iw4x-rawfiles/iw4x/iw4x_00/localizedstrings/iw4x_english.str

1310 lines
31 KiB
Plaintext

VERSION "1"
FILENOTES "Official IW4x localized strings"
REFERENCE MPUI_VIP_CAPS
LANG_ENGLISH "VIP"
REFERENCE MENU_GTNW_DESC
LANG_ENGLISH "Teams fight for capturing the nuclear payload to activate the nuclear strike."
REFERENCE MPUI_GUNGAME
LANG_ENGLISH "Gun Game"
REFERENCE MPUI_GUNGAME_CAPS
LANG_ENGLISH "GUN GAME"
REFERENCE MENU_GUNGAME
LANG_ENGLISH "Be the first player to score a kill with each one of the provided weapons."
REFERENCE SPLASHES_DROPPED_ENEMY_GUN_RANK
LANG_ENGLISH "Dropped Enemy Gun Rank!"
REFERENCE SPLASHES_DROPPED_GUN_RANK
LANG_ENGLISH "Dropped Gun Rank!"
REFERENCE SPLASHES_GAINED_GUN_RANK
LANG_ENGLISH "Gained Gun Rank!"
REFERENCE SPLASHES_TOP_GUN_RANK
LANG_ENGLISH "Top Gun Rank!"
REFERENCE MP_WEAPON
LANG_ENGLISH "Weapon:"
REFERENCE MPUI_SHARPSHOOTER
LANG_ENGLISH "Sharpshooter"
REFERENCE MPUI_SHARPSHOOTER_CAPS
LANG_ENGLISH "SHARPSHOOTER"
REFERENCE MENU_SHARPSHOOTER
LANG_ENGLISH "All players are given the same weapon, selected randomly. Every 45 seconds, a new weapon is selected at random and used by all."
REFERENCE MPUI_OITC
LANG_ENGLISH "One in the Chamber"
REFERENCE MPUI_OITC_CAPS
LANG_ENGLISH "ONE IN THE CHAMBER"
REFERENCE MENU_OITC_DESC
LANG_ENGLISH "Gain ammo by eliminating enemies. Highest score wins."
REFERENCE MPUI_CONF
LANG_ENGLISH "Kill Confirmed"
REFERENCE MPUI_CONF_CAPS
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE CONF_KILL_CONFIRMED
LANG_ENGLISH "KILL CONFIRMED"
REFERENCE MENU_CONF
LANG_ENGLISH "Recover Dog Tags to score for your team and deny enemy scores."
REFERENCE OBJECTIVES_CONF
LANG_ENGLISH "Recover Dog Tags for the win."
REFERENCE OBJECTIVES_CONF_SCORE
LANG_ENGLISH "Recover Dog Tags to score for your team and deny enemy score. First team to &&1 wins."
REFERENCE OBJECTIVES_CONF_HINT
LANG_ENGLISH "Recover Dog Tags for the win."
REFERENCE SPLASHES_TAGS_RETRIEVED
LANG_ENGLISH "Got Your Tags!"
REFERENCE SPLASHES_KILL_DENIED
LANG_ENGLISH "Kill Denied!"
REFERENCE SPLASHES_DENIED_KILL
LANG_ENGLISH "Denied Kill!"
REFERENCE SPLASHES_KILL_CONFIRMED
LANG_ENGLISH "Kill Confirmed!"
REFERENCE MPUI_INF
LANG_ENGLISH "Infected"
REFERENCE MPUI_INF_CAPS
LANG_ENGLISH "INFECTED"
REFERENCE MENU_INF
LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE OBJECTIVES_INFECT
LANG_ENGLISH "Eliminated Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE OBJECTIVES_INFECT_SCORE
LANG_ENGLISH "Survivors become Infected. Infect everyone, or survive the game to win."
REFERENCE OBJECTIVES_INFECT_HINT
LANG_ENGLISH "Watch your back."
REFERENCE MP_DRAFT_STARTS_IN
LANG_ENGLISH "Infection countdown: &&1"
REFERENCE SPLASHES_SURVIVOR
LANG_ENGLISH "Survivor!"
REFERENCE SPLASHES_FIRST_MERCENARY
LANG_ENGLISH "First Infected!"
REFERENCE SPLASHES_DRAFTED
LANG_ENGLISH "Infected!"
REFERENCE SPLASHES_FINAL_ROGUE
LANG_ENGLISH "Final Survivor!"
REFERENCE SPLASHES_GOT_DRAFTED
LANG_ENGLISH "Got Infected!"
REFERENCE SPLASHES_DRAFTED_ROGUE
LANG_ENGLISH "Got Infected!"
REFERENCE MPUI_CRANKED
LANG_ENGLISH "Cranked"
REFERENCE MPUI_CRANKED_CAPS
LANG_ENGLISH "CRANKED"
REFERENCE MENU_CRANKED
LANG_ENGLISH "Kills give you extra perks, 2x scoring, and a time limit. Chain kills to stay alive!"
REFERENCE OBJECTIVES_TDEF_ATTACKER_HINT
LANG_ENGLISH "Capture flag for team x2 bonus."
REFERENCE OBJECTIVES_TDEF_DEFENDER_HINT
LANG_ENGLISH "Defend flag for team x2 bonus."
REFERENCE OBJECTIVES_TDEF
LANG_ENGLISH "Capture and hold the flag for a team double scoring bonus."
REFERENCE OBJECTIVES_TDEF_SCORE
LANG_ENGLISH "Capture and hold the flag for team double scoring bonus. First team to &&1 wins."
REFERENCE OBJECTIVES_TDEF_HINT
LANG_ENGLISH "Capture and hold the flag."
REFERENCE MPUI_TDEF
LANG_ENGLISH "Team Defender"
REFERENCE MPUI_TDEF_CAPS
LANG_ENGLISH "TEAM DEFENDER"
REFERENCE MENU_TDEF
LANG_ENGLISH "Capture and hold the flag for a team double scoring bonus. Not for the faint of heart.\n \n Created by Intricate."
