( isDefined( self.script_noteworthy ), "compassTrigger at " + self.origin + " needs to have a script_noteworthy with the name of the minimap to use" );
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while ( true )
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{
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self waittill( "trigger" );
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maps\mp\_compass::setupMiniMap( self.script_noteworthy );
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}
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}
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level_think()
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{
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/*
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-----------------------
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MOVING DERRICK DRILL THING
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-------------------------
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*/
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eDerrick_thing = getent( "derrick_thing", "targetname" );
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eDerrick_thing.origin = eDerrick_thing.origin + ( 0, 0, -2816 );
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assert( isDefined( eDerrick_thing ) );
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time = 2;
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speed = 300;
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while ( true )
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{
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eDerrick_thing rotatevelocity( ( 0, speed, 0 ), time );
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wait( time );
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}
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}
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custom_kill_trigger()
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{
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while ( true )
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{
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wait 0.1;
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foreach ( player in level.players )
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{
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if ( !isAlive( player ) )
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{
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continue;
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}
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if ( player.origin[2] < -350.0 ) // -2948.0 <- water level
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{
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player suicide();
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}
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}
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}
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}
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