Minor UI changes

This commit is contained in:
Flashfyre committed 2024-02-06 23:11:00 -05:00
1 parent e62bb6e225
commit 05f114c8a4
9 files changed
+34 -74

No files matched your search

-4
View File
@@ -13,7 +13,6 @@ import StarterSelectUiHandler from './starter-select-ui-handler';
import EvolutionSceneHandler from './evolution-scene-handler';
import BiomeSelectUiHandler from './biome-select-ui-handler';
import TargetSelectUiHandler from './target-select-ui-handler';
import GameModeSelectUiHandler from './game-mode-select-ui-handler';
import SettingsUiHandler from './settings-ui-handler';
import { TextStyle, addTextObject } from './text';
import AchvBar from './achv-bar';
@@ -46,7 +45,6 @@ export enum Mode {
EGG_HATCH_SCENE,
CONFIRM,
OPTION_SELECT,
GAME_MODE_SELECT,
MENU,
SETTINGS,
ACHIEVEMENTS,
@@ -72,7 +70,6 @@ const transitionModes = [
const noTransitionModes = [
Mode.CONFIRM,
Mode.OPTION_SELECT,
Mode.GAME_MODE_SELECT,
Mode.MENU,
Mode.SETTINGS,
Mode.ACHIEVEMENTS,
@@ -117,7 +114,6 @@ export default class UI extends Phaser.GameObjects.Container {
new EggHatchSceneHandler(scene),
new ConfirmUiHandler(scene),
new OptionSelectUiHandler(scene),
new GameModeSelectUiHandler(scene),
new MenuUiHandler(scene),
new SettingsUiHandler(scene),
new AchvsUiHandler(scene),