command-ui: add i18n for command ui handler and add i18n for fr (#258)
* command-ui: add i18n for command ui handler and add i18n for fr * Add missing Spanish file * Add additional missing localization references --------- Co-authored-by: Flashfyre <flashfireex@gmail.com>
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@@ -4,6 +4,7 @@ import { addTextObject, TextStyle } from "./text";
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import PartyUiHandler, { PartyUiMode } from "./party-ui-handler";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import i18next from '../plugins/i18n';
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export enum Command {
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FIGHT = 0,
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@@ -25,7 +26,12 @@ export default class CommandUiHandler extends UiHandler {
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setup() {
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const ui = this.getUi();
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const commands = [ 'Fight', 'Ball', 'Pokémon', 'Run' ];
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const commands = [
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i18next.t('commandUiHandler:fight'),
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i18next.t('commandUiHandler:ball'),
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i18next.t('commandUiHandler:pokemon'),
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i18next.t('commandUiHandler:run')
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];
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this.commandsContainer = this.scene.add.container(216, -38.7);
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this.commandsContainer.setVisible(false);
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@@ -55,7 +61,7 @@ export default class CommandUiHandler extends UiHandler {
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messageHandler.commandWindow.setVisible(true);
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messageHandler.movesWindowContainer.setVisible(false);
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messageHandler.message.setWordWrapWidth(1110);
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messageHandler.showText(`What will\n${commandPhase.getPokemon().name} do?`, 0);
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messageHandler.showText(i18next.t('commandUiHandler:actionMessage', {pokemonName: commandPhase.getPokemon().name}), 0);
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this.setCursor(this.getCursor());
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return true;
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