94 lines
2.9 KiB
Plaintext
94 lines
2.9 KiB
Plaintext
#include "ui/menudef.h"
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#include "ui_mp/main.inc"
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#include "ui_mp/pc_options.inc"
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#define MENU_NAME "pc_options_actions"
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#define MENU_TITLE "@MENU_ACTIONS"
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#undef CHOICE_GROUP
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#define CHOICE_GROUP MENU_NAME
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#define CLOSE_MENUS \
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close "controls_multi"; \
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close "main_controls"; \
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close "main_options"; \
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close "options_control_defaults"; \
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close "options_graphics"; \
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close "options_graphics_defaults"; \
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close "options_graphics_texture"; \
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close "options_multi"; \
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close "options_voice"; \
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close "pc_options_advanced_video"; \
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close "pc_options_audio"; \
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close "pc_options_controls"; \
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close "pc_options_game"; \
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close "pc_options_look"; \
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close "pc_options_movement"; \
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close "pc_options_multi"; \
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close "pc_options_video"; \
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close "pc_options_voice";
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#define ON_MENU_OPEN \
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CLOSE_MENUS \
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setLocalVarBool "ui_hideBack" (1); \
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setLocalVarBool ui_hint_display 0;
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#define ON_MENU_CLOSE \
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setLocalVarBool "ui_hideBack" (0); \
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open "pc_options_controls";
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#define ON_MENU_ESC \
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close self;
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#define ON_GPAD_USED when(dvarBool("gpad_in_use") == 1)
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#define ON_GPAD_UNUSED when(dvarBool("gpad_in_use") == 0)
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{
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menuDef
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{
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name MENU_NAME
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rect 0 0 640 480
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foreColor CHOICE_TEXTCOLOR
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focusColor CHOICE_TEXTCOLOR
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blurWorld 7
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MENU_ON_OPEN(ON_MENU_OPEN)
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MENU_ON_CLOSE(ON_MENU_CLOSE)
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MENU_ON_ESC(ON_MENU_ESC)
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#define BACKGROUND_PC_OPTIONS
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#define BACKGROUND_IW4
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#define DISABLE_SIDEBAR
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#define BACKGROUND_FULL
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#include "ui_mp/bg.inc"
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PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
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PC_OPTIONS_KEYBINDING(0, "@MENU_FIRE_WEAPON", "+attack")
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PC_OPTIONS_KEYBINDING(1, "@MENU_AIM_DOWN_THE_SIGHT", "+toggleads_throw")
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PC_OPTIONS_KEYBINDING(2, "@MENU_HOLD_AIM_DOWN_SIGHT", "+speed_throw")
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PC_OPTIONS_KEYBINDING(3, "@MENU_LEAN_LEFT", "+leanleft")
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PC_OPTIONS_KEYBINDING(4, "@MENU_LEAN_RIGHT", "+leanright")
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PC_OPTIONS_KEYBINDING_RAW(5, "@MENU_USE_RELOAD", "+usereload", ON_GPAD_USED)
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PC_OPTIONS_KEYBINDING_RAW(5, "@MENU_RELOAD_WEAPON", "+reload", ON_GPAD_UNUSED)
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PC_OPTIONS_KEYBINDING(6, "@MENU_SWITCH_WEAPON", "weapnext")
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PC_OPTIONS_KEYBINDING(7, "@MENU_MELEE_ATTACK", "+melee")
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PC_OPTIONS_KEYBINDING_RAW(8, "@MENU_USE", "+activate", ON_GPAD_UNUSED)
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PC_OPTIONS_KEYBINDING(9, "@MENU_FRAG_EQUIPMENT", "+frag")
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PC_OPTIONS_KEYBINDING(10, "@MENU_THROW_SPECIAL_GRENADE", "+smoke")
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PC_OPTIONS_KEYBINDING(11, "@MENU_WEAPON_ATTACHMENT", "+actionslot 3")
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PC_OPTIONS_KEYBINDING(12, "@MENU_INVENTORY_KILLSTREAK", "+actionslot 4")
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PC_OPTIONS_KEYBINDING(13, "@MENU_SECONDARY_INVENTORY", "+actionslot 2")
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PC_OPTIONS_KEYBINDING(14, "@MENU_NIGHT_VISION", "+actionslot 1")
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PC_OPTIONS_SEPERATOR(14)
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PC_OPTIONS_KEYBINDING_RAW(15, "@MENU_SHOW_OBJECTIVES_SCORES", "togglescores", ON_GPAD_USED)
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PC_OPTIONS_KEYBINDING_RAW(15, "@MENU_SHOW_OBJECTIVES_SCORES", "+scores", ON_GPAD_UNUSED)
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PC_OPTIONS_KEYBINDSTATUS
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ITEM_BUTTON_BACK(ON_MENU_ESC)
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}
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}
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