Merge 865325c132 into e89dbad5f1
commit
09e0871ba0
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@ -7,7 +7,7 @@ import { StatusEffect } from "./status-effect";
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import * as Utils from "../utils";
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import * as Utils from "../utils";
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import { Moves } from "./enums/moves";
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import { Moves } from "./enums/moves";
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import { ChargeAttr, MoveFlags, allMoves } from "./move";
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import { ChargeAttr, MoveFlags, allMoves } from "./move";
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import { Type } from "./type";
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import { getTypeDamageMultiplier, Type } from "./type";
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import { BlockNonDirectDamageAbAttr, FlinchEffectAbAttr, ReverseDrainAbAttr, applyAbAttrs } from "./ability";
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import { BlockNonDirectDamageAbAttr, FlinchEffectAbAttr, ReverseDrainAbAttr, applyAbAttrs } from "./ability";
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import { Abilities } from "./enums/abilities";
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import { Abilities } from "./enums/abilities";
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import { BattlerTagType } from "./enums/battler-tag-type";
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import { BattlerTagType } from "./enums/battler-tag-type";
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@ -1100,6 +1100,33 @@ export class MagnetRisenTag extends TypeImmuneTag {
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}
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}
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}
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}
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export class TypeImmunityIgnoreTag extends BattlerTag {
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public immuneType: Type;
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constructor(tagType: BattlerTagType, sourceMove: Moves, type: Type) {
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super(tagType, BattlerTagLapseType.TURN_END, 1, sourceMove);
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this.immuneType = type;
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}
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/**
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* When given a battler tag or json representing one, load the data for it.
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* @param {BattlerTag | any} source A battler tag
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*/
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loadTag(source: BattlerTag | any): void {
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super.loadTag(source);
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this.immuneType = source.type as Type;
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}
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lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
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return lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
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}
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ignoreImmunity(types: Type[], moveType: Type): boolean {
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return types.includes(this.immuneType)
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&& getTypeDamageMultiplier(moveType, this.immuneType) == 0;
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}
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}
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export class TypeBoostTag extends BattlerTag {
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export class TypeBoostTag extends BattlerTag {
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public boostedType: Type;
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public boostedType: Type;
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public boostValue: number;
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public boostValue: number;
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@ -1358,6 +1385,10 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc
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return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
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return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
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case BattlerTagType.MAGNET_RISEN:
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case BattlerTagType.MAGNET_RISEN:
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return new MagnetRisenTag(tagType, sourceMove);
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return new MagnetRisenTag(tagType, sourceMove);
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case BattlerTagType.IGNORE_GHOST:
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return new TypeImmunityIgnoreTag(tagType, sourceMove, Type.GHOST);
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case BattlerTagType.IGNORE_DARK:
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return new TypeImmunityIgnoreTag(tagType, sourceMove, Type.DARK);
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case BattlerTagType.NONE:
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case BattlerTagType.NONE:
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default:
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default:
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return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
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return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
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@ -55,5 +55,7 @@ export enum BattlerTagType {
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CURSED = "CURSED",
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CURSED = "CURSED",
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CHARGED = "CHARGED",
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CHARGED = "CHARGED",
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GROUNDED = "GROUNDED",
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GROUNDED = "GROUNDED",
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MAGNET_RISEN = "MAGNET_RISEN"
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MAGNET_RISEN = "MAGNET_RISEN",
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IGNORE_GHOST = "IGNORE_GHOST",
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IGNORE_DARK = "IGNORE_DARK"
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}
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}
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@ -2,7 +2,7 @@ import { Moves } from "./enums/moves";
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import { ChargeAnim, MoveChargeAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
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import { ChargeAnim, MoveChargeAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
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import { BattleEndPhase, MovePhase, NewBattlePhase, PartyStatusCurePhase, PokemonHealPhase, StatChangePhase, SwitchSummonPhase } from "../phases";
