Link save data to account
parent
34d91edab1
commit
1ad25bdf61
|
@ -1,12 +1,17 @@
|
|||
import { bypassLogin } from "./battle-scene";
|
||||
import * as Utils from "./utils";
|
||||
|
||||
export let loggedInUser = null;
|
||||
export interface UserInfo {
|
||||
username: string;
|
||||
hasGameSession: boolean;
|
||||
}
|
||||
|
||||
export let loggedInUser: UserInfo = null;
|
||||
|
||||
export function updateUserInfo(): Promise<boolean> {
|
||||
return new Promise<boolean>(resolve => {
|
||||
if (bypassLogin) {
|
||||
loggedInUser = { username: 'Guest' };
|
||||
loggedInUser = { username: 'Guest', hasGameSession: !!localStorage.getItem('sessionData') };
|
||||
return resolve(true);
|
||||
}
|
||||
Utils.apiFetch('account/info').then(response => {
|
||||
|
|
|
@ -36,7 +36,8 @@ import { TrainerType, trainerConfigs } from "./data/trainer-type";
|
|||
import { EggHatchPhase } from "./egg-hatch-phase";
|
||||
import { Egg } from "./data/egg";
|
||||
import { vouchers } from "./system/voucher";
|
||||
import { updateUserInfo } from "./account";
|
||||
import { loggedInUser, updateUserInfo } from "./account";
|
||||
import { GameDataType } from "./system/game-data";
|
||||
|
||||
export class LoginPhase extends BattlePhase {
|
||||
private showText: boolean;
|
||||
|
@ -71,7 +72,7 @@ export class LoginPhase extends BattlePhase {
|
|||
this.scene.ui.playSelect();
|
||||
this.end();
|
||||
}, () => {
|
||||
this.scene.unshiftPhase(new LoginPhase(this.scene, false))
|
||||
this.scene.unshiftPhase(new LoginPhase(this.scene, false));
|
||||
this.end();
|
||||
}
|
||||
]
|
||||
|
@ -86,6 +87,53 @@ export class LoginPhase extends BattlePhase {
|
|||
}
|
||||
}
|
||||
|
||||
// TODO: Remove
|
||||
export class ConsolidateDataPhase extends BattlePhase {
|
||||
start(): void {
|
||||
super.start();
|
||||
|
||||
Utils.apiFetch(`savedata/get?datatype=${GameDataType.SYSTEM}`)
|
||||
.then(response => response.text())
|
||||
.then(response => {
|
||||
if (!response.length || response[0] !== '{') {
|
||||
console.log('System data not found: Loading legacy local system data');
|
||||
|
||||
const systemDataStr = atob(localStorage.getItem('data'));
|
||||
|
||||
Utils.apiPost(`savedata/update?datatype=${GameDataType.SYSTEM}`, systemDataStr)
|
||||
.then(response => response.text())
|
||||
.then(error => {
|
||||
if (error) {
|
||||
console.error(error);
|
||||
return this.end();
|
||||
}
|
||||
|
||||
Utils.apiFetch(`savedata/get?datatype=${GameDataType.SESSION}`)
|
||||
.then(response => response.text())
|
||||
.then(response => {
|
||||
if (!response.length || response[0] !== '{') {
|
||||
console.log('System data not found: Loading legacy local session data');
|
||||
|
||||
const sessionDataStr = atob(localStorage.getItem('sessionData'));
|
||||
|
||||
Utils.apiPost(`savedata/update?datatype=${GameDataType.SESSION}`, sessionDataStr)
|
||||
.then(response => response.text())
|
||||
.then(error => {
|
||||
if (error)
|
||||
console.error(error);
|
||||
|
||||
this.end();
|
||||
});
|
||||
} else
|
||||
this.end();
|
||||
});
|
||||
});
|
||||
} else
|
||||
this.end();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export class CheckLoadPhase extends BattlePhase {
|
||||
private loaded: boolean;
|
||||
|
||||
|
@ -98,7 +146,7 @@ export class CheckLoadPhase extends BattlePhase {
|
|||
start(): void {
|
||||
super.start();
|
||||
|
||||
if (!this.scene.gameData.hasSession())
|
||||
if (!loggedInUser?.hasGameSession)
|
||||
return this.end();
|
||||
|
||||