REFERENCE WEAPON_PEACEKEEPER
LANG_ENGLISH "Peacekeeper"
REFERENCE WEAPON_AK47_CLASSIC
LANG_ENGLISH "AK-47 Classic"
REFERENCE WEAPON_AK47_CLASSIC_REDDOT
LANG_ENGLISH "AK-47 Classic Red Dot Sight"
REFERENCE WEAPON_AK47_CLASSIC_SILENCER
LANG_ENGLISH "AK-47 Classic Silenced"
REFERENCE WEAPON_AK47_CLASSIC_XMAGS
LANG_ENGLISH "AK-47 Classic Extended Mags"
REFERENCE WEAPON_AK47_CLASSIC_ACOG
LANG_ENGLISH "AK-47 Classic ACOG Sight"
REFERENCE WEAPON_AK47_CLASSIC_FMJ
LANG_ENGLISH "AK-47 Classic FMJ"
REFERENCE WEAPON_AK47_CLASSIC_GP25
LANG_ENGLISH "AK-47 Classic Grenade Launcher"
REFERENCE WEAPON_AK47_CLASSIC_BLING
LANG_ENGLISH "AK-47 Classic Bling"
REFERENCE WEAPON_AK74U_EXTENDED_MAGS
LANG_ENGLISH "AK-74u Extended Mags"
REFERENCE WEAPON_AK74U_ACOG
LANG_ENGLISH "AK-74u ACOG Sight"
REFERENCE WEAPON_DESERTEAGLEGOLD_TACTICAL
LANG_ENGLISH "Gold Desert Eagle Tactical Knife"
REFERENCE WEAPON_DESERTEAGLEGOLD_AKIMBO
LANG_ENGLISH "Gold Desert Eagle Akimbo"
REFERENCE WEAPON_DESERTEAGLEGOLD_FMJ
LANG_ENGLISH "Gold Desert Eagle FMJ"
REFERENCE WEAPON_DESERTEAGLEGOLD_BLING
LANG_ENGLISH "Gold Desert Eagle Bling"
REFERENCE MENU_RECONNECTING_TO_PARTY
LANG_ENGLISH "CONNECTING TO SERVER"
REFERENCE EXE_AWAITINGGAMESTATE
LANG_ENGLISH "Awaiting gamestate"
REFERENCE MPUI_BLOC
LANG_ENGLISH "Bloc"
REFERENCE MPUI_BOG_SH
LANG_ENGLISH "Bog"
REFERENCE MPUI_DESC_MAP_CARGOSHIP
LANG_ENGLISH "A medium-sized map featured in Call of Duty 4: Modern Warfare. It takes place on a cargo ship during a storm and is based on the campaign mission, Crew Expendable."
REFERENCE MPUI_CARGOSHIP_SH
LANG_ENGLISH "Freighter"
REFERENCE MPUI_DESC_MAP_CARGOSHIP_SH
LANG_ENGLISH "An snow covered version of, the Call of Duty 4: Modern Warfare map, Wet Work."
REFERENCE MPUI_KILLHOUSE
LANG_ENGLISH "Killhouse"
REFERENCE MPUI_DESC_MAP_KILLHOUSE
LANG_ENGLISH "Killhouse is a very small map from the Variety Map Pack of Call of Duty 4: Modern Warfare. It is the home to very fierce battles as the map is no larger than Shipment."
REFERENCE MPUI_DESC_MAP_OILRIG
LANG_ENGLISH "The Only Easy Day... Was Yesterday"
REFERENCE MPUI_NUKED
LANG_ENGLISH "Nuketown"
REFERENCE MPUI_IW4_TEST_MAP
LANG_ENGLISH "IW4 Test Map"
REFERENCE MPUI_DESC_MAP_NUKED
LANG_ENGLISH "A deserted nuke testing facility used in the Cold War."
REFERENCE MPUI_DESC_MAP_FIRINGRANGE
LANG_ENGLISH "Close range to medium range combat in a military practice facility in Cuba."
REFERENCE MPUI_RUST_LONG
LANG_ENGLISH "Rust: Long"
REFERENCE MPUI_DESC_MAP_RUST_LONG
LANG_ENGLISH "Fast-paced action in an oil yard in the middle of the desert."
REFERENCE MPUI_SHIPMENT_LONG
LANG_ENGLISH "Shipment: Long"
REFERENCE MPUI_DESC_MAP_SHIPMENT_LONG
LANG_ENGLISH "A larger version of the original Call of Duty 4: Modern Warfare map Shipment."
REFERENCE MPUI_BLOC_SH
LANG_ENGLISH "Forgotten City"
REFERENCE MPUI_DESC_MAP_BLOC_SH
LANG_ENGLISH "A modified version of Bloc."
REFERENCE MPUI_CRASH_TROPICAL
LANG_ENGLISH "Crash: Tropical"
REFERENCE MPUI_DESC_MAP_CRASH_TROPICAL
LANG_ENGLISH "Crash with a tropical landscape."
REFERENCE MPUI_ESTATE_TROPICAL
LANG_ENGLISH "Estate: Tropical"
REFERENCE MPUI_DESC_MAP_ESTATE_TROPICAL
LANG_ENGLISH "Estate with a tropical landscape."
REFERENCE MPUI_FAV_TROPICAL
LANG_ENGLISH "Favela: Tropical"
REFERENCE MPUI_DESC_MAP_FAV_TROPICAL
LANG_ENGLISH "Favela with a tropical landscape."
REFERENCE MPUI_STORM_SPRING
LANG_ENGLISH "Chemical Plant"
REFERENCE MPUI_DESC_MAP_STORM_SPRING
LANG_ENGLISH "A modified version of Storm, snow covered instead of rainy."
REFERENCE MPUI_CARENTAN
LANG_ENGLISH "Chinatown"
REFERENCE MPUI_DESC_MAP_CARENTAN
LANG_ENGLISH "Small city at night. Great for any mode."
REFERENCE MPUI_CRASH_SNOW
LANG_ENGLISH "Winter Crash"
REFERENCE MPUI_DESC_MAP_CRASH_SNOW
LANG_ENGLISH "Dark and snowy holiday themed Crash. Beware the airstrikes..."
REFERENCE MPUI_CO_HUNTED
LANG_ENGLISH "Village"
REFERENCE MPUI_DESC_MAP_CO_HUNTED
LANG_ENGLISH "Russian village in the evening."
REFERENCE MP_NEUTRAL_FLAG_DROPPED_BY
LANG_ENGLISH "&&1 dropped the flag!"
REFERENCE SPLASHES_X2_BONUS
LANG_ENGLISH "x2 Bonus!"
