Add chance of modifier tier upgrade
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2ee39119d6
7 files changed
+96
-43
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@@ -1,5 +1,5 @@
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import BattleScene, { Button } from "../battle-scene";
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import { ModifierTier, ModifierType } from "../modifier-type";
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import { ModifierTier, ModifierType, ModifierTypeOption } from "../modifier-type";
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import { getPokeballAtlasKey, PokeballType } from "../pokeball";
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import { addTextObject, TextStyle } from "../text";
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import AwaitableUiHandler from "./awaitable-ui-handler";
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@@ -48,16 +48,18 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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this.getUi().clearText();
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const types = args[0] as ModifierType[];
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for (let m = 0; m < types.length; m++) {
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const sliceWidth = (this.scene.game.canvas.width / 6) / (types.length + 2);
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const option = new ModifierOption(this.scene, sliceWidth * (m + 1) + (sliceWidth * 0.5), -this.scene.game.canvas.height / 12 - 24, types[m]);
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const typeOptions = args[0] as ModifierTypeOption[];
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for (let m = 0; m < typeOptions.length; m++) {
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const sliceWidth = (this.scene.game.canvas.width / 6) / (typeOptions.length + 2);
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const option = new ModifierOption(this.scene, sliceWidth * (m + 1) + (sliceWidth * 0.5), -this.scene.game.canvas.height / 12 - 24, typeOptions[m]);
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option.setScale(0.5);
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this.scene.add.existing(option);
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this.modifierContainer.add(option);
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this.options.push(option);
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}
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const hasUpgrade = typeOptions.filter(to => to.upgraded).length;
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this.scene.tweens.add({
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targets: this.overlayBg,
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alpha: 0.5,
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@@ -72,15 +74,15 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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duration: 1250,
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onUpdate: t => {
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const value = t.getValue();
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const index = Math.floor(value * types.length);
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if (index > i && index <= types.length) {
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const index = Math.floor(value * typeOptions.length);
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if (index > i && index <= typeOptions.length) {
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const option = this.options[i++];
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option?.show(Math.floor((1 - value) * 1250) * 0.325);
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option?.show(Math.floor((1 - value) * 1250) * 0.325 + (hasUpgrade ? 2000 : 0));
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}
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}
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});
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this.scene.time.delayedCall(4000, () => {
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this.scene.time.delayedCall(4000 + (hasUpgrade ? 2000 : 0), () => {
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this.setCursor(0);
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this.awaitingActionInput = true;
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this.onActionInput = args[1];
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@@ -140,7 +142,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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const sliceWidth = (this.scene.game.canvas.width / 6) / (this.options.length + 2);
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this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 20, -this.scene.game.canvas.height / 12 - 20);
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ui.showText(this.options[this.cursor].modifierType.description);
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ui.showText(this.options[this.cursor].modifierTypeOption.type.description);
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return ret;
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}
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@@ -179,33 +181,43 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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}
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class ModifierOption extends Phaser.GameObjects.Container {
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public modifierType: ModifierType;
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public modifierTypeOption: ModifierTypeOption;
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private pb: Phaser.GameObjects.Sprite;
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private pbTint: Phaser.GameObjects.Sprite;
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private itemContainer: Phaser.GameObjects.Container;
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private item: Phaser.GameObjects.Sprite;
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private itemTint: Phaser.GameObjects.Sprite;
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private itemText: Phaser.GameObjects.Text;
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constructor(scene: BattleScene, x: number, y: number, modifierType: ModifierType) {
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constructor(scene: BattleScene, x: number, y: number, modifierTypeOption: ModifierTypeOption) {
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super(scene, x, y);
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this.modifierType = modifierType;
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this.modifierTypeOption = modifierTypeOption;
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this.setup();
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}
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setup() {
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this.pb = this.scene.add.sprite(0, -150, 'pb', this.getPbAtlasKey());
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this.pb.setScale(2);
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const getPb = (): Phaser.GameObjects.Sprite => {
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const pb = this.scene.add.sprite(0, -150, 'pb', this.getPbAtlasKey(true));
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pb.setScale(2);
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return pb;
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};
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this.pb = getPb();
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this.add(this.pb);
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this.pbTint = getPb();
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this.pbTint.setVisible(false);
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this.add(this.pbTint);
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this.itemContainer = this.scene.add.container(0, 0);
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this.itemContainer.setScale(0.5);
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this.itemContainer.setAlpha(0);
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this.add(this.itemContainer);
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const getItem = () => {
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const item = this.scene.add.sprite(0, 0, 'items', this.modifierType.iconImage);
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const item = this.scene.add.sprite(0, 0, 'items', this.modifierTypeOption.type.iconImage);
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return item;
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};
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@@ -216,7 +228,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
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this.itemTint.setTintFill(Phaser.Display.Color.GetColor(255, 192, 255));
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this.itemContainer.add(this.itemTint);
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this.itemText = addTextObject(this.scene, 0, 35, this.modifierType.name, TextStyle.PARTY, { align: 'center' });
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this.itemText = