Update learnsets
Since the move was removed post gen 8, I used the levels from gen 7 learnsets. Also marked as partial complete because it's supposed to fully disable moves that can heal like drain punch, etc but that's too much work for nowpull/277/head
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263aae7eec
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28cdc10ff3
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@ -1,12 +1,12 @@
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{
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{
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"name": "pokemon-rogue-battle",
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"name": "pokemon-rogue-battle",
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"version": "1.0.2",
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"version": "1.0.1",
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"lockfileVersion": 3,
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"lockfileVersion": 3,
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"requires": true,
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"requires": true,
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"packages": {
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"packages": {
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"": {
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"": {
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"name": "pokemon-rogue-battle",
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"name": "pokemon-rogue-battle",
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"version": "1.0.2",
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"version": "1.0.1",
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"dependencies": {
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"dependencies": {
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"@material/material-color-utilities": "^0.2.7",
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"@material/material-color-utilities": "^0.2.7",
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"crypto-js": "^4.2.0",
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"crypto-js": "^4.2.0",
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@ -4727,7 +4727,8 @@ export function initMoves() {
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.unimplemented(),
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.unimplemented(),
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new StatusMove(Moves.HEAL_BLOCK, Type.PSYCHIC, 100, 15, -1, 0, 4)
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new StatusMove(Moves.HEAL_BLOCK, Type.PSYCHIC, 100, 15, -1, 0, 4)
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.target(MoveTarget.ALL_NEAR_ENEMIES)
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.target(MoveTarget.ALL_NEAR_ENEMIES)
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.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCKED, false, true, 5),
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.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCKED, false, true, 5)
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.partial(),
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new AttackMove(Moves.WRING_OUT, Type.NORMAL, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 4)
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new AttackMove(Moves.WRING_OUT, Type.NORMAL, MoveCategory.SPECIAL, -1, 100, 5, -1, 0, 4)
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.attr(OpponentHighHpPowerAttr)
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.attr(OpponentHighHpPowerAttr)
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.makesContact(),
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.makesContact(),
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@ -6320,7 +6321,8 @@ export function initMoves() {
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.attr(NoEffectAttr, crashDamageFunc),
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.attr(NoEffectAttr, crashDamageFunc),
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new AttackMove(Moves.PSYCHIC_NOISE, Type.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, -1, 0, 9)
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new AttackMove(Moves.PSYCHIC_NOISE, Type.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, -1, 0, 9)
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.soundBased()
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.soundBased()
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.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCKED, false, true, 2),
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.attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCKED, false, true, 2)
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.partial(),
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new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, -1, 3, 9)
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new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, -1, 3, 9)
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.partial(),
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.partial(),
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new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9)
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new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9)
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@ -4269,6 +4269,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 30, Moves.ANCIENT_POWER ],
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[ 30, Moves.ANCIENT_POWER ],
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[ 40, Moves.LIFE_DEW ],
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[ 40, Moves.LIFE_DEW ],
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[ 50, Moves.LEECH_SEED ],
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[ 50, Moves.LEECH_SEED ],
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[ 55, Moves.HEAL_BLOCK ],
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[ 60, Moves.RECOVER ],
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[ 60, Moves.RECOVER ],
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[ 70, Moves.FUTURE_SIGHT ],
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[ 70, Moves.FUTURE_SIGHT ],
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[ 80, Moves.HEALING_WISH ],
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[ 80, Moves.HEALING_WISH ],
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@ -4967,6 +4968,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 23, Moves.ABSORB ],
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[ 23, Moves.ABSORB ],
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[ 29, Moves.SHADOW_SNEAK ],
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[ 29, Moves.SHADOW_SNEAK ],
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[ 36, Moves.FURY_SWIPES ],
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[ 36, Moves.FURY_SWIPES ],
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[ 41, Moves.HEAL_BLOCK ],
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[ 43, Moves.MIND_READER ],
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[ 43, Moves.MIND_READER ],
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[ 50, Moves.SHADOW_BALL ],
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[ 50, Moves.SHADOW_BALL ],
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[ 57, Moves.SPITE ],
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[ 57, Moves.SPITE ],
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@ -5787,6 +5789,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 20, Moves.PSYSHOCK ],
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[ 20, Moves.PSYSHOCK ],
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[ 25, Moves.COSMIC_POWER ],
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[ 25, Moves.COSMIC_POWER ],
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[ 30, Moves.PSYCHIC ],
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[ 30, Moves.PSYCHIC ],
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[ 33, Moves.HEAL_BLOCK ],
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[ 35, Moves.STONE_EDGE ],
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[ 35, Moves.STONE_EDGE ],
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[ 40, Moves.FUTURE_SIGHT ],
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[ 40, Moves.FUTURE_SIGHT ],
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[ 45, Moves.MAGIC_ROOM ],
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[ 45, Moves.MAGIC_ROOM ],
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@ -5805,6 +5808,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 20, Moves.ZEN_HEADBUTT ],
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[ 20, Moves.ZEN_HEADBUTT ],
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[ 25, Moves.COSMIC_POWER ],
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[ 25, Moves.COSMIC_POWER ],
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[ 30, Moves.PSYCHIC ],
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[ 30, Moves.PSYCHIC ],
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[ 33, Moves.HEAL_BLOCK ],
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[ 35, Moves.STONE_EDGE ],
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[ 35, Moves.STONE_EDGE ],
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[ 40, Moves.SOLAR_BEAM ],
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[ 40, Moves.SOLAR_BEAM ],
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[ 45, Moves.WONDER_ROOM ],
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[ 45, Moves.WONDER_ROOM ],
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@ -5881,6 +5885,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 3, Moves.RAPID_SPIN ],
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[ 3, Moves.RAPID_SPIN ],
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[ 6, Moves.CONFUSION ],
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[ 6, Moves.CONFUSION ],
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[ 9, Moves.ROCK_TOMB ],
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[ 9, Moves.ROCK_TOMB ],
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[ 10, Moves.HEAL_BLOCK ],
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[ 12, Moves.POWER_TRICK ],
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[ 12, Moves.POWER_TRICK ],
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[ 15, Moves.PSYBEAM ],
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[ 15, Moves.PSYBEAM ],
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[ 18, Moves.ANCIENT_POWER ],
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[ 18, Moves.ANCIENT_POWER ],
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@ -5902,6 +5907,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 1, Moves.MUD_SLAP ],
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[ 1, Moves.MUD_SLAP ],
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[ 1, Moves.RAPID_SPIN ],
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[ 1, Moves.RAPID_SPIN ],
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[ 9, Moves.ROCK_TOMB ],
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[ 9, Moves.ROCK_TOMB ],
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[ 10, Moves.HEAL_BLOCK ],
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[ 12, Moves.POWER_TRICK ],
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[ 12, Moves.POWER_TRICK ],
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[ 15, Moves.PSYBEAM ],
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[ 15, Moves.PSYBEAM ],
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[ 18, Moves.ANCIENT_POWER ],
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[ 18, Moves.ANCIENT_POWER ],
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@ -6497,6 +6503,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[Species.LATIOS]: [
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[Species.LATIOS]: [
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[ 1, Moves.DRAGON_DANCE ],
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[ 1, Moves.DRAGON_DANCE ],
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[ 1, Moves.STORED_POWER ],
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[ 1, Moves.STORED_POWER ],
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[ 1, Moves.HEAL_BLOCK ],
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[ 5, Moves.HELPING_HAND ],
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[ 5, Moves.HELPING_HAND ],
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[ 10, Moves.RECOVER ],
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[ 10, Moves.RECOVER ],
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[ 15, Moves.CONFUSION ],
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[ 15, Moves.CONFUSION ],
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@ -7355,6 +7362,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 36, Moves.IRON_DEFENSE ],
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[ 36, Moves.IRON_DEFENSE ],
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[ 40, Moves.METAL_SOUND ],
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[ 40, Moves.METAL_SOUND ],
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[ 44, Moves.FUTURE_SIGHT ],
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[ 44, Moves.FUTURE_SIGHT ],
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[ 45, Moves.HEAL_BLOCK ],
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],
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],
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[Species.BRONZONG]: [
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[Species.BRONZONG]: [