REFERENCE SPLASHES_TEAM_ASSIST
LANG_ENGLISH "Team Assist!"
REFERENCE MENU_NATIVECURSOR
LANG_ENGLISH "Display native cursor"
REFERENCE MENU_MODS
LANG_ENGLISH "Mods"
REFERENCE MENU_MODS_CAPS
LANG_ENGLISH "MODS"
REFERENCE MPUI_DESC_MODS
LANG_ENGLISH "Browse your Mods"
REFERENCE MENU_STORE
LANG_ENGLISH "Get DLC"
REFERENCE MENU_STORE_CAPS
LANG_ENGLISH "GET DLC"
REFERENCE MPUI_DESC_STORE
LANG_ENGLISH "Redirects to the XLabs Site containing download information for DLC"
REFERENCE MENU_VISIT_WEBSITE
LANG_ENGLISH "Visit Website"
REFERENCE MENU_VISIT_WEBSITE_CAPS
LANG_ENGLISH "VISIT WEBSITE"
REFERENCE MENU_FRIENDS
LANG_ENGLISH "Friends"
REFERENCE MENU_FRIENDS_CAPS
LANG_ENGLISH "FRIENDS"
REFERENCE MENU_PASSWORD_CAPS
LANG_ENGLISH "PASSWORD"
REFERENCE PLATFORM_FRIENDS
LANG_ENGLISH "Friends ^0- ^3F"
REFERENCE PLATFORM_FRIENDS_CAPS
LANG_ENGLISH "FRIENDS ^0- ^3F"
REFERENCE MPUI_DESC_FRIENDS
LANG_ENGLISH "Check where your friends are playing."
REFERENCE MENU_FRIENDNOTIFY
LANG_ENGLISH "Friend Notifications"
REFERENCE MPUI_DESC_FRIENDNOTIFY
LANG_ENGLISH "When should the friend status notifications be displayed?"
REFERENCE MPUI_DESC_OPTIONS
LANG_ENGLISH "Set your game options."
REFERENCE MPUI_ENABLE_VOICE_CHAT
LANG_ENGLISH "Enable Voice Chat"
REFERENCE MPUI_DESC_QUIT
LANG_ENGLISH "Quit the game."
REFERENCE MENU_CLOSE
LANG_ENGLISH "Close"
REFERENCE MENU_CLOSE_CAPS
LANG_ENGLISH "CLOSE"
REFERENCE PLATFORM_CHANGE_NAME_CAPS
LANG_ENGLISH "^3C^7HANGE NAME"
REFERENCE MPUI_DESC_CHANGE_NAME
LANG_ENGLISH "Change your name"
REFERENCE PLAYERCARDS_TITLE_EVIL_CHICKEN
LANG_ENGLISH "Evil Chicken"
REFERENCE MENU_THEATER
LANG_ENGLISH "Theater"
REFERENCE MENU_THEATER_CAPS
LANG_ENGLISH "THEATER"
REFERENCE MPUI_DESC_THEATER
LANG_ENGLISH "View your played matches."
REFERENCE MENU_PLAY
LANG_ENGLISH "Play"
REFERENCE MENU_PLAY_CAPS
LANG_ENGLISH "PLAY"
REFERENCE MENU_DELETE
LANG_ENGLISH "Delete"
REFERENCE MENU_DELETE_CAPS
LANG_ENGLISH "DELETE"
REFERENCE MPUI_DEMOS_KEEP
LANG_ENGLISH "Demos to keep: "
REFERENCE MPUI_DEMOS_KEEP_CAPS
LANG_ENGLISH "DEMOS TO KEEP: "
REFERENCE MPUI_AUTORECORD
LANG_ENGLISH "Automatic Recording: "
REFERENCE MPUI_AUTORECORD_CAPS
LANG_ENGLISH "AUTOMATIC RECORDING: "
REFERENCE MENU_SERVER_INFO_CAPS
LANG_ENGLISH "SERVERINFO"
REFERENCE MENU_JOIN_SERVER_CAPS
LANG_ENGLISH "JOIN SERVER"
REFERENCE MENU_GAME_SETTINGS_CAPS
LANG_ENGLISH "GAME SETTINGS"
REFERENCE MENU_CHECK_FOR_UPDATES
LANG_ENGLISH "^3Update available"
REFERENCE MENU_CHECK_FOR_UPDATES_CAPS
LANG_ENGLISH "^3UPDATE AVAILABLE"
REFERENCE MPUI_DESC_CHECK_FOR_UPDATES
LANG_ENGLISH "Check if a newer version is available."
REFERENCE MENU_ADD_TO_FAVORITES_CAPS
LANG_ENGLISH "ADD TO FAVORITES"
REFERENCE MENU_DEL_FAVORITE_CAPS
LANG_ENGLISH "DEL. FAVORITE"
REFERENCE MPUI_DESC_LOGOUT
LANG_ENGLISH "Log yourself out."
REFERENCE PLAYERCARDS_TITLE_NO_LAST_STAND
LANG_ENGLISH "No Last Stand!"
REFERENCE PLATFORM_REFRESH_LIST
LANG_ENGLISH "Refresh List ^0- ^3F5"
REFERENCE PLATFORM_REFRESH_LIST_CAPS
LANG_ENGLISH "REFRESH LIST ^0- ^3F5"
REFERENCE PLATFORM_REFRESH
LANG_ENGLISH "Refresh ^0- ^3F5"
REFERENCE PLATFORM_REFRESH_CAPS
LANG_ENGLISH "REFRESH ^0- ^3F5"
REFERENCE MENU_SYNC_NODES
LANG_ENGLISH "Sync Nodes"
REFERENCE MENU_SYNC_NODES_CAPS
LANG_ENGLISH "SYNC NODES"
REFERENCE MPUI_MAX_CLIENTS
LANG_ENGLISH "Max. Clients:"
REFERENCE MPUI_MAX_CLIENTS_CAPS
LANG_ENGLISH "MAX. CLIENTS:"
REFERENCE MPUI_IS_PRIVATE
LANG_ENGLISH "Password Protected:"
REFERENCE MPUI_IS_PRIVATE_CAPS
LANG_ENGLISH "PASSWORD PROTECTED:"
REFERENCE MPUI_VERSION
LANG_ENGLISH "Version:"
REFERENCE MPUI_VERSION_CAPS
LANG_ENGLISH "VERSION:"
REFERENCE MPUI_MOD
LANG_ENGLISH "Mod:"
REFERENCE MPUI_MOD_CAPS
LANG_ENGLISH "MOD:"
REFERENCE MP_PICKUP_C4
LANG_ENGLISH "Press and hold ^3[{+activate}]^7 to pick up C4"
REFERENCE MP_PICKUP_CLAYMORE
LANG_ENGLISH "Press and hold ^3[{+activate}]^7 to pick up Claymore"
REFERENCE WEAPON_FAL_GL
LANG_ENGLISH "FAL Grenade Launcher"
REFERENCE MENU_CUSTOM_TITLE
LANG_ENGLISH "Custom Title"
REFERENCE MENU_CUSTOM_TITLE_CAPS
LANG_ENGLISH "CUSTOM TITLE"
REFERENCE MENU_FOV
LANG_ENGLISH "Field of View"
REFERENCE MENU_FOVSCALE
LANG_ENGLISH "Field of View Scale"
REFERENCE MENU_FOV_CAPS
LANG_ENGLISH "FOV: "
REFERENCE MENU_FOV_HINT_PC
LANG_ENGLISH "An increased Field of View (FOV), may result in poor performance on older computers."