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import { BattleEndPhase, MovePhase, NewBattlePhase, PartyStatusCurePhase, PokemonHealPhase, StatChangePhase, SwitchSummonPhase } from "../phases";
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import { BattleStat, getBattleStatName } from "./battle-stat";
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import { BattleStat, getBattleStatName } from "./battle-stat";
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import { EncoreTag } from "./battler-tags";
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import { BattlerTag, EncoreTag, TypeImmunityIgnoreTag } from "./battler-tags";
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import { BattlerTagType } from "./enums/battler-tag-type";
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import { BattlerTagType } from "./enums/battler-tag-type";
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import { getPokemonMessage } from "../messages";
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import { getPokemonMessage } from "../messages";
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import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
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import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon";
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@ -16,7 +16,7 @@ import { UnswappableAbilityAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilit
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import { Abilities } from "./enums/abilities";
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import { Abilities } from "./enums/abilities";
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import { allAbilities } from './ability';
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import { allAbilities } from './ability';
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import { PokemonHeldItemModifier } from "../modifier/modifier";
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import { PokemonHeldItemModifier } from "../modifier/modifier";
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import { BattlerIndex } from "../battle";
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import Battle, { BattlerIndex } from "../battle";
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import { Stat } from "./pokemon-stat";
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import { Stat } from "./pokemon-stat";
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import { TerrainType } from "./terrain";
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import { TerrainType } from "./terrain";
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import { SpeciesFormChangeActiveTrigger } from "./pokemon-forms";
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import { SpeciesFormChangeActiveTrigger } from "./pokemon-forms";
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@ -3187,6 +3187,33 @@ export class FaintCountdownAttr extends AddBattlerTagAttr {
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}
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}
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}
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}
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export class ExposedMoveAttr extends AddBattlerTagAttr {
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constructor(tagType: BattlerTagType) {
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super(tagType, false, true);
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}
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/**
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* Moves that reset the target's evasiveness and makes it vulnerable
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* to types it is immune to.
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* @param user Pokemon that used the move
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* @param target The target of the move
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* @param move Move with this attribute
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* @param args None
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* @returns true if the function succeeds
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*/
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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if (!super.apply(user, target, move, args))
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return false;
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target.summonData.battleStats[BattleStat.EVA] = 0;
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target.updateInfo();
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target.scene.queueMessage(`${getPokemonMessage(user, " identified\n")}${getPokemonMessage(target, "!")}`);
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return true;
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}
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}
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export class HitsTagAttr extends MoveAttr {
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export class HitsTagAttr extends MoveAttr {
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public tagType: BattlerTagType;
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public tagType: BattlerTagType;
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public doubleDamage: boolean;
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public doubleDamage: boolean;
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@ -4813,7 +4840,7 @@ export function initMoves() {
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.attr(StatusEffectAttr, StatusEffect.PARALYSIS)
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.attr(StatusEffectAttr, StatusEffect.PARALYSIS)
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.ballBombMove(),
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.ballBombMove(),
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new StatusMove(Moves.FORESIGHT, Type.NORMAL, -1, 40, -1, 0, 2)
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new StatusMove(Moves.FORESIGHT, Type.NORMAL, -1, 40, -1, 0, 2)
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.unimplemented(),
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.attr(ExposedMoveAttr, BattlerTagType.IGNORE_GHOST),
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new SelfStatusMove(Moves.DESTINY_BOND, Type.GHOST, -1, 5, -1, 0, 2)
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new SelfStatusMove(Moves.DESTINY_BOND, Type.GHOST, -1, 5, -1, 0, 2)
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.ignoresProtect()
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.ignoresProtect()
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.condition(failOnBossCondition)
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.condition(failOnBossCondition)
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@ -5164,7 +5191,7 @@ export function initMoves() {
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.attr(StatChangeAttr, BattleStat.SPATK, -2, true)
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.attr(StatChangeAttr, BattleStat.SPATK, -2, true)
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.attr(HealStatusEffectAttr, true, StatusEffect.FREEZE),
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.attr(HealStatusEffectAttr, true, StatusEffect.FREEZE),
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new StatusMove(Moves.ODOR_SLEUTH, Type.NORMAL, -1, 40, -1, 0, 3)
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new StatusMove(Moves.ODOR_SLEUTH, Type.NORMAL, -1, 40, -1, 0, 3)