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[ 0, Moves.BLOCK ],
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[ 0, Moves.BLOCK ],
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@ -7373,6 +7381,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 38, Moves.IRON_DEFENSE ],
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[ 38, Moves.IRON_DEFENSE ],
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[ 44, Moves.METAL_SOUND ],
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[ 44, Moves.METAL_SOUND ],
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[ 50, Moves.FUTURE_SIGHT ],
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[ 50, Moves.FUTURE_SIGHT ],
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[ 52, Moves.HEAL_BLOCK ],
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[ 56, Moves.RAIN_DANCE ],
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[ 56, Moves.RAIN_DANCE ],
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],
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],
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[Species.BONSLY]: [
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[Species.BONSLY]: [
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@ -9709,6 +9718,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 24, Moves.HYPNOSIS ],
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[ 24, Moves.HYPNOSIS ],
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[ 28, Moves.FAKE_TEARS ],
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[ 28, Moves.FAKE_TEARS ],
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[ 33, Moves.PSYCH_UP ],
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[ 33, Moves.PSYCH_UP ],
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[ 33, Moves.HEAL_BLOCK ],
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[ 36, Moves.PSYCHIC ],
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[ 36, Moves.PSYCHIC ],
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[ 40, Moves.FLATTER ],
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[ 40, Moves.FLATTER ],
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[ 44, Moves.FUTURE_SIGHT ],
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[ 44, Moves.FUTURE_SIGHT ],
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@ -9724,6 +9734,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 20, Moves.PSYSHOCK ],
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[ 20, Moves.PSYSHOCK ],
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[ 24, Moves.HYPNOSIS ],
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[ 24, Moves.HYPNOSIS ],
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[ 28, Moves.FAKE_TEARS ],
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[ 28, Moves.FAKE_TEARS ],
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[ 34, Moves.HEAL_BLOCK ],
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[ 35, Moves.PSYCH_UP ],
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[ 35, Moves.PSYCH_UP ],
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[ 46, Moves.FLATTER ],
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[ 46, Moves.FLATTER ],
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[ 52, Moves.FUTURE_SIGHT ],
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[ 52, Moves.FUTURE_SIGHT ],
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@ -9739,6 +9750,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 20, Moves.PSYSHOCK ],
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[ 20, Moves.PSYSHOCK ],
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[ 24, Moves.HYPNOSIS ],
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[ 24, Moves.HYPNOSIS ],
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[ 28, Moves.FAKE_TEARS ],
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[ 28, Moves.FAKE_TEARS ],
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[ 34, Moves.HEAL_BLOCK ],
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[ 35, Moves.PSYCH_UP ],
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[ 35, Moves.PSYCH_UP ],
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[ 40, Moves.PSYCHIC ],
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[ 40, Moves.PSYCHIC ],
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[ 48, Moves.FLATTER ],
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[ 48, Moves.FLATTER ],
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@ -9760,6 +9772,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 36, Moves.PSYCHIC ],
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[ 36, Moves.PSYCHIC ],
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[ 40, Moves.SKILL_SWAP ],
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[ 40, Moves.SKILL_SWAP ],
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[ 44, Moves.FUTURE_SIGHT ],
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[ 44, Moves.FUTURE_SIGHT ],
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[ 46, Moves.HEAL_BLOCK ],
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[ 48, Moves.WONDER_ROOM ],
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[ 48, Moves.WONDER_ROOM ],
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],
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],
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[Species.DUOSION]: [
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[Species.DUOSION]: [
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@ -9776,6 +9789,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 35, Moves.PAIN_SPLIT ],
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[ 35, Moves.PAIN_SPLIT ],
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[ 40, Moves.PSYCHIC ],
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[ 40, Moves.PSYCHIC ],
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[ 46, Moves.SKILL_SWAP ],
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[ 46, Moves.SKILL_SWAP ],
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[ 50, Moves.HEAL_BLOCK ],
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[ 52, Moves.FUTURE_SIGHT ],
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[ 52, Moves.FUTURE_SIGHT ],
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[ 58, Moves.WONDER_ROOM ],
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[ 58, Moves.WONDER_ROOM ],
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],
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],
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@ -9794,6 +9808,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 35, Moves.PAIN_SPLIT ],
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[ 35, Moves.PAIN_SPLIT ],
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[ 40, Moves.PSYCHIC ],
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[ 40, Moves.PSYCHIC ],
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[ 48, Moves.SKILL_SWAP ],
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[ 48, Moves.SKILL_SWAP ],
