158 lines
4.9 KiB
Plaintext
158 lines
4.9 KiB
Plaintext
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//
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// nsbtx.js
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//--------------------
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// Reads NSBTX files (or TEX0 sections) and provides canvases containing decoded texture data.
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// by RHY3756547
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//
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// includes: gl-matrix.js (glMatrix 2.0)
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// /formats/nitro.js
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//
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window.nsbtx = function(input, tex0, autogen) {
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var texDataSize, texInfoOff, texOffset, compTexSize, compTexInfoOff,
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compTexOffset, compTexInfoDataOff /*wtf*/, palSize, palInfoOff,
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palOffset, mainOff
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var textureInfo, paletteInfo, palData, texData, colourBuffer
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var thisObj = this;
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var bitDepths = [0, 8, 2, 4, 8, 2, 8, 16]
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if (input != null) {
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load(input, tex0, autogen);
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}
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this.load = load;
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this.readTexWithPal = readTexWithPal;
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this.scopeEval = function(code) {return eval(code)} //for debug purposes
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function load(input, tex0, autogen) {
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var colourBuffer = new Uint32Array(4);
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var view = new DataView(input);
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var header = null;
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var offset = 0;
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if (!tex0) { //nitro 3d header
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header = nitro.readHeader(view);
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if (header.stamp != "BTX0") throw "NSBTX invalid. Expected BTX0, found "+header.stamp;
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if (header.numSections > 1) throw "NSBTX invalid. Too many sections - should only have one.";
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offset = header.sectionOffsets[0];
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}
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mainOff = offset;
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var stamp = readChar(view, offset+0x0)+readChar(view, offset+0x1)+readChar(view, offset+0x2)+readChar(view, offset+0x3);
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if (stamp != "TEX0") throw "NSBTX invalid. Expected TEX0, found "+stamp;
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var size = view.getUint32(offset+0x04, true);
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var texDataSize = view.getUint16(offset+0x0C, true)<<8;
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var texInfoOff = view.getUint16(offset+0x0E, true);
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var texOffset = view.getUint16(offset+0x14, true);
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var compTexSize = view.getUint16(offset+0x1C, true)<<8;
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var compTexInfoOff = view.getUint16(offset+0x1E, true);
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var compTexOffset = view.getUint32(offset+0x24, true);
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var compTexInfoDataOff = view.getUint32(offset+0x28, true);
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var palSize = view.getUint32(offset+0x30, true)<<3;
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var palInfoOff = view.getUint32(offset+0x34, true);
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var palOffset = view.getUint32(offset+0x38, true);
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//read palletes, then textures.
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palData = input.slice(mainOff + palOffset, palSize);
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texData = input.slice(mainOff + texOffset, texDataSize);
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paletteInfo = nitro.read3dInfo(view, palInfoOff, palInfoHandler);
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textureInfo = nitro.read3dInfo(view, texInfoOff, texInfoHandler);
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if (autogen) {
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console.log(textureInfo.objectData.length)
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for (var i=0; i<textureInfo.objectData.length; i++) {
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var canvas = readTexWithPal(i, textureInfo.objectData[i].pal)
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document.body.appendChild(canvas);
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console.log("uh")
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}
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}
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}
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function readTexWithPal(textureId, palId) {
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palView = new DataView(palData);
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texView = new DataView(texData);
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var tex = textureInfo.objectData[textureId];
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var pal = paletteInfo.objectData[palId];
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var bit = bitDepths[pal.format]; //todo, compressed format whatever that is
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var canvas = document.createElement("canvas");
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canvas.width = tex.width;
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canvas.height = tex.height;
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var ctx = canvas.getContext("2d");
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var data = ctx.getImageData(0, 0, tex.width, tex.height);
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var off = tex.texOffset
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var palOff = pal.palOffset;
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var total = tex.width*tex.height;
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var databuf = texView.readUint8(off);
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for (var i=0; i<total; i++) {
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var col;
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if (bitDepths == 2) {
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col = readPalColour(palView, palOff, (databuf>>((i%4)*2))&3)
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if (i%4 == 3) databuf = texView.readUint8(++off);
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} else if (bitDepths == 4) {
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if (i%2 == 0) {
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col = readPalColour(palView, palOff, databuf&15)
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} else {
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col = readPalColour(palView, palOff, databuf>>4)
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databuf = texView.readUint8(++off);
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}
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} else if (bitDepths == 8) {
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col = readPalColour(palView, palOff, texView.readUint8(off))
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off += 1;
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} else if (bitDepths == 16) {
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col = readPalColour(palView, palOff, texView.readUint16(off, true))
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off += 2;
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}
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data.data.set(col, i*4);
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}
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return canvas;
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}
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function readPalColour(view, palOff, ind) {
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var col = palView.getUint16(palOff+ind*2, true);
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colourBuffer[0] = Math.round(((col&31)/31)*255)
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colourBuffer[1] = Math.round((((col>>5)&31)/31)*255)
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colourBuffer[2] = Math.round((((col>>10)&31)/31)*255)
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colourBuffer[3] = Math.round((col>>15)*255)
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}
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function palInfoHandler(view, offset) {
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var palOffset = view.getUint16(offset, true)<<3;
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var unknown = view.getUint16(offset+2, true);
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return {
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palOffset: palOffset,
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nextoff: offset+4
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}
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}
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function texInfoHandler(view, offset) {
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var texOffset = view.getUint16(offset, true)<<3;
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var flags = view.getUint16(offset+2, true);
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var width2 = view.getUint8(offset+4, true);
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var unknown = view.getUint8(offset+5, true);
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var height2 = view.getUint8(offset+6, true);
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var unknown2 = view.getUint8(offset+7, true);
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return {
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texOffset: texOffset,
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pal: (flags>>13),
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format: ((flags>>10)&7),
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height: ((flags>>7)&7)<<3,
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width: ((flags>>4)&7)<<3,
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nextoff: offset+8
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}
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}
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function readChar(view, offset) {
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return String.fromCharCode(view.getUint8(offset));
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}
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}
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