From 0b773ee9c6b5b54e52fc9968987016769c4dc374 Mon Sep 17 00:00:00 2001 From: Flashfyre Date: Sun, 7 Apr 2024 20:44:57 -0400 Subject: [PATCH] Moves by Pokemon not on field are cancelled (IE Future Sight) --- src/phases.ts | 22 ++++++++++++---------- 1 file changed, 12 insertions(+), 10 deletions(-) diff --git a/src/phases.ts b/src/phases.ts index 76e5b9c3b..b0b6b4bf7 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2213,8 +2213,8 @@ export class MoveEffectPhase extends PokemonPhase { const user = this.getUserPokemon(); const targets = this.getTargets(); - if (!user || !user.scene) - return this.end(); + if (!user?.isOnField()) + return super.end(); const overridden = new Utils.BooleanHolder(false); @@ -2344,20 +2344,22 @@ export class MoveEffectPhase extends PokemonPhase { if (this.move.getMove().moveTarget === MoveTarget.USER) return true; + const user = this.getUserPokemon(); + // Hit check only calculated on first hit for multi-hit moves - if (this.getUserPokemon().turnData.hitsLeft < this.getUserPokemon().turnData.hitCount) + if (user.turnData.hitsLeft < user.turnData.hitCount) return true; const hiddenTag = target.getTag(HiddenTag); if (hiddenTag && !this.move.getMove().getAttrs(HitsTagAttr).filter(hta => (hta as HitsTagAttr).tagType === hiddenTag.tagType).length) return false; - if (this.getUserPokemon().getTag(BattlerTagType.IGNORE_ACCURACY) && (this.getUserPokemon().getLastXMoves().find(() => true)?.targets || []).indexOf(target.getBattlerIndex()) > -1) + if (user.getTag(BattlerTagType.IGNORE_ACCURACY) && (user.getLastXMoves().find(() => true)?.targets || []).indexOf(target.getBattlerIndex()) > -1) return true; const moveAccuracy = new Utils.NumberHolder(this.move.getMove().accuracy); - applyMoveAttrs(VariableAccuracyAttr, this.getUserPokemon(), target, this.move.getMove(), moveAccuracy); + applyMoveAttrs(VariableAccuracyAttr, user, target, this.move.getMove(), moveAccuracy); if (moveAccuracy.value === -1) return true; @@ -2368,14 +2370,14 @@ export class MoveEffectPhase extends PokemonPhase { if (!this.move.getMove().getAttrs(OneHitKOAttr).length && this.scene.arena.getTag(ArenaTagType.GRAVITY)) moveAccuracy.value = Math.floor(moveAccuracy.value * 1.67); - const userAccuracyLevel = new Utils.IntegerHolder(this.getUserPokemon().summonData.battleStats[BattleStat.ACC]); + const userAccuracyLevel = new Utils.IntegerHolder(user.summonData.battleStats[BattleStat.ACC]); const targetEvasionLevel = new Utils.IntegerHolder(target.summonData.battleStats[BattleStat.EVA]); applyAbAttrs(IgnoreOpponentStatChangesAbAttr, target, null, userAccuracyLevel); - applyAbAttrs(IgnoreOpponentStatChangesAbAttr, this.getUserPokemon(), null, targetEvasionLevel); - applyMoveAttrs(IgnoreOpponentStatChangesAttr, this.getUserPokemon(), target, this.move.getMove(), targetEvasionLevel); + applyAbAttrs(IgnoreOpponentStatChangesAbAttr, user, null, targetEvasionLevel); + applyMoveAttrs(IgnoreOpponentStatChangesAttr, user, target, this.move.getMove(), targetEvasionLevel); this.scene.applyModifiers(TempBattleStatBoosterModifier, this.player, TempBattleStat.ACC, userAccuracyLevel); - const rand = this.getUserPokemon().randSeedInt(100, 1); + const rand = user.randSeedInt(100, 1); const accuracyMultiplier = new Utils.NumberHolder(1); if (userAccuracyLevel.value !== targetEvasionLevel.value) { @@ -2384,7 +2386,7 @@ export class MoveEffectPhase extends PokemonPhase { : 3 / (3 + Math.min(targetEvasionLevel.value - userAccuracyLevel.value, 6)); } - applyBattleStatMultiplierAbAttrs(BattleStatMultiplierAbAttr, this.getUserPokemon(), BattleStat.ACC, accuracyMultiplier); + applyBattleStatMultiplierAbAttrs(BattleStatMultiplierAbAttr, user, BattleStat.ACC, accuracyMultiplier); const evasionMultiplier = new Utils.NumberHolder(1); applyBattleStatMultiplierAbAttrs(BattleStatMultiplierAbAttr, this.getTarget(), BattleStat.EVA, evasionMultiplier);