Battle animation improvements
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@@ -1,3 +1,4 @@
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import { CommandPhase } from "../battle-phases";
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import BattleScene, { Button } from "../battle-scene";
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import { addTextObject, TextStyle } from "../text";
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import { toPokemonUpperCase } from "../utils";
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@@ -67,6 +68,10 @@ export default class CommandUiHandler extends UiHandler {
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ui.setMode(Mode.PARTY, PartyUiMode.SWITCH);
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success = true;
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break;
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case 3:
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(this.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.RUN, 0);
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success = true;
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break;
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}
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}
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} else {
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