All courses now render properly. WIP items (shell, banana, fake item)
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@@ -45,6 +45,8 @@ window.controlRaceCPU = function(nkm) {
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var destConst;
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var destPoint;
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var item = false;
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function fetchInput() {
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//basically as a cpu, we're really dumb and need a constant supply of points to drive to.
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//battle mode AI is a lot more complex, but since we're only going in one direction it can be kept simple.
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@@ -83,6 +85,7 @@ window.controlRaceCPU = function(nkm) {
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offTrans += 1/240;
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if (offTrans >= 1) chooseNewOff();
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item = !item;
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return {
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accel: accel, //x
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