Add UI reskin by LJ Birdman (WiP)

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Flashfyre committed 2024-03-31 16:49:53 -04:00
1 parent f789860e96
commit 0200a2688a
240 files changed
+2594 -149

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@@ -10,6 +10,7 @@ export enum Setting {
SE_Volume = "SE_VOLUME",
Damage_Numbers = "DAMAGE_NUMBERS",
Show_Stats_on_Level_Up = "SHOW_LEVEL_UP_STATS",
UI_Theme = "UI_THEME",
Window_Type = "WINDOW_TYPE",
Tutorials = "TUTORIALS",
Sprite_Set = "SPRITE_SET",
@@ -34,6 +35,7 @@ export const settingOptions: SettingOptions = {
[Setting.SE_Volume]: new Array(11).fill(null).map((_, i) => i ? (i * 10).toString() : 'Mute'),
[Setting.Damage_Numbers]: [ 'Off', 'Simple', 'Fancy' ],
[Setting.Show_Stats_on_Level_Up]: [ 'Off', 'On' ],
[Setting.UI_Theme]: [ 'Default', 'Legacy' ],
[Setting.Window_Type]: new Array(4).fill(null).map((_, i) => (i + 1).toString()),
[Setting.Tutorials]: [ 'Off', 'On' ],
[Setting.Sprite_Set]: [ 'Consistent', 'Prioritize Animation' ],
@@ -50,6 +52,7 @@ export const settingDefaults: SettingDefaults = {
[Setting.SE_Volume]: 10,
[Setting.Damage_Numbers]: 0,
[Setting.Show_Stats_on_Level_Up]: 1,
[Setting.UI_Theme]: 0,
[Setting.Window_Type]: 0,
[Setting.Tutorials]: 1,
[Setting.Sprite_Set]: 0,
@@ -82,6 +85,9 @@ export function setSetting(scene: BattleScene, setting: Setting, value: integer)
case Setting.Show_Stats_on_Level_Up:
scene.showLevelUpStats = settingOptions[setting][value] === 'On';
break;
case Setting.UI_Theme:
scene.uiTheme = parseInt(settingOptions[setting][value]);
break;
case Setting.Window_Type:
updateWindowType(scene, parseInt(settingOptions[setting][value]));
break;