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.unimplemented(),
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.attr(ExposedMoveAttr, BattlerTagType.IGNORE_GHOST),
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new AttackMove(Moves.ROCK_TOMB, Type.ROCK, MoveCategory.PHYSICAL, 60, 95, 15, 100, 0, 3)
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new AttackMove(Moves.ROCK_TOMB, Type.ROCK, MoveCategory.PHYSICAL, 60, 95, 15, 100, 0, 3)
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.attr(StatChangeAttr, BattleStat.SPD, -1)
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.attr(StatChangeAttr, BattleStat.SPD, -1)
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.makesContact(false),
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.makesContact(false),
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@ -5273,7 +5300,7 @@ export function initMoves() {
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.attr(AddArenaTagAttr, ArenaTagType.GRAVITY, 5)
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.attr(AddArenaTagAttr, ArenaTagType.GRAVITY, 5)
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.target(MoveTarget.BOTH_SIDES),
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.target(MoveTarget.BOTH_SIDES),
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new StatusMove(Moves.MIRACLE_EYE, Type.PSYCHIC, -1, 40, -1, 0, 4)
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new StatusMove(Moves.MIRACLE_EYE, Type.PSYCHIC, -1, 40, -1, 0, 4)
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.unimplemented(),
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.attr(ExposedMoveAttr, BattlerTagType.IGNORE_DARK),
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new AttackMove(Moves.WAKE_UP_SLAP, Type.FIGHTING, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 4)
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new AttackMove(Moves.WAKE_UP_SLAP, Type.FIGHTING, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 4)
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.attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.SLEEP ? 2 : 1)
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.attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.SLEEP ? 2 : 1)
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.attr(HealStatusEffectAttr, false, StatusEffect.SLEEP),
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.attr(HealStatusEffectAttr, false, StatusEffect.SLEEP),
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@ -4,7 +4,7 @@ import { Variant, VariantSet, variantColorCache } from '#app/data/variant';
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import { variantData } from '#app/data/variant';
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import { variantData } from '#app/data/variant';
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import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info';
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import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info';
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import { Moves } from "../data/enums/moves";
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import { Moves } from "../data/enums/moves";
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import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr } from "../data/move";
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import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, ExposedMoveAttr, BypassBurnDamageReductionAttr } from "../data/move";
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import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from '../data/pokemon-species';
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import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from '../data/pokemon-species';
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import * as Utils from '../utils';
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import * as Utils from '../utils';
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import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type';
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import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type';
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@ -19,7 +19,7 @@ import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEv
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import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from '../data/tms';
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import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from '../data/tms';
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import { DamagePhase, FaintPhase, LearnMovePhase, ObtainStatusEffectPhase, StatChangePhase, SwitchSummonPhase } from '../phases';
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import { DamagePhase, FaintPhase, LearnMovePhase, ObtainStatusEffectPhase, StatChangePhase, SwitchSummonPhase } from '../phases';
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import { BattleStat } from '../data/battle-stat';
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import { BattleStat } from '../data/battle-stat';
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import { BattlerTag, BattlerTagLapseType, EncoreTag, HelpingHandTag, HighestStatBoostTag, TypeBoostTag, getBattlerTag } from '../data/battler-tags';
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import { BattlerTag, BattlerTagLapseType, EncoreTag, HelpingHandTag, HighestStatBoostTag, TypeImmunityIgnoreTag, TypeBoostTag, getBattlerTag } from '../data/battler-tags';
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import { BattlerTagType } from "../data/enums/battler-tag-type";
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import { BattlerTagType } from "../data/enums/battler-tag-type";
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import { Species } from '../data/enums/species';
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import { Species } from '../data/enums/species';
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import { WeatherType } from '../data/weather';
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import { WeatherType } from '../data/weather';
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@ -965,6 +965,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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applyAbAttrs(IgnoreTypeImmunityAbAttr, source, ignoreImmunity, moveType, defType);
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applyAbAttrs(IgnoreTypeImmunityAbAttr, source, ignoreImmunity, moveType, defType);
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if (ignoreImmunity.value)
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if (ignoreImmunity.value)
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return 1;
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return 1;
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const exposedTags = this.getTags(TypeImmunityIgnoreTag) as TypeImmunityIgnoreTag[];
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if (exposedTags.some(t => t.ignoreImmunity(types, moveType))) {
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return 1;
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}
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}
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}
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return getTypeDamageMultiplier(moveType, defType);
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return getTypeDamageMultiplier(moveType, defType);
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