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[ 54, Moves.HEAL_BLOCK ],
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[ 56, Moves.FUTURE_SIGHT ],
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[ 56, Moves.FUTURE_SIGHT ],
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[ 64, Moves.WONDER_ROOM ],
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[ 64, Moves.WONDER_ROOM ],
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],
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],
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@ -10198,6 +10213,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 1, Moves.GROWL ],
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[ 1, Moves.GROWL ],
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[ 1, Moves.CONFUSION ],
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[ 1, Moves.CONFUSION ],
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[ 6, Moves.IMPRISON ],
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[ 6, Moves.IMPRISON ],
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[ 8, Moves.HEAL_BLOCK ],
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[ 12, Moves.TELEPORT ],
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[ 12, Moves.TELEPORT ],
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[ 18, Moves.PSYBEAM ],
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[ 18, Moves.PSYBEAM ],
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[ 24, Moves.GUARD_SPLIT ],
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[ 24, Moves.GUARD_SPLIT ],
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@ -10215,6 +10231,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 1, Moves.TELEPORT ],
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[ 1, Moves.TELEPORT ],
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[ 1, Moves.IMPRISON ],
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[ 1, Moves.IMPRISON ],
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[ 1, Moves.PSYCHIC_TERRAIN ],
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[ 1, Moves.PSYCHIC_TERRAIN ],
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[ 8, Moves.HEAL_BLOCK ],
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[ 18, Moves.PSYBEAM ],
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[ 18, Moves.PSYBEAM ],
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[ 24, Moves.GUARD_SPLIT ],
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[ 24, Moves.GUARD_SPLIT ],
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[ 24, Moves.POWER_SPLIT ],
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[ 24, Moves.POWER_SPLIT ],
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@ -10872,6 +10889,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 15, Moves.BITE ],
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[ 15, Moves.BITE ],
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[ 20, Moves.SHOCK_WAVE ],
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[ 20, Moves.SHOCK_WAVE ],
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[ 25, Moves.AGILITY ],
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[ 25, Moves.AGILITY ],
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[ 25, Moves.HEAL_BLOCK ],
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[ 30, Moves.CHARGE ],
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[ 30, Moves.CHARGE ],
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[ 35, Moves.VOLT_SWITCH ],
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[ 35, Moves.VOLT_SWITCH ],
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[ 40, Moves.CRUNCH ],
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[ 40, Moves.CRUNCH ],
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@ -11960,6 +11978,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 40, Moves.PLAY_ROUGH ],
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[ 40, Moves.PLAY_ROUGH ],
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[ 44, Moves.MAGIC_ROOM ],
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[ 44, Moves.MAGIC_ROOM ],
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[ 48, Moves.FOUL_PLAY ],
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[ 48, Moves.FOUL_PLAY ],
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[ 50, Moves.HEAL_BLOCK ],
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[ 52, Moves.LAST_RESORT ],
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[ 52, Moves.LAST_RESORT ],
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],
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],
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[Species.PHANTUMP]: [
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[Species.PHANTUMP]: [
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@ -13033,6 +13052,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 45, Moves.IRON_HEAD ],
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[ 45, Moves.IRON_HEAD ],
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[ 50, Moves.TAKE_DOWN ],
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[ 50, Moves.TAKE_DOWN ],
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[ 55, Moves.DOUBLE_EDGE ],
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[ 55, Moves.DOUBLE_EDGE ],
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[ 85, Moves.HEAL_BLOCK ],
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],
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],
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[Species.SILVALLY]: [
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[Species.SILVALLY]: [
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[ 0, Moves.MULTI_ATTACK ],
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[ 0, Moves.MULTI_ATTACK ],
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@ -13041,6 +13061,7 @@ export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = {
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[ 1, Moves.EXPLOSION ],
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[ 1, Moves.EXPLOSION ],
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[ 1, Moves.SCARY_FACE ],
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[ 1, Moves.SCARY_FACE ],
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[ 1, Moves.IMPRISON ],
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[ 1, Moves.IMPRISON ],
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[ 1, Moves.HEAL_BLOCK ],
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[ 1, Moves.POISON_FANG ],
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[ 1, Moves.POISON_FANG ],
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[ 1, Moves.AERIAL_ACE ],
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[ 1, Moves.AERIAL_ACE ],
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[ 1, Moves.THUNDER_FANG ],
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[ 1, Moves.THUNDER_FANG ],
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