- Directional toon lighting component on entities. (extension of the shadow light source) The shadows were doing this anyways, but with extremely bad stairstepping. Now it smoothly blends into the shadow. - Greatly reduce shadow acne via the above and a larger bias. - Respect culling mode for each model. - Two sided shading for course models. - Disable alpha for water that does not use it. - Only GBA Sky Garden's skybox receives shadows now. - Custom light positions for some maps. (you can guess which) |
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| .. | ||
| nitroAnimator.js | ||
| nitroRender.js | ||
| nitroShaders.js | ||
| shadowRender.js | ||