Fix crash when stealing an enemy item not in player pool
parent
8d751b22e2
commit
151b751300
|
@ -19,6 +19,7 @@ import { Stat } from "./pokemon-stat";
|
||||||
import { TerrainType } from "./terrain";
|
import { TerrainType } from "./terrain";
|
||||||
import { SpeciesFormChangeActiveTrigger } from "./pokemon-forms";
|
import { SpeciesFormChangeActiveTrigger } from "./pokemon-forms";
|
||||||
import { Species } from "./enums/species";
|
import { Species } from "./enums/species";
|
||||||
|
import { ModifierPoolType } from "#app/modifier/modifier-type";
|
||||||
|
|
||||||
export enum MoveCategory {
|
export enum MoveCategory {
|
||||||
PHYSICAL,
|
PHYSICAL,
|
||||||
|
@ -934,8 +935,9 @@ export class StealHeldItemChanceAttr extends MoveEffectAttr {
|
||||||
return resolve(false);
|
return resolve(false);
|
||||||
const heldItems = this.getTargetHeldItems(target).filter(i => i.getTransferrable(false));
|
const heldItems = this.getTargetHeldItems(target).filter(i => i.getTransferrable(false));
|
||||||
if (heldItems.length) {
|
if (heldItems.length) {
|
||||||
const highestItemTier = heldItems.map(m => m.type.getOrInferTier()).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
|
const poolType = target.isPlayer() ? ModifierPoolType.PLAYER : target.hasTrainer() ? ModifierPoolType.TRAINER : ModifierPoolType.WILD;
|
||||||
const tierHeldItems = heldItems.filter(m => m.type.getOrInferTier() === highestItemTier);
|
const highestItemTier = heldItems.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
|
||||||
|
const tierHeldItems = heldItems.filter(m => m.type.getOrInferTier(poolType) === highestItemTier);
|
||||||
const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)];
|
const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)];
|
||||||
user.scene.tryTransferHeldItemModifier(stolenItem, user, false, false).then(success => {
|
user.scene.tryTransferHeldItemModifier(stolenItem, user, false, false).then(success => {
|
||||||
if (success)
|
if (success)
|
||||||
|
@ -980,8 +982,9 @@ export class RemoveHeldItemAttr extends MoveEffectAttr {
|
||||||
return resolve(false);
|
return resolve(false);
|
||||||
const heldItems = this.getTargetHeldItems(target).filter(i => i.getTransferrable(false));
|
const heldItems = this.getTargetHeldItems(target).filter(i => i.getTransferrable(false));
|
||||||
if (heldItems.length) {
|
if (heldItems.length) {
|
||||||
const highestItemTier = heldItems.map(m => m.type.getOrInferTier()).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
|
const poolType = target.isPlayer() ? ModifierPoolType.PLAYER : target.hasTrainer() ? ModifierPoolType.TRAINER : ModifierPoolType.WILD;
|
||||||
const tierHeldItems = heldItems.filter(m => m.type.getOrInferTier() === highestItemTier);
|
const highestItemTier = heldItems.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
|
||||||
|
const tierHeldItems = heldItems.filter(m => m.type.getOrInferTier(poolType) === highestItemTier);
|
||||||
const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)];
|
const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)];
|
||||||
user.scene.tryTransferHeldItemModifier(stolenItem, user, false, false).then(success => {
|
user.scene.tryTransferHeldItemModifier(stolenItem, user, false, false).then(success => {
|
||||||
if (success)
|
if (success)
|
||||||
|
|
|
@ -63,17 +63,36 @@ export class ModifierType {
|
||||||
this.tier = tier;
|
this.tier = tier;
|
||||||
}
|
}
|
||||||
|
|
||||||
getOrInferTier(): ModifierTier {
|
getOrInferTier(poolType: ModifierPoolType = ModifierPoolType.PLAYER): ModifierTier {
|
||||||
if (this.tier)
|
if (this.tier)
|
||||||
return this.tier;
|
return this.tier;
|
||||||
if (!this.id)
|
if (!this.id)
|
||||||
return null;
|
return null;
|
||||||
|
let poolTypes: ModifierPoolType[];
|
||||||
|
switch (poolType) {
|
||||||
|
case ModifierPoolType.PLAYER:
|
||||||
|
poolTypes = [ poolType, ModifierPoolType.TRAINER, ModifierPoolType.WILD ];
|
||||||
|
break;
|
||||||
|
case ModifierPoolType.WILD:
|
||||||
|
poolTypes = [ poolType, ModifierPoolType.PLAYER, ModifierPoolType.TRAINER ];
|
||||||
|
break;
|
||||||
|
case ModifierPoolType.TRAINER:
|
||||||
|
poolTypes = [ poolType, ModifierPoolType.PLAYER, ModifierPoolType.WILD ];
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
poolTypes = [ poolType ];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
// Try multiple pool types in case of stolen items
|
||||||
|
for (let type of poolTypes) {
|
||||||
|
const pool = getModifierPoolForType(type);
|
||||||
for (let tier of Utils.getEnumValues(ModifierTier)) {
|
for (let tier of Utils.getEnumValues(ModifierTier)) {
|
||||||
if (!modifierPool.hasOwnProperty(tier))
|
if (!pool.hasOwnProperty(tier))
|
||||||
continue;
|
continue;
|
||||||
if (modifierPool[tier].find(m => (m as WeightedModifierType).modifierType.id === (this.generatorId || this.id)))
|
if (pool[tier].find(m => (m as WeightedModifierType).modifierType.id === (this.generatorId || this.id)))
|
||||||
return (this.tier = tier);
|
return (this.tier = tier);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1179,9 +1198,7 @@ let enemyIgnoredPoolIndexes = {};