REFERENCE MPUI_RULES_AIMASSIST
LANG_ENGLISH "Aim Assist"
REFERENCE MPUI_RULES_VOICECHAT
LANG_ENGLISH "Voice Chat"
REFERENCE MENU_8X
LANG_ENGLISH "8x"
REFERENCE MENU_16X
LANG_ENGLISH "16x"
REFERENCE MENU_FPS_0
LANG_ENGLISH "OFF: 0"
REFERENCE MENU_FPS_1
LANG_ENGLISH "ON: 1"
REFERENCE MENU_FPS_2
LANG_ENGLISH "ON: 2"
REFERENCE MENU_FPS_3
LANG_ENGLISH "ON: 3"
REFERENCE MENU_FPS_4
LANG_ENGLISH "ON: 4"
REFERENCE MENU_FPS_CAP
LANG_ENGLISH "FPS Frame Cap"
REFERENCE MENU_FPS_DRAW
LANG_ENGLISH "FPS Drawing"
REFERENCE MENU_FPS_LABELS
LANG_ENGLISH "FPS Labels"
REFERENCE MENU_SCREEN_OPTIONS
LANG_ENGLISH "Screen Options"
REFERENCE MENU_BORDERLESS
LANG_ENGLISH "Borderless"
REFERENCE MENU_FULLSCREEN
LANG_ENGLISH "Full Screen"
REFERENCE MENU_XAXIS
LANG_ENGLISH "Window X-Axis Pos"
REFERENCE MENU_YAXIS
LANG_ENGLISH "Window Y-Axis Pos"
REFERENCE MENU_AAALPHA
LANG_ENGLISH "Anti-aliasing Alpha"
REFERENCE MENU_AAA_DITHER
LANG_ENGLISH "Dither (Poor)"
REFERENCE MENU_AAA_SUPER
LANG_ENGLISH "Super Sampled (Nice)"
REFERENCE MENU_AA_MAXQUALITY
LANG_ENGLISH "Anti-aliasing Quality"
REFERENCE MENU_SCROLL_UP
LANG_ENGLISH "^3SCROLL UP"
REFERENCE MENU_SCROLL_DOWN
LANG_ENGLISH "^3SCROLL DOWN"
REFERENCE MENU_NOBORDER
LANG_ENGLISH "Disable Window Border"
REFERENCE MENU_MAXPACKETS
LANG_ENGLISH "Max. Packets per frame"
REFERENCE MENU_SNAPS
LANG_ENGLISH "Snapshot rate"
REFERENCE MENU_LAGOMETER
LANG_ENGLISH "Show Lagometer"
REFERENCE MENU_DRAWFPS
LANG_ENGLISH "Show FPS"
REFERENCE MENU_FPSLABELS
LANG_ENGLISH "Show FPS Labels"
REFERENCE MENU_NEWCOLORS
LANG_ENGLISH "Use new color codes"
REFERENCE MENU_COLORBLIND_MODE
LANG_ENGLISH "Colorblind mode"
REFERENCE MENU_CHANGELOG
LANG_ENGLISH "Changelog"
REFERENCE MENU_CHANGELOG_CAPS
LANG_ENGLISH "CHANGELOG"
REFERENCE MPUI_DESC_CHANGELOG
LANG_ENGLISH "See what's new."
REFERENCE MPUI_DESC_CHANGELOG
LANG_ENGLISH "See what's new."
REFERENCE MPUI_DESC_NOBORDER
LANG_ENGLISH "Do not use a border in windowed mode."
REFERENCE MPUI_DESC_NATIVECURSOR
LANG_ENGLISH "Display your native cursor, instead of the games cursor."
REFERENCE MPUI_DESC_FOV
LANG_ENGLISH "Adjust your field of view."
REFERENCE MPUI_DESC_CUSTOM_TITLE
LANG_ENGLISH "Change the playercard title text"
REFERENCE MPUI_DESC_FOVSCALE
LANG_ENGLISH "Adjust your field of view scale, also modifies aim FOV."
REFERENCE MPUI_DESC_NEWCOLORS
LANG_ENGLISH "Use the color code stylesheet from ^2Warfare2."
REFERENCE MPUI_DESC_AUTORECORD
LANG_ENGLISH "Record your matches automatically."
REFERENCE MPUI_DESC_DEMOS_KEEP
LANG_ENGLISH "Define how many of your recordings should be saved, before the oldest ones get deleted."
REFERENCE MENU_MAXFPS
LANG_ENGLISH "Maximum FPS"
REFERENCE MPUI_DESC_MAXFPS
LANG_ENGLISH "Define your maximum frames per second."
