diff --git a/public/images/ui/namebox.png b/public/images/ui/namebox.png index 034adbcc9..ac84ef5ba 100644 Binary files a/public/images/ui/namebox.png and b/public/images/ui/namebox.png differ diff --git a/src/ui/battle-message-ui-handler.ts b/src/ui/battle-message-ui-handler.ts index 6f33ec7b6..f5adfa4ed 100644 --- a/src/ui/battle-message-ui-handler.ts +++ b/src/ui/battle-message-ui-handler.ts @@ -28,7 +28,7 @@ export default class BattleMessageUiHandler extends MessageUiHandler { this.textTimer = null; this.textCallbackTimer = null; - const bg = this.scene.add.sprite(0, 0, 'bg', this.scene.windowType + 1); + const bg = this.scene.add.sprite(0, 0, 'bg', this.scene.windowType); bg.setOrigin(0, 1); ui.add(bg); diff --git a/src/ui/evolution-scene-handler.ts b/src/ui/evolution-scene-handler.ts index 382cae763..7e0ef063e 100644 --- a/src/ui/evolution-scene-handler.ts +++ b/src/ui/evolution-scene-handler.ts @@ -23,7 +23,7 @@ export default class EvolutionSceneHandler extends MessageUiHandler { this.evolutionContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6); ui.add(this.evolutionContainer); - const messageBg = this.scene.add.sprite(0, 0, 'bg', this.scene.windowType + 1); + const messageBg = this.scene.add.sprite(0, 0, 'bg', this.scene.windowType); messageBg.setOrigin(0, 1); messageBg.setVisible(false); ui.add(messageBg);