mkjs/code/formats/2d/ncer.js

156 lines
5.6 KiB
JavaScript
Raw Permalink Normal View History

//
// ncer.js
//--------------------
// Loads ncer files and provides a variety of functions for accessing and using the data.
// Cell data for nitro 2d graphics. Multiple images made out of multiple cells, sharing an input palette and ncgr.
// by RHY3756547
//
window.ncer = function(input) {
var dimensions = [ //indexed by width, then height
[[8,8], [16,8], [8,16]],
[[16,16], [32,8], [8,32]],
[[32,32], [32,16], [16,32]],
[[64,64], [64,32], [32,64]],
]
var mainOff;
var t = this;
if (input != null) {
load(input);
}
this.load = load;
function load(input) {
var view = new DataView(input);
var header = null;
var offset = 0;
var tex;
//nitro 3d header
header = nitro.readHeader(view);
if (header.stamp != "RECN") throw "NCER invalid. Expected RECN, found "+header.stamp;
if (header.numSections < 1 || header.numSections > 3) throw "NCER invalid. Too many sections - should have 1-3.";
//end nitro
t.sectionOffsets = header.sectionOffsets;
t.sectionOffsets[0] = 0x18;
mainOff = offset;
t.cebk = loadCEBK(view);
/* ignore for now
t.labl = loadLABL(view);
t.uext = loadUEXT(view); //external data?
*/
}
function getSize(shape, size, double) {
var dim = dimensions[size][shape];
if (double) return [dim[0]*2, dim[1]*2];
return [dim[0], dim[1]];
}
function readOAM(view, offset) {
//see ds docs. really, any of them?
var obj0 = view.getUint16(offset, true);
var obj1 = view.getUint16(offset + 2, true);
var obj2 = view.getUint16(offset + 4, true);
var rsFlag = (obj0 & 0x100) > 0;
var x = obj1 & 0x01FF;
var y = obj0 & 0xFF;
var result = {
y: (y > 0x80) ? y-0x100 : y,
rsFlag: rsFlag,
disable: (!rsFlag && (obj0 & 0x200) > 0),
doubleSize: (rsFlag && (obj0 & 0x200) > 0),
objMode: (obj0 >> 10) & 0x3,
mosaic: (obj0 & 0x1000) > 0,
depth: (obj0 & 0x2000) > 0,
shape: (obj0 >> 14) & 0x3, //used in combination with size to determine final x+y tile size.
x: (x > 0x100) ? x-0x200 : x,
xFlip: (!rsFlag && (obj1 & 0x1000) > 0),
yFlip: (!rsFlag && (obj1 & 0x2000) > 0),
selectParam: rsFlag ? ((obj1 >> 9) & 0x1F) : 0,
size: (obj1 >> 14) & 0x3,
tileOffset: obj2 & 0x03FF,
priority: (obj2 >> 10) & 3,
pal: (obj2 >> 12) & 0xF,
}
result.size = getSize(result.shape, result.size, result.doubleSize);
return result;
}
function loadCEBK(view) { //cell bank
var offset = t.sectionOffsets[0] - 8;
var cebk = {};
cebk.type = readChar(view, offset+0x0)+readChar(view, offset+0x1)+readChar(view, offset+0x2)+readChar(view, offset+0x3);
if (cebk.type != "KBEC") throw "NCER invalid. Expected KBEC, found "+cebk.type;
cebk.blockSize = view.getUint32(offset+0x4, true);
cebk.imageCount = view.getUint16(offset+0x8, true);
cebk.bankType = view.getUint16(offset+0xA, true); //type 1 has additional fields
cebk.unknown = view.getUint32(offset+0xC, true); //always 0x12
cebk.boundarySize = view.getUint32(offset+0x10, true) * 64; //area in which the image can be drawn (pixel height AND width)
cebk.partitionDataOffset = view.getUint32(offset+0x14, true);
//pad 0x18
//pad 0x1C
cebk.images = [];
offset += 0x20;
var tableEnd = offset + cebk.imageCount * (8 + cebk.bankType * 8);
for (var i=0; i<cebk.imageCount; i++) {
var image = {};
image.numCells = view.getUint16(offset, true);
image.readOnlyInfo = view.getUint16(offset + 0x2, true);
image.offset = view.getInt32(offset + 0x4, true);
offset += 0x8;
if (cebk.bankType == 1) {
image.xMax = view.getInt16(offset, true);
image.yMax = view.getInt16(offset+2, true);
image.xMin = view.getInt16(offset+4, true);
image.yMin = view.getInt16(offset+6, true);
offset += 0x8;
}
var offset2 = tableEnd + image.offset;
image.cells = [];
for (var j=0; j<image.numCells; j++) {
var cell = readOAM(view, offset2);
offset2 += 6;
image.cells.push(cell);
}
cebk.images.push(image);
}
if (cebk.partitionDataOffset != 0) { //not sure what this does, just that it's here
var pOff = t.sectionOffsets[0] + cebk.partitionDataOffset;
cebk.maxPartitionSize = view.getUint32(pOff, true);
cebk.firstOffset = view.getUint32(pOff+4, true);
pOff += cebk.firstOffset;
for (var i=0; i<cebk.imageCount; i++) {
cebk.images[i].partitionOffset = view.getUint32(pOff, true);
cebk.images[i].partitionSize = view.getUint32(pOff+4, true);
pOff += 8;
}
}
return cebk;
}
function readPalColour(view, ind) {
var col = view.getUint16(ind, true);
var f = 255/31;
return [Math.round((col&31)*f), Math.round(((col>>5)&31)*f), Math.round(((col>>10)&31)*f), 255];
}
function readChar(view, offset) {
return String.fromCharCode(view.getUint8(offset));
}
}