REFERENCE MENU_SEARCHINGFORGAMES_100MS
LANG_ENGLISH ""
REFERENCE MP_SEARCHING_FOR_PLAYER
LANG_ENGLISH "Waiting"
REFERENCE MENU_WAITING_FOR_MORE_PLAYERS_TEAMS
LANG_ENGLISH "Waiting for more players to balance teams"
REFERENCE MENU_GAME
LANG_ENGLISH "Game"
REFERENCE MENU_GAME_CAPS
LANG_ENGLISH "GAME"
REFERENCE MENU_MOTD
LANG_ENGLISH "News"
REFERENCE MENU_MOTD_CAPS
LANG_ENGLISH "NEWS"
REFERENCE MENU_AUTORECORD
LANG_ENGLISH "Auto-Recording"
REFERENCE MENU_AUTORECORD_CAPS
LANG_ENGLISH "AUTO-RECORDING"
REFERENCE MENU_DEMOS_KEEP
LANG_ENGLISH "Recordings to keep"
REFERENCE MENU_DEMOS_KEEP_CAPS
LANG_ENGLISH "RECORDINGS TO KEEP"
REFERENCE MPUI_DEMO_AUTHOR
LANG_ENGLISH "Author:"
REFERENCE MPUI_DEMO_AUTHOR_CAPS
LANG_ENGLISH "AUTHOR:"
REFERENCE MPUI_DEMO_LENGTH
LANG_ENGLISH "Length:"
REFERENCE MPUI_DEMO_LENGTH_CAPS
LANG_ENGLISH "LENGTH:"
REFERENCE MPUI_DEMO_DATE
LANG_ENGLISH "Date:"
REFERENCE MPUI_DEMO_DATE_CAPS
LANG_ENGLISH "DATE:"
REFERENCE MPUI_DEMO_CREATED
LANG_ENGLISH "Created:"
REFERENCE MPUI_DEMO_CREATED_CAPS
LANG_ENGLISH "CREATED:"
REFERENCE MENU_D3D9EX
LANG_ENGLISH "Direct3D 9Ex"
REFERENCE MPUI_DESC_D3D9EX
LANG_ENGLISH "Use Direct3D 9Ex."
REFERENCE MPUI_SECURITY_LEVEL
LANG_ENGLISH "Security Level:"
REFERENCE MPUI_SECURITY_LEVEL_CAPS
LANG_ENGLISH "SECURITY LEVEL:"
REFERENCE MENU_FRIEND_ADD
LANG_ENGLISH "Add Friend"
REFERENCE MENU_FRIEND_ADD_CAPS
LANG_ENGLISH "ADD FRIEND"
REFERENCE MPUI_NA
LANG_ENGLISH "^3Currently unavailable."
REFERENCE EXE_PROGRESS
LANG_ENGLISH "Progress:"
REFERENCE MPUI_DOWNLOADING
LANG_ENGLISH "Downloading"
REFERENCE MPUI_DOWNLOADING_CAPS
LANG_ENGLISH "DOWNLOADING"
REFERENCE MPUI_SECURITY_INCREASE_MESSAGE
LANG_ENGLISH "Increasing security level from %d to %d (est. %s)"
REFERENCE MPUI_SECURITY_NEW_LEVEL_MESSAGE
LANG_ENGLISH "Your new security level is %d"
REFERENCE MPUI_SECURITY_LEVEL_MESSAGE
LANG_ENGLISH "Your security level is %d"
REFERENCE ERR_INVALID_CONNECT_PACKET
LANG_ENGLISH "Invalid connect packet!"
REFERENCE ERR_INVALID_INFOSTRING_DATA
LANG_ENGLISH "Invalid infostring data!"
REFERENCE ERR_INVALID_CONNECT_DATA
LANG_ENGLISH "Invalid connect data!"
REFERENCE ERR_INVALID_CONNECT_STRING
LANG_ENGLISH "Invalid connect string!"
REFERENCE ERR_XUID_CERTIFICATE_MISMATCH
LANG_ENGLISH "XUID doesn't match the certificate!"
REFERENCE ERR_INVALID_CHALLENGE_SIGNATURE
LANG_ENGLISH "Challenge signature was invalid!"
REFERENCE MENU_STREAMFRIENDLY_UI
LANG_ENGLISH "Stream Friendly UI"
REFERENCE MPUI_DESC_STREAM_FRIENDLY_UI
LANG_ENGLISH "Hide friend status notifications and server info on scoreboard."
REFERENCE QUICKMESSAGE_QUICK_MESSAGE
LANG_ENGLISH "Quick Message"
REFERENCE QUICKMESSAGE_1_COMMANDS
LANG_ENGLISH "1. Commands"
REFERENCE QUICKMESSAGE_2_STATEMENTS
LANG_ENGLISH "2. Statements"
REFERENCE QUICKMESSAGE_3_RESPONSES
LANG_ENGLISH "3. Responses"
REFERENCE QUICKMESSAGE_ESC_EXIT
LANG_ENGLISH "Esc. Exit"
REFERENCE QUICKMESSAGE_1_FOLLOW_ME
LANG_ENGLISH "1. On me!"
REFERENCE QUICKMESSAGE_2_MOVE_IN
LANG_ENGLISH "2. Move in!"
REFERENCE QUICKMESSAGE_3_FALL_BACK
LANG_ENGLISH "3. Fall back!"
REFERENCE QUICKMESSAGE_4_SUPPRESSING_FIRE
LANG_ENGLISH "4. Base of fire!"
REFERENCE QUICKMESSAGE_5_ATTACK_LEFT_FLANK
LANG_ENGLISH "5. Attack left flank!"
REFERENCE QUICKMESSAGE_6_ATTACK_RIGHT_FLANK
LANG_ENGLISH "6. Attack right flank!"
REFERENCE QUICKMESSAGE_7_HOLD_THIS_POSITION
LANG_ENGLISH "7. Hold this position!"
REFERENCE QUICKMESSAGE_8_REGROUP
LANG_ENGLISH "8. Regroup!"
REFERENCE QUICKMESSAGE_1_ENEMY_SPOTTED
LANG_ENGLISH "1. Contact!"
REFERENCE QUICKMESSAGE_2_ENEMY_DOWN
LANG_ENGLISH "2. Enemy down!"
REFERENCE QUICKMESSAGE_3_IM_IN_POSITION
LANG_ENGLISH "3. In position."
REFERENCE QUICKMESSAGE_4_AREA_SECURE
LANG_ENGLISH "4. Area secure!"
REFERENCE QUICKMESSAGE_5_GRENADE
LANG_ENGLISH "5. Grenade!"
REFERENCE QUICKMESSAGE_6_SNIPER
LANG_ENGLISH "6. Sniper!"
REFERENCE QUICKMESSAGE_7_NEED_REINFORCEMENTS
LANG_ENGLISH "7. Need reinforcements!"
REFERENCE QUICKMESSAGE_8_HOLD_YOUR_FIRE
LANG_ENGLISH "8. Hold your fire!"
REFERENCE QUICKMESSAGE_1_YES_SIR
LANG_ENGLISH "1. Roger."
REFERENCE QUICKMESSAGE_2_NO_SIR
LANG_ENGLISH "2. Negative."
REFERENCE QUICKMESSAGE_3_IM_ON_MY_WAY
LANG_ENGLISH "3. Moving."
REFERENCE QUICKMESSAGE_3_ON_MY_WAY
LANG_ENGLISH "3. On my way."
REFERENCE QUICKMESSAGE_4_SORRY
LANG_ENGLISH "4. Sorry."
REFERENCE QUICKMESSAGE_5_GREAT_SHOT
LANG_ENGLISH "5. Nice shot!"
REFERENCE QUICKMESSAGE_6_TOOK_LONG_ENOUGH
LANG_ENGLISH "6. Come on!"
REFERENCE QUICKMESSAGE_7_ARE_YOU_CRAZY
LANG_ENGLISH "7. Are you crazy?"
REFERENCE QUICKMESSAGE_FOLLOW_ME
LANG_ENGLISH "On me!"
REFERENCE QUICKMESSAGE_MOVE_IN
LANG_ENGLISH "Move in!"
REFERENCE QUICKMESSAGE_FALL_BACK
LANG_ENGLISH "Fall back!"
REFERENCE QUICKMESSAGE_SUPPRESSING_FIRE
LANG_ENGLISH "Base of fire!"
REFERENCE QUICKMESSAGE_ATTACK_RIGHT_FLANK
LANG_ENGLISH "Attack right flank!"
REFERENCE QUICKMESSAGE_ATTACK_LEFT_FLANK
LANG_ENGLISH "Attack left flank!"
REFERENCE QUICKMESSAGE_HOLD_THIS_POSITION
LANG_ENGLISH "Hold this position!"
REFERENCE QUICKMESSAGE_REGROUP
LANG_ENGLISH "Regroup!"
REFERENCE QUICKMESSAGE_STICK_TOGETHER
LANG_ENGLISH "Stick together!"
REFERENCE QUICKMESSAGE_SQUAD_ATTACK_RIGHT_FLANK
LANG_ENGLISH "Squad, attack right flank!"
REFERENCE QUICKMESSAGE_SQUAD_ATTACK_LEFT_FLANK
LANG_ENGLISH "Squad, attack left flank!"
REFERENCE QUICKMESSAGE_SQUAD_HOLD_THIS_POSITION
LANG_ENGLISH "Squad, hold this position!"
REFERENCE QUICKMESSAGE_SQUAD_REGROUP
LANG_ENGLISH "Squad, regroup!"
REFERENCE QUICKMESSAGE_SQUAD_STICK_TOGETHER
LANG_ENGLISH "Squad, stick together!"
REFERENCE QUICKMESSAGE_ENEMY_SPOTTED
LANG_ENGLISH "Contact!"
REFERENCE QUICKMESSAGE_ENEMY_DOWN
LANG_ENGLISH "Enemy down!"
REFERENCE QUICKMESSAGE_IM_IN_POSITION
LANG_ENGLISH "In position."
REFERENCE QUICKMESSAGE_AREA_SECURE
LANG_ENGLISH "Area secure!"
REFERENCE QUICKMESSAGE_GRENADE
LANG_ENGLISH "Grenade!"
REFERENCE QUICKMESSAGE_ENEMY_GRENADE
LANG_ENGLISH "Enemy grenade!"
REFERENCE QUICKMESSAGE_SNIPER
LANG_ENGLISH "Sniper!"
REFERENCE QUICKMESSAGE_NEED_REINFORCEMENTS
LANG_ENGLISH "Need reinforcements!"
REFERENCE QUICKMESSAGE_HOLD_YOUR_FIRE
LANG_ENGLISH "Hold your fire!"
REFERENCE QUICKMESSAGE_YES_SIR
LANG_ENGLISH "Roger."
REFERENCE QUICKMESSAGE_NO_SIR
LANG_ENGLISH "Negative."
REFERENCE QUICKMESSAGE_IM_ON_MY_WAY
LANG_ENGLISH "Moving."
REFERENCE QUICKMESSAGE_ON_MY_WAY
LANG_ENGLISH "On my way."
REFERENCE QUICKMESSAGE_SORRY
LANG_ENGLISH "Sorry."
REFERENCE QUICKMESSAGE_GREAT_SHOT
LANG_ENGLISH "Nice shot!"
REFERENCE QUICKMESSAGE_TOOK_YOU_LONG_ENOUGH
LANG_ENGLISH "Took you long enough!"
REFERENCE QUICKMESSAGE_TOOK_LONG_ENOUGH
LANG_ENGLISH "Took long enough!"
REFERENCE QUICKMESSAGE_YOURE_CRAZY
LANG_ENGLISH "You're crazy!"
REFERENCE QUICKMESSAGE_YOU_OUTTA_YOUR_MIND
LANG_ENGLISH "You outta your mind?"
REFERENCE QUICKMESSAGE_YOURE_NUTS
LANG_ENGLISH "You're nuts!"
REFERENCE QUICKMESSAGE_ARE_YOU_CRAZY
LANG_ENGLISH "Are you crazy?"
REFERENCE QUICKMESSAGE_2_MULTIPLE_CONTACTS
LANG_ENGLISH "2. Multiple contacts!"
REFERENCE QUICKMESSAGE_5_WATCH_SIX
LANG_ENGLISH "5. Watch your six!"
REFERENCE QUICKMESSAGE_ENEMIES_SPOTTED
LANG_ENGLISH "Multiple contacts!"
REFERENCE QUICKMESSAGE_WATCH_SIX
LANG_ENGLISH "Watch your six!"
REFERENCE QUICKMESSAGE_COME_ON
LANG_ENGLISH "Come on."
REFERENCE PLATFORM_DYK_IW4_MSG40
LANG_ENGLISH "Your matches are being automatically recorded. You can watch them at the theater menu."
REFERENCE PLATFORM_DYK_IW4_MSG41
LANG_ENGLISH "Don't want to level up? Check out the unlock stats feature at the barracks menu."
REFERENCE PLATFORM_DYK_IW4_MSG42
LANG_ENGLISH "Check out the store menu for the latest downloadable content."
