Improve enemy move selection AI
This commit is contained in:
1 parent
ca778e07d5
commit
012158e7ff
2 files changed
+46
-7
No files matched your search
+11
-3
@@ -2363,7 +2363,7 @@ export class EnemyPokemon extends Pokemon {
|
||||
}
|
||||
}
|
||||
|
||||
this.aiType = AiType.SMART_RANDOM;
|
||||
this.aiType = boss || this.hasTrainer() ? AiType.SMART : AiType.SMART_RANDOM;
|
||||
}
|
||||
|
||||
initBattleInfo(): void {
|
||||
@@ -2461,17 +2461,21 @@ export class EnemyPokemon extends Pokemon {
|
||||
for (let mt of moveTargets[move.id]) {
|
||||
const target = this.scene.getField()[mt];
|
||||
let targetScore = move.getUserBenefitScore(this, target, move) + move.getTargetBenefitScore(this, target, move) * (mt < BattlerIndex.ENEMY === this.isPlayer() ? 1 : -1);
|
||||
if (move instanceof AttackMove) {
|
||||
if (move.name.endsWith(' (N)'))
|
||||
targetScore = -20;
|
||||
else if (move instanceof AttackMove) {
|
||||
const effectiveness = target.getAttackMoveEffectiveness(this, pokemonMove);
|
||||
if (target.isPlayer() !== this.isPlayer()) {
|
||||
targetScore *= effectiveness;
|
||||
if (this.isOfType(moveType))
|
||||
targetScore *= 1.5;
|
||||
} else {
|
||||
} else if (effectiveness) {
|
||||
targetScore /= effectiveness;
|
||||
if (this.isOfType(moveType))
|
||||
targetScore /= 1.5;
|
||||
}
|
||||
if (!targetScore)
|
||||
targetScore = -20;
|
||||
}
|
||||
targetScores.push(targetScore);
|
||||
}
|
||||
@@ -2494,6 +2498,10 @@ export class EnemyPokemon extends Pokemon {
|
||||
if (this.aiType === AiType.SMART_RANDOM) {
|
||||
while (r < sortedMovePool.length - 1 && this.scene.randBattleSeedInt(8) >= 5)
|
||||
r++;
|
||||
} else if (this.aiType === AiType.SMART) {
|
||||
while (r < sortedMovePool.length - 1 && (moveScores[movePool.indexOf(sortedMovePool[r + 1])] / moveScores[movePool.indexOf(sortedMovePool[r])]) >= 0
|
||||
&& this.scene.randBattleSeedInt(100) < Math.round((moveScores[movePool.indexOf(sortedMovePool[r + 1])] / moveScores[movePool.indexOf(sortedMovePool[r])]) * 50))
|
||||
r++;
|
||||
}
|
||||
console.log(movePool.map(m => m.getName()), moveScores, r, sortedMovePool.map(m => m.getName()));
|
||||
return { move: sortedMovePool[r].moveId, targets: moveTargets[sortedMovePool[r].moveId] };
|
||||
|
||||
Reference in new issue
Block a user