iw4x-rawfiles/iw4x/iw4x_00/ui_mp/pc_options_video.menu

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#include "ui/menudef.h"
#include "ui_mp/main.inc"
#include "ui_mp/pc_options.inc"
#define MENU_NAME "pc_options_video"
#define MENU_TITLE "@MENU_VIDEO"
#undef CHOICE_GROUP
#define CHOICE_GROUP MENU_NAME
#define CLOSE_MENUS \
close "controls_multi"; \
close "main_controls"; \
close "main_options"; \
close "options_control_defaults"; \
close "options_graphics"; \
close "options_graphics_defaults"; \
close "options_graphics_texture"; \
close "options_multi"; \
close "options_voice"; \
close "pc_options_actions"; \
close "pc_options_advanced_video"; \
close "pc_options_audio"; \
close "pc_options_controls"; \
close "pc_options_game"; \
close "pc_options_look"; \
close "pc_options_movement"; \
close "pc_options_multi"; \
close "pc_options_voice";
#define ON_MENU_OPEN \
CLOSE_MENUS \
setLocalVarString ui_hint_text "@NULL_EMPTY"; \
execnow "profile_menuDvarsSetup; resetViewport"; \
setLocalVarBool "ui_hideBack" ( 1 ); \
if (!localvarint("ui_showApply") && !localvarint("ui_showPicApply")) \
{ \
exec "exec options_graphics.cfg"; \
exec "setfromdvar ui_r_fullscreen r_fullscreen"; \
} \
execnow "profile_menuDvarsSetup; resetViewport"; \
setFocus "buttonVideo";
#define ON_MENU_CLOSE \
execnow "profile_menuDvarsFinish; resetViewport"; \
setLocalVarBool "ui_hideBack" (0); \
execOnDvarIntValue "r_lodScaleRigid" 2 "set r_lodScaleSkinned 4; set r_lodBiasSkinned -200; set r_lodBiasRigid -100"; \
execOnDvarIntValue "r_lodScaleRigid" 1 "set r_lodScaleSkinned 1; set r_lodBiasSkinned 0; set r_lodBiasRigid 0"; \
exec "setfromdvar r_fullscreen ui_r_fullscreen"; \
setLocalVarString ui_hint_text "@NULL_EMPTY";
#define ON_MENU_ESC \
close self; \
if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice")) && localvarbool("ui_showPicApply") && !localvarbool("ui_showApply") && !localvarbool("ui_showAudioApply")) \
{ \
execnow "setfromdvar r_picmip ui_r_picmip"; \
execnow "setfromdvar r_picmip_bump ui_r_picmip_bump"; \
execnow "setfromdvar r_picmip_spec ui_r_picmip_spec"; \
execnow "setfromdvar r_picmip_manual ui_r_picmip_manual"; \
exec "wait; wait; r_applyPicmip"; \
setLocalVarBool "ui_showPicApply" (0); \
} \
if (!(menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video") || menuisopen("pc_options_audio") || menuisopen("pc_options_controls") || menuisopen("pc_options_voice")) && localvarbool("ui_showApply") || localvarbool("ui_showAudioApply")) \
{ \
open "all_restart_popmenu"; \
} \
execnow "profile_menuDvarsFinish; resetViewport"; \
setLocalVarString ui_hint_text "@NULL_EMPTY";
menuDef
{
name MENU_NAME
rect 0 0 640 480
foreColor CHOICE_TEXTCOLOR
focusColor CHOICE_TEXTCOLOR
blurWorld 7
MENU_ON_OPEN(ON_MENU_OPEN)
MENU_ON_CLOSE(ON_MENU_CLOSE)
MENU_ON_ESC(ON_MENU_ESC)
#define BACKGROUND_PC_OPTIONS
#define BACKGROUND_IW4
#define SIDEBAR_RIGHT
#include "ui_mp/bg.inc"
#include "ui_mp/leftside_options.inc"
PC_OPTIONS_SECTION_TITLE(MENU_TITLE)
PC_OPTIONS_DVARENUMLIST(0, "@MENU_VIDEO_MODE", "ui_r_mode", "r_mode", ACTION_SHOW_APPLY, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())))
PC_OPTIONS_DVARYESNO_RAW(1, "@MENU_D3D9EX", "r_useD3D9Ex", ACTION_SHOW_APPLY, "@MPUI_DESC_D3D9EX", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
PC_OPTIONS_SEPERATOR(1)
PC_OPTIONS_DVARYESNO(2, "@MENU_FULLSCREEN", "ui_r_fullscreen", ACTION_SHOW_APPLY exec "vid_xpos 0;vid_ypos 0";, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())))
PC_OPTIONS_DVARYESNO_RAW(3, "@MENU_NOBORDER", "r_noborder", ACTION_SHOW_APPLY exec "vid_xpos 0;vid_ypos 0";, "@MPUI_DESC_NOBORDER", when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1)
PC_OPTIONS_DVARYESNO_RAW(4, "@MENU_NATIVECURSOR", "ui_nativeCursor", ;, "@MPUI_DESC_NATIVECURSOR", when(0), 1)
PC_OPTIONS_SEPERATOR(4)
PC_OPTIONS_DVARSLIDER_RAW(5, "@MENU_BRIGHTNESS", "r_gamma", 0.5, 3, 0.8, setLocalVarBool ui_brightness_hint_display (1);, setLocalVarBool ui_brightness_hint_display (0);, execNow "profile_menuDvarsFinish";, when((dvarBool("cl_ingame") || dvarBool("sv_running") || inlobby())), 1, 0)
PC_OPTIONS_FLOATLIST_RAW(6, "@MENU_FOV", "cg_fov", {"65 (Default)" 65 "80" 80 "90" 90 "120" 120}, execNow "profile_menuDvarsFinish";, "@MPUI_DESC_FOV", when(0), 1)
PC_OPTIONS_FLOATLIST_RAW(7, "@MENU_FOVSCALE", "cg_fovscale", {"1 (Default)" 1 "1.1" 1.1 "1.2" 1.2 "1.3" 1.3 "1.4" 1.4 "1.5" 1.5 "1.6" 1.6 "1.7" 1.7 "1.8" 1.8 "1.9" 1.9 "2" 2}, execNow "profile_menuDvarsFinish";, "@MPUI_DESC_FOVSCALE", when(0), 1)
PC_OPTIONS_FLOATLIST_RAW(8, "@MENU_MAXFPS", "com_maxfps", { "30" 30 "85 (Default)" 85 "125" 125 "250" 250 "333" 333 "Unlimited" 0}, ;, "@MPUI_DESC_MAXFPS", when(0), 1)
PC_OPTIONS_SEPERATOR(8)
itemDef
{
rect 260 CHOICE_Y(9) 225 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP
style WINDOW_STYLE_FILLED
foreColor CHOICE_TEXTCOLOR
disablecolor 0.6 0.55 0.55 1
background "menu_setting_selection_bar"
type ITEM_TYPE_BUTTON
textFont UI_FONT_SMALL
textAlign ITEM_ALIGN_TOP_RIGHT
textAlignX -60
textScale CHOICE_TEXTSIZE
text "@MENU_ADVANCED_VIDEO"
visible 1
mouseEnter
{
play CHOICE_FOCUS_SOUND;
}
onFocus
{
setItemColor self backColor 0 0 0 1;
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
}
action
{
open "pc_options_advanced_video";
close self;
}
}
}