REFERENCE PLATFORM_DYK_IW4_MSG43
LANG_ENGLISH "You can adjust your field of view at the video options."
REFERENCE PLATFORM_DYK_IW4_MSG44
LANG_ENGLISH "If you like a specific server, you can add it to your favorites."
REFERENCE PERKS_PAINKILLER
LANG_ENGLISH "Juiced"
REFERENCE PERKS_DESC_COMBATHIGH
LANG_ENGLISH "Move faster for a few seconds after spawning."
REFERENCE PERKS_COMBATHIGH
LANG_ENGLISH "Juiced"
REFERENCE SPLASHES_COMBATHIGH_DESC
LANG_ENGLISH "Move faster for a few seconds after spawning."
REFERENCE MENU_CHANGE_GAMETYPE
LANG_ENGLISH "Change Gametype"
REFERENCE MENU_GAMEPAD
LANG_ENGLISH "Gamepad"
REFERENCE MENU_GAMEPAD_ENABLED
LANG_ENGLISH "Gamepad enabled"
REFERENCE MPUI_DESC_GAMEPAD_ENABLED
LANG_ENGLISH "Turn accepting inputs from gamepads on/off"
REFERENCE MPUI_DESC_LOOK_INVERSION
LANG_ENGLISH "Inverts the gamepad pitch axis (up/down)"
REFERENCE MENU_GPAD_STYLE
LANG_ENGLISH "Button Style"
REFERENCE MPUI_DESC_GPAD_STYLE
LANG_ENGLISH "Switch between Xbox and PlayStation HUDs."
REFERENCE MENU_GPAD_XBOX_CAPS
LANG_ENGLISH "Xbox"
REFERENCE MENU_GPAD_PS_CAPS
LANG_ENGLISH "PlayStation"
REFERENCE MENU_SLOWDOWN_ENABLED
LANG_ENGLISH "Enable slowdown aim assist"
REFERENCE MENU_LOCKON_ENABLED
LANG_ENGLISH "Enable lockon aim assist"
REFERENCE MPUI_DESC_SLOWDOWN_ENABLED
LANG_ENGLISH "Turn slowdown aim assist on/off. Slowdown reduces the stick turnrate when hovering over a target. Servers can turn off aim assist with sv_allowAimAssist regardless of this setting."
REFERENCE MPUI_DESC_LOCKON_ENABLED
LANG_ENGLISH "Turn lockon aim assist on/off. Lockon helps with keeping your crosshair on targets when moving. Servers can turn off aim assist with sv_allowAimAssist regardless of this setting."
REFERENCE MENU_LOOK_SENSITIVITY_PRESET
LANG_ENGLISH "Sensitivity Preset"
REFERENCE MENU_SENSITIVITY_LOW_CAPS
LANG_ENGLISH "(Low) 1"
REFERENCE MENU_SENSITIVITY_MEDIUM_CAPS
LANG_ENGLISH "(Medium) 2"
REFERENCE MENU_SENSITIVITY_HIGH_CAPS
LANG_ENGLISH "(High) 4"
REFERENCE MENU_SENSITIVITY_VERY_HIGH_CAPS
LANG_ENGLISH "(Very High) 7"
REFERENCE MENU_SENSITIVITY_INSANE_CAPS
LANG_ENGLISH "(Insane) 10"
REFERENCE FONT_ICON_SEARCH_START_WITH
LANG_ENGLISH "Font icons starting with ^2&&1^7:"
REFERENCE FONT_ICON_HINT_AUTO_COMPLETE
LANG_ENGLISH "Press ^3&&1 ^7for autocomplete"
REFERENCE FONT_ICON_HINT_MODIFIER
LANG_ENGLISH "Use ^3&&1 ^7for modifiers"
REFERENCE FONT_ICON_MODIFIER_LIST_HEADER
LANG_ENGLISH "The following modifiers are available:"
REFERENCE FONT_ICON_MODIFIER_LIST_FLIP_HORIZONTAL
LANG_ENGLISH "^2&&1 ^7Flip icon horizontally"
REFERENCE FONT_ICON_MODIFIER_LIST_FLIP_VERTICAL
LANG_ENGLISH "^2&&1 ^7Flip icon vertically"
REFERENCE FONT_ICON_MODIFIER_LIST_BIG
LANG_ENGLISH "^2&&1 ^7Bigger icon"
REFERENCE GAME_NOTONROTATION
LANG_ENGLISH "This map or gamemode is not part of the server rotation"
REFERENCE MENU_LOADING_MAPS
LANG_ENGLISH "Loading map selection..."
REFERENCE MPUI_SEATOWN
LANG_ENGLISH "Seatown"
REFERENCE MPUI_RESISTANCE
LANG_ENGLISH "Resistance"
REFERENCE MPUI_ARKADEN
LANG_ENGLISH "Arkaden"
REFERENCE MPUI_HARDHAT
LANG_ENGLISH "Hardhat"
REFERENCE MPUI_MISSION
LANG_ENGLISH "Mission"
REFERENCE MPUI_VILLAGE
LANG_ENGLISH "Village"
REFERENCE MPUI_DOME
LANG_ENGLISH "Dome"
REFERENCE MPUI_LOCKDOWN
LANG_ENGLISH "Lockdown"
REFERENCE MPUI_UNDERGROUND
LANG_ENGLISH "Underground"
REFERENCE MPUI_DESC_MAP_UNDERGROUND
LANG_ENGLISH "Small subway station. Fast paced action both inside and out."
REFERENCE MPUI_DESC_MAP_MISSION
LANG_ENGLISH "African colonial settlement. Fight to control the center."
REFERENCE MPUI_DESC_MAP_VILLAGE
LANG_ENGLISH "Large African village. Great for all game modes."
REFERENCE MPUI_DESC_MAP_DOME
LANG_ENGLISH "Small outpost in the desert. Fast and frantic action."
REFERENCE MPUI_DESC_MAP_HARDHAT
LANG_ENGLISH "A small construction site. Fast paced, close quarter action."
REFERENCE MPUI_DESC_MAP_ARKADEN
LANG_ENGLISH "Medium sized German mall. Intense Search & Destroy games."
REFERENCE MPUI_DESC_MAP_RESISTANCE
LANG_ENGLISH "Parisian district. Great for Domination and Kill Confirmed."
REFERENCE MPUI_DESC_MAP_SEATOWN
LANG_ENGLISH "A coastal town. Narrow streets bring hectic, close encounters."
REFERENCE MPUI_DESC_MAP_LOCKDOWN
LANG_ENGLISH "European city center. Great for Team Defender."
REFERENCE PATCH_DLC1
LANG_ENGLISH "Stimulus Maps"
REFERENCE PATCH_DESC_DLC1
LANG_ENGLISH "The Modern Warfare 2 Stimulus Package delivers additional action-packed multiplayer maps, including brand-new battlegrounds and legendary fan-favorites from Call of Duty 4: Modern Warfare."
REFERENCE PATCH_DLC2
LANG_ENGLISH "Resurgence Maps"
REFERENCE PATCH_DESC_DLC2
LANG_ENGLISH "The best-selling first-person action game of all time gets even bigger with more epic new multiplayer content! The Modern Warfare 2 Resurgence Pack delivers five incredible new multiplayer maps. Take the action to exciting new locations, then battle across legendary landscapes from Call of Duty 4: Modern Warfare."
REFERENCE PATCH_IW4X_DLC
LANG_ENGLISH "IW4x Classics"
REFERENCE PATCH_DESC_IW4X_DLC
LANG_ENGLISH "Original IW4x DLC containing several maps from Call Of Duty: Online"
REFERENCE PATCH_COD4_DLC
LANG_ENGLISH "Call of Duty 4 Pack"
REFERENCE PATCH_DESC_COD4_DLC
LANG_ENGLISH "Call Of Duty 4 maps ported to IW4x by the team"
REFERENCE PATCH_MW3_DLC
LANG_ENGLISH "Modern Warfare 3 Pack"
REFERENCE PATCH_DESC_MW3_DLC
LANG_ENGLISH "Modern Warfare 3 maps ported to IW4x by the team"
REFERENCE CUSTOM_MAPS_DLC
LANG_ENGLISH "Custom Maps"
REFERENCE DESC_CUSTOM_MAPS_DLC
LANG_ENGLISH "Downloaded maps that are placed in the /usermaps subfolder"
REFERENCE MPUI_OPFOR
LANG_ENGLISH "OpFor"
REFERENCE MPUI_OPFOR_SHORT
LANG_ENGLISH "OpFor"
REFERENCE MP_OPFOR_ELIMINATED
LANG_ENGLISH "OpFor eliminated"
REFERENCE MP_OPFOR_FORFEITED
LANG_ENGLISH "OpFor forfeited"
REFERENCE MPUI_SAS
LANG_ENGLISH "S.A.S."
REFERENCE MPUI_SAS_SHORT
LANG_ENGLISH "S.A.S."
REFERENCE MP_SAS_ELIMINATED
LANG_ENGLISH "SAS eliminated"
REFERENCE MP_SAS_FORFEITED
LANG_ENGLISH "SAS forfeited"
REFERENCE MPUI_SPETSNAZ
LANG_ENGLISH "Spetsnaz"
REFERENCE MPUI_SPETSNAZ_SHORT
LANG_ENGLISH "Spetsnaz"
REFERENCE MP_SPETSNAZ_ELIMINATED
LANG_ENGLISH "Spetsnaz eliminated"
REFERENCE MP_SPETSNAZ_FORFEITED
LANG_ENGLISH "Spetsnaz forfeited"
REFERENCE MPUI_MARINES
LANG_ENGLISH "Marine Force Recon"
REFERENCE MPUI_MARINES_SHORT
LANG_ENGLISH "Marines"
REFERENCE MP_MARINES_ELIMINATED
LANG_ENGLISH "Marines eliminated"
REFERENCE MP_MARINES_FORFEITED
LANG_ENGLISH "Marines forfeited"
REFERENCE MP_DELTA_NAME
LANG_ENGLISH "Delta Force"
REFERENCE MP_DELTA_SHORT_NAME
LANG_ENGLISH "Delta"
REFERENCE MP_DELTA_ELIMINATED
LANG_ENGLISH "Delta Eliminated"
REFERENCE MP_DELTA_FORFEITED
LANG_ENGLISH "Delta forfeited"
REFERENCE MP_GIGN
LANG_ENGLISH "GIGN"
REFERENCE MP_GIGN_SHORT_NAME
LANG_ENGLISH "GIGN"
REFERENCE MP_GIGN_ELIMINATED
LANG_ENGLISH "GIGN Eliminated"
REFERENCE MP_GIGN_FORFEITED
LANG_ENGLISH "GIGN Forfeited"
REFERENCE MP_AFRICA_MILITIA_NAME
LANG_ENGLISH "Africa Militia"
REFERENCE MP_AFRICA_ELIMINATED
LANG_ENGLISH "Militia eliminated"
REFERENCE MP_AFRICA_FORFEITED
LANG_ENGLISH "Africa Militia forfeited"
REFERENCE MP_SPETSNAZ_NAME
LANG_ENGLISH "Spetsnaz"
REFERENCE MP_SPETSNAZ_ELIMINATED
LANG_ENGLISH "Spetsnaz eliminated"
REFERENCE MP_SPETSNAZ_FORFEITED
LANG_ENGLISH "Spetsnaz forfeited"
REFERENCE MP_INNERCIRCLE_NAME
LANG_ENGLISH "Inner Circle"
REFERENCE MP_INNERCIRCLE_ELIMINATED
LANG_ENGLISH "Inner Circle eliminated"
REFERENCE MP_INNERCIRCLE_FORFEITED
LANG_ENGLISH "Inner Circle forfeited"
REFERENCE MP_PMC
LANG_ENGLISH "P.M.C."
REFERENCE MP_PMC_SHORT_NAME
LANG_ENGLISH "PMC"
REFERENCE MP_PMC_ELIMINATED
LANG_ENGLISH "P.M.C. eliminated"
REFERENCE MP_PMC_FORFEITED
LANG_ENGLISH "P.M.C. Forfeited"
REFERENCE MP_SAS
LANG_ENGLISH "Special Air Service"
REFERENCE MP_SAS_SHORT_NAME
LANG_ENGLISH "SAS"
REFERENCE MP_SAS_ELIMINATED
LANG_ENGLISH "SAS eliminated"
REFERENCE MP_SAS_FORFEITED
LANG_ENGLISH "SAS forfeited"
ENDMARKER