|
||||||
let enemyBuffModifierPoolThresholds = {};
|
let enemyBuffModifierPoolThresholds = {};
|
||||||
let enemyBuffIgnoredPoolIndexes = {};
|
let enemyBuffIgnoredPoolIndexes = {};
|
||||||
|
|
||||||
const tierWeights = [ 769 / 1024, 192 / 1024, 48 / 1024, 12 / 1024, 1 / 1024 ];
|
export function getModifierPoolForType(poolType: ModifierPoolType): ModifierPool {
|
||||||
|
|
||||||
export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType, rerollCount: integer = 0) {
|
|
||||||
let pool: ModifierPool;
|
let pool: ModifierPool;
|
||||||
switch (poolType) {
|
switch (poolType) {
|
||||||
case ModifierPoolType.PLAYER:
|
case ModifierPoolType.PLAYER:
|
||||||
|
@ -1200,6 +1217,14 @@ export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: Mod
|
||||||
pool = dailyStarterModifierPool;
|
pool = dailyStarterModifierPool;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
return pool;
|
||||||
|
}
|
||||||
|
|
||||||
|
const tierWeights = [ 769 / 1024, 192 / 1024, 48 / 1024, 12 / 1024, 1 / 1024 ];
|
||||||
|
|
||||||
|
export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType, rerollCount: integer = 0) {
|
||||||
|
const pool = getModifierPoolForType(poolType);
|
||||||
|
|
||||||
const ignoredIndexes = {};
|
const ignoredIndexes = {};
|
||||||
const modifierTableData = {};
|
const modifierTableData = {};
|
||||||
const thresholds = Object.fromEntries(new Map(Object.keys(pool).map(t => {
|
const thresholds = Object.fromEntries(new Map(Object.keys(pool).map(t => {
|
||||||
|
@ -1360,27 +1385,22 @@ export function getDailyRunStarterModifiers(party: PlayerPokemon[]): Modifiers.P
|
||||||
|
|
||||||
function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, tier?: ModifierTier, upgradeCount?: integer, retryCount: integer = 0): ModifierTypeOption {
|
function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, tier?: ModifierTier, upgradeCount?: integer, retryCount: integer = 0): ModifierTypeOption {
|
||||||
const player = !poolType;
|
const player = !poolType;
|
||||||
let pool: ModifierPool;
|
const pool = getModifierPoolForType(poolType);
|
||||||
let thresholds: object;
|
let thresholds: object;
|
||||||
switch (poolType) {
|
switch (poolType) {
|
||||||
case ModifierPoolType.PLAYER:
|
case ModifierPoolType.PLAYER:
|
||||||
pool = modifierPool;
|
|
||||||
thresholds = modifierPoolThresholds;
|
thresholds = modifierPoolThresholds;
|
||||||
break;
|
break;
|
||||||
case ModifierPoolType.WILD:
|
case ModifierPoolType.WILD:
|
||||||
pool = wildModifierPool;
|
|
||||||
thresholds = enemyModifierPoolThresholds;
|
thresholds = enemyModifierPoolThresholds;
|
||||||
break;
|
break;
|
||||||
case ModifierPoolType.TRAINER:
|
case ModifierPoolType.TRAINER:
|
||||||
pool = trainerModifierPool;
|
|
||||||
thresholds = enemyModifierPoolThresholds;
|
thresholds = enemyModifierPoolThresholds;
|
||||||
break;
|
break;
|
||||||
case ModifierPoolType.ENEMY_BUFF:
|
case ModifierPoolType.ENEMY_BUFF:
|
||||||
pool = enemyBuffModifierPool;
|
|
||||||
thresholds = enemyBuffModifierPoolThresholds;
|
thresholds = enemyBuffModifierPoolThresholds;
|
||||||
break;
|
break;
|
||||||
case ModifierPoolType.DAILY_STARTER:
|
case ModifierPoolType.DAILY_STARTER:
|
||||||
pool = dailyStarterModifierPool;
|
|
||||||
thresholds = dailyStarterModifierPoolThresholds;
|
thresholds = dailyStarterModifierPoolThresholds;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1738,12 +1738,13 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
const withinParty = pokemon.isPlayer() === targetPokemon.isPlayer();
|
const withinParty = pokemon.isPlayer() === targetPokemon.isPlayer();
|
||||||
|
const poolType = pokemon.isPlayer() ? ModifierTypes.ModifierPoolType.PLAYER : pokemon.hasTrainer() ? ModifierTypes.ModifierPoolType.TRAINER : ModifierTypes.ModifierPoolType.WILD;
|
||||||
|
|
||||||
const transferredModifierTypes: ModifierTypes.ModifierType[] = [];
|
const transferredModifierTypes: ModifierTypes.ModifierType[] = [];
|
||||||
const itemModifiers = pokemon.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
const itemModifiers = pokemon.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
||||||
&& (m as PokemonHeldItemModifier).pokemonId === targetPokemon.id && m.getTransferrable(withinParty), targetPokemon.isPlayer()) as PokemonHeldItemModifier[];
|
&& (m as PokemonHeldItemModifier).pokemonId === targetPokemon.id && m.getTransferrable(withinParty), targetPokemon.isPlayer()) as PokemonHeldItemModifier[];
|
||||||
let highestItemTier = itemModifiers.map(m => m.type.getOrInferTier()).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
|
let highestItemTier = itemModifiers.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier, highestTier), 0);
|
||||||
let tierItemModifiers = itemModifiers.filter(m => m.type.getOrInferTier() === highestItemTier);
|
let tierItemModifiers = itemModifiers.filter(m => m.type.getOrInferTier(poolType) === highestItemTier);
|
||||||
|
|
||||||
let heldItemTransferPromises: Promise<void>[] = [];
|
let heldItemTransferPromises: Promise<void>[] = [];
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue