Update Vite and add sound for item rewards

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Flashfyre committed 2023-10-25 23:15:54 -04:00
1 parent c0e1c3bde7
commit 23a21af173
9 files changed
+386 -418

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@@ -383,10 +383,10 @@ export default class SummaryUiHandler extends UiHandler {
this.moveCursorObj.setVisible(true);
this.moveCursorBlinkTimer = this.scene.time.addEvent({
loop: true,
delay: new Utils.FixedInt(600) as unknown as integer,
delay: Utils.fixedInt(600),
callback: () => {
this.moveCursorObj.setVisible(false);
this.scene.time.delayedCall(new Utils.FixedInt(100) as unknown as integer, () => {
this.scene.time.delayedCall(Utils.fixedInt(100), () => {
if (!this.moveCursorObj)
return;
this.moveCursorObj.setVisible(true);