Fix grassy terrain heal being applied to all terrains

This commit is contained in:
Flashfyre committed 2024-03-10 00:14:09 -05:00
1 parent 6dac4c2b0f
commit 20e9a1e761
3 files changed
+3 -16

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-14
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@@ -285,20 +285,6 @@ export class Arena {
this.scene.queueMessage(getTerrainStartMessage(terrain));
} else
this.scene.queueMessage(getTerrainClearMessage(oldTerrainType));
/*[
this.scene.arenaBg,
this.scene.arenaBgTransition,
this.scene.arenaPlayer.base,
this.scene.arenaPlayer.props,
this.scene.arenaPlayerTransition.base,
this.scene.arenaPlayerTransition.props,
this.scene.arenaEnemy.base,
this.scene.arenaEnemy.props,
this.scene.arenaNextEnemy.base,
this.scene.arenaNextEnemy.props
]
.flat()
.map(a => a.pipelineData['terrainColor'] = getTerrainColor());*/
return true;
}
+1 -1
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@@ -48,7 +48,7 @@ export enum FieldPosition {
}
const ABILITY_OVERRIDE = Abilities.NONE;
const MOVE_OVERRIDE = Moves.NONE;;
const MOVE_OVERRIDE = Moves.NONE;
const OPP_ABILITY_OVERRIDE = Abilities.NONE;
const OPP_MOVE_OVERRIDE = Moves.NONE;