Add sprite shadows and update engine

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Flashfyre committed 2023-06-04 21:47:43 -04:00
1 parent 1b5e757731
commit 0cc87b4ba0
11 files changed
+157 -92

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@@ -1,6 +1,7 @@
import BattleScene from "../battle-scene";
import AwaitableUiHandler from "./awaitable-ui-handler";
import { Mode } from "./ui";
import * as Utils from "../utils";
export default abstract class MessageUiHandler extends AwaitableUiHandler {
protected textTimer: Phaser.Time.TimerEvent;
@@ -80,8 +81,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler {
if (charDelay) {
this.textTimer.paused = true;
this.scene.tweens.addCounter({
duration: charDelay,
useFrames: true,
duration: Utils.getFrameMs(charDelay),
onComplete: () => {
this.textTimer.paused = false;
advance();