this.scene.ui.setMode(Mode.MESSAGE);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import Phaser from 'phaser';
|
||||
import { Biome } from './data/biome';
|
||||
import UI, { Mode } from './ui/ui';
|
||||
import { EncounterPhase, SummonPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePhase, CheckLoadPhase, TurnInitPhase, ReturnPhase, LevelCapPhase, TestMessagePhase, ShowTrainerPhase, TrainerMessageTestPhase, LoginPhase } from './battle-phases';
|
||||
import { EncounterPhase, SummonPhase, NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePhase, CheckLoadPhase, TurnInitPhase, ReturnPhase, LevelCapPhase, TestMessagePhase, ShowTrainerPhase, TrainerMessageTestPhase, LoginPhase, ConsolidateDataPhase } from './battle-phases';
|
||||
import Pokemon, { PlayerPokemon, EnemyPokemon } from './pokemon';
|
||||
import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies, initSpecies } from './data/pokemon-species';
|
||||
import * as Utils from './utils';
|
||||
|
@ -549,6 +549,8 @@ export default class BattleScene extends Phaser.Scene {
|
|||
|
||||
if (!this.quickStart) {
|
||||
this.pushPhase(new LoginPhase(this));
|
||||
if (!bypassLogin)
|
||||
this.pushPhase(new ConsolidateDataPhase(this)); // TODO: Remove
|
||||
this.pushPhase(new CheckLoadPhase(this));
|
||||
} else
|
||||
this.pushPhase(new EncounterPhase(this));
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import BattleScene, { PokeballCounts } from "../battle-scene";
|
||||
import BattleScene, { PokeballCounts, bypassLogin } from "../battle-scene";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon } from "../pokemon";
|
||||
import { pokemonPrevolutions } from "../data/pokemon-evolutions";
|
||||
import PokemonSpecies, { allSpecies, getPokemonSpecies, speciesStarters } from "../data/pokemon-species";
|
||||
|
@ -186,23 +186,37 @@ export class GameData {
|
|||
timestamp: new Date().getTime()
|
||||
};
|
||||
|
||||
const maxIntAttrValue = Math.pow(2, 31);
|
||||
const systemData = JSON.stringify(data, (k: any, v: any) => typeof v === 'bigint' ? v <= maxIntAttrValue ? Number(v) : v.toString() : v);
|
||||
|
||||
if (!bypassLogin) {
|
||||
Utils.apiPost(`savedata/update?datatype=${GameDataType.SYSTEM}`, systemData)
|
||||
.then(response => response.text())
|
||||
.then(error => {
|
||||
if (error) {
|
||||
console.error(error);
|
||||
return resolve(false);
|
||||
}
|
||||
resolve(true);
|
||||
});
|
||||
} else {
|
||||
localStorage.setItem('data_bak', localStorage.getItem('data'));
|
||||
|
||||
const maxIntAttrValue = Math.pow(2, 31);
|
||||
localStorage.setItem('data', btoa(JSON.stringify(data, (k: any, v: any) => typeof v === 'bigint' ? v <= maxIntAttrValue ? Number(v) : v.toString() : v)));
|
||||
|
||||
resolve(true);
|
||||
localStorage.setItem('data', btoa(systemData));
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private loadSystem(): boolean {
|
||||
if (!localStorage.hasOwnProperty('data'))
|
||||
private loadSystem(): Promise<boolean> {
|
||||
return new Promise<boolean>(resolve => {
|
||||
if (bypassLogin && !localStorage.hasOwnProperty('data'))
|
||||
return false;
|
||||
|
||||
const data = this.parseSystemData(atob(localStorage.getItem('data')));
|
||||
const handleSystemData = (systemDataStr: string) => {
|
||||
const systemData = this.parseSystemData(systemDataStr);
|
||||
|
||||
console.debug(data);
|
||||
console.debug(systemData);
|
||||
|
||||
/*const versions = [ this.scene.game.config.gameVersion, data.gameVersion || '0.0.0' ];
|
||||
|
||||
|
@ -210,45 +224,61 @@ export class GameData {
|
|||
const [ versionNumbers, oldVersionNumbers ] = versions.map(ver => ver.split('.').map(v => parseInt(v)));
|
||||
}*/
|
||||
|
||||
this.trainerId = data.trainerId;
|
||||
this.secretId = data.secretId;
|
||||
this.trainerId = systemData.trainerId;
|
||||
this.secretId = systemData.secretId;
|
||||
|
||||
if (data.unlocks) {
|
||||
for (let key of Object.keys(data.unlocks)) {
|
||||
if (systemData.unlocks) {
|
||||
for (let key of Object.keys(systemData.unlocks)) {
|
||||
if (this.unlocks.hasOwnProperty(key))
|
||||
this.unlocks[key] = data.unlocks[key];
|
||||
this.unlocks[key] = systemData.unlocks[key];
|
||||
}
|
||||
}
|
||||
|
||||
if (data.achvUnlocks) {
|
||||
for (let a of Object.keys(data.achvUnlocks)) {
|
||||
if (systemData.achvUnlocks) {
|
||||
for (let a of Object.keys(systemData.achvUnlocks)) {
|
||||
if (achvs.hasOwnProperty(a))
|
||||
this.achvUnlocks[a] = data.achvUnlocks[a];
|
||||
this.achvUnlocks[a] = systemData.achvUnlocks[a];
|
||||
}
|
||||
}
|
||||
|
||||
if (data.voucherUnlocks) {
|
||||
for (let v of Object.keys(data.voucherUnlocks)) {
|
||||
if (systemData.voucherUnlocks) {
|
||||
for (let v of Object.keys(systemData.voucherUnlocks)) {
|
||||
if (vouchers.hasOwnProperty(v))
|
||||
this.voucherUnlocks[v] = data.voucherUnlocks[v];
|
||||
this.voucherUnlocks[v] = systemData.voucherUnlocks[v];
|
||||
}
|
||||
}
|
||||
|
||||
if (data.voucherCounts) {
|
||||
if (systemData.voucherCounts) {
|
||||
Utils.getEnumKeys(VoucherType).forEach(key => {
|
||||
const index = VoucherType[key];
|
||||
this.voucherCounts[index] = data.voucherCounts[index] || 0;
|
||||
this.voucherCounts[index] = systemData.voucherCounts[index] || 0;
|
||||
});
|
||||
}
|
||||
|
||||
this.eggs = data.eggs
|
||||
? data.eggs.map(e => e.toEgg())
|
||||
this.eggs = systemData.eggs
|
||||
? systemData.eggs.map(e => e.toEgg())
|
||||
: [];
|
||||
|
||||
this.dexData = Object.assign(this.dexData, data.dexData);
|
||||
this.dexData = Object.assign(this.dexData, systemData.dexData);
|
||||
this.consolidateDexData(this.dexData);
|
||||
|
||||
return true;
|
||||
resolve(true);
|
||||
}
|
||||
|
||||
if (!bypassLogin) {
|
||||
Utils.apiFetch(`savedata/get?datatype=${GameDataType.SYSTEM}`)
|
||||
.then(response => response.text())
|
||||
.then(response => {
|
||||
if (!response.length || response[0] !== '{') {
|
||||
console.error(response);
|
||||
return resolve(false);
|
||||
}
|
||||
|
||||
handleSystemData(response);
|
||||
});
|
||||
} else
|
||||
handleSystemData(atob(localStorage.getItem('data')));
|
||||
});
|
||||
}
|
||||
|
||||
private parseSystemData(dataStr: string): SystemSaveData {
|
||||
|
@ -325,26 +355,34 @@ export class GameData {
|
|||
timestamp: new Date().getTime()
|
||||
} as SessionSaveData;
|
||||
|
||||
console.log(JSON.stringify(sessionData));
|
||||
|
||||
if (!bypassLogin) {
|
||||
Utils.apiPost(`savedata/update?datatype=${GameDataType.SESSION}`, JSON.stringify(sessionData))
|
||||
.then(response => response.text())
|
||||
.then(error => {
|
||||
if (error) {
|
||||
console.error(error);
|
||||
return resolve(false);
|
||||
}
|
||||
console.debug('Session data saved');
|
||||
resolve(true);
|
||||
});
|
||||
} else {
|
||||
localStorage.setItem('sessionData', btoa(JSON.stringify(sessionData)));
|
||||
|
||||
console.debug('Session data saved');
|
||||
|
||||
resolve(true);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
hasSession() {
|
||||
return !!localStorage.getItem('sessionData');
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
loadSession(scene: BattleScene): Promise<boolean> {
|
||||
return new Promise(async (resolve, reject) => {
|
||||
if (!this.hasSession())
|
||||
return resolve(false);
|
||||
|
||||
const handleSessionData = async (sessionDataStr: string) => {
|
||||
try {
|
||||
const sessionDataStr = atob(localStorage.getItem('sessionData'));
|
||||
const sessionData = this.parseSessionData(sessionDataStr);
|
||||
|
||||
console.debug(sessionData);
|
||||
|
@ -414,6 +452,23 @@ export class GameData {
|
|||
reject(err);
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
if (!bypassLogin) {
|
||||
Utils.apiFetch(`savedata/get?datatype=${GameDataType.SESSION}`)
|
||||
.then(response => response.text())
|
||||
.then(async response => {
|
||||
if (!response.length || response[0] !== '{') {
|
||||
console.error(response);
|
||||
return resolve(false);
|
||||
}
|
||||
|
||||
console.log(JSON.parse(response));
|
||||
|
||||
await handleSessionData(response);
|
||||
});
|
||||
} else
|
||||
await handleSessionData(atob(localStorage.getItem('sessionData')));
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -431,6 +486,8 @@ export class GameData {
|
|||
|
||||
if (k === 'party' || k === 'enemyParty' || k === 'enemyField') {
|
||||
const ret: PokemonData[] = [];
|
||||
if (v === null)
|
||||
v = [];
|
||||
for (let pd of v)
|
||||
ret.push(new PokemonData(pd));
|
||||
return ret;
|
||||
|
@ -442,6 +499,8 @@ export class GameData {
|
|||
if (k === 'modifiers' || k === 'enemyModifiers') {
|
||||
const player = k === 'modifiers';
|
||||
const ret: PersistentModifierData[] = [];
|
||||
if (v === null)
|
||||
v = [];
|
||||
for (let md of v)
|
||||
ret.push(new PersistentModifierData(md, player));
|
||||
return ret;
|
||||
|
@ -456,7 +515,7 @@ export class GameData {
|
|||
|
||||
public exportData(dataType: GameDataType): void {
|
||||
const dataKey: string = getDataTypeKey(dataType);
|
||||
let dataStr = atob(localStorage.getItem(dataKey));
|
||||
const handleData = (dataStr: string) => {
|
||||
switch (dataType) {
|
||||
case GameDataType.SYSTEM:
|
||||
dataStr = this.convertSystemDataStr(dataStr, true);
|
||||
|
@ -469,6 +528,20 @@ export class GameData {
|
|||
link.download = `${dataKey}.prsv`;
|
||||
link.click();
|
||||
link.remove();
|
||||
};
|
||||
if (!bypassLogin && dataType !== GameDataType.SETTINGS) {
|
||||
Utils.apiFetch(`savedata/get?datatype=${dataType}`)
|
||||
.then(response => response.text())
|
||||
.then(response => {
|
||||
if (!response.length || response[0] !== '{') {
|
||||
console.error(response);
|
||||
return;
|
||||
}
|
||||
|
||||
handleData(response);
|
||||
});
|
||||
} else
|
||||
handleData(atob(localStorage.getItem(dataKey)));
|
||||
}
|
||||
|
||||
public importData(dataType: GameDataType): void {
|
||||
|
@ -523,12 +596,30 @@ export class GameData {
|
|||
break;
|
||||
}
|
||||
|
||||
const displayError = (error: string) => this.scene.ui.showText(error, null, () => this.scene.ui.showText(null, 0), Utils.fixedInt(1500));
|
||||
|
||||
if (!valid)
|
||||
return this.scene.ui.showText(`Your ${dataName} data could not be loaded. It may be corrupted.`, null, () => this.scene.ui.showText(null, 0), Utils.fixedInt(1500));
|
||||
this.scene.ui.showText(`Your ${dataName} data will be overridden and the page will reload. Proceed?`, null, () => {
|
||||
this.scene.ui.setOverlayMode(Mode.CONFIRM, () => {
|
||||
if (!bypassLogin && dataType !== GameDataType.SETTINGS) {
|
||||
updateUserInfo().then(success => {
|
||||
if (!success)
|
||||
return displayError(`Could not contact the server. Your ${dataName} data could not be imported.`);
|
||||
Utils.apiPost(`savedata/update?datatype=${dataType}`, dataStr)
|
||||
.then(response => response.text())
|
||||
.then(error => {
|
||||
if (error) {
|
||||
console.error(error);
|
||||
return displayError(`An error occurred while updating ${dataName} data. Please contact the administrator.`);
|
||||
}
|
||||
window.location = window.location;
|
||||
});
|
||||
});
|
||||
} else {
|
||||
localStorage.setItem(dataKey, btoa(dataStr));
|
||||
window.location = window.location;
|
||||
}
|
||||
}, () => {
|
||||
this.scene.ui.revertMode();
|
||||
this.scene.ui.showText(null, 0);
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
import BattleScene, { Button } from "../battle-scene";
|
||||
import BattleScene, { Button, bypassLogin } from "../battle-scene";
|
||||
import { TextStyle, addTextObject } from "./text";
|
||||
import { Mode } from "./ui";
|
||||
import * as Utils from "../utils";
|
||||
import { addWindow } from "./window";
|
||||
import MessageUiHandler from "./message-ui-handler";
|
||||
import { GameDataType } from "../system/game-data";
|
||||
import { CheckLoadPhase, LoginPhase } from "../battle-phases";
|
||||
|
||||
export enum MenuOptions {
|
||||
GAME_SETTINGS,
|
||||
|
@ -29,8 +28,16 @@ export default class MenuUiHandler extends MessageUiHandler {
|
|||
|
||||
private cursorObj: Phaser.GameObjects.Image;
|
||||
|
||||
protected ignoredMenuOptions: MenuOptions[];
|
||||
protected menuOptions: MenuOptions[];
|
||||
|
||||
constructor(scene: BattleScene, mode?: Mode) {
|
||||
super(scene, mode);
|
||||
|
||||
this.ignoredMenuOptions = /*!bypassLogin */ false
|
||||
? [ MenuOptions.IMPORT_SESSION, MenuOptions.IMPORT_DATA ]
|
||||
: [];
|
||||
this.menuOptions = Utils.getEnumKeys(MenuOptions).map(m => parseInt(MenuOptions[m]) as MenuOptions).filter(m => this.ignoredMenuOptions.indexOf(m) === -1);
|
||||
}
|
||||
|
||||
setup() {
|
||||
|
@ -45,7 +52,7 @@ export default class MenuUiHandler extends MessageUiHandler {
|
|||
|
||||
this.menuContainer.add(this.menuBg);
|
||||
|
||||
this.optionSelectText = addTextObject(this.scene, 0, 0, Utils.getEnumKeys(MenuOptions).map(o => Utils.toReadableString(o)).join('\n'), TextStyle.WINDOW, { maxLines: Utils.getEnumKeys(MenuOptions).length });
|
||||
this.optionSelectText = addTextObject(this.scene, 0, 0, this.menuOptions.map(o => Utils.toReadableString(MenuOptions[o])).join('\n'), TextStyle.WINDOW, { maxLines: this.menuOptions.length });
|
||||
this.optionSelectText.setPositionRelative(this.menuBg, 14, 6);
|
||||
this.optionSelectText.setLineSpacing(12);
|
||||
this.menuContainer.add(this.optionSelectText);
|
||||
|
@ -96,7 +103,14 @@ export default class MenuUiHandler extends MessageUiHandler {
|
|||
let error = false;
|
||||
|
||||
if (button === Button.ACTION) {
|
||||
switch (this.cursor as MenuOptions) {
|
||||
let adjustedCursor = this.cursor;
|
||||
for (let imo of this.ignoredMenuOptions) {
|
||||
if (adjustedCursor >= imo)
|
||||
adjustedCursor++;
|
||||
else
|
||||
break;
|
||||
}
|
||||
switch (adjustedCursor) {
|
||||
case MenuOptions.GAME_SETTINGS:
|
||||
this.scene.ui.setOverlayMode(Mode.SETTINGS);
|
||||
success = true;
|
||||
|
@ -164,7 +178,7 @@ export default class MenuUiHandler extends MessageUiHandler {
|
|||
success = this.setCursor(this.cursor - 1);
|
||||
break;
|
||||
case Button.DOWN:
|
||||
if (this.cursor + 1 < Utils.getEnumKeys(MenuOptions).length)
|
||||
if (this.cursor + 1 < this.menuOptions.length)
|
||||
success = this.setCursor(this.cursor + 1);
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue