Don't increment seen shiny count for trainers
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@@ -993,13 +993,13 @@ export class GameData {
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this.starterData = starterData;
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}
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setPokemonSeen(pokemon: Pokemon, incrementCount: boolean = true): void {
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setPokemonSeen(pokemon: Pokemon, incrementCount: boolean = true, trainer: boolean = false): void {
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const dexEntry = this.dexData[pokemon.species.speciesId];
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dexEntry.seenAttr |= pokemon.getDexAttr();
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if (incrementCount) {
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dexEntry.seenCount++;
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this.gameStats.pokemonSeen++;
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if (pokemon.isShiny())
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if (!trainer && pokemon.isShiny())
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this.gameStats.shinyPokemonSeen++;
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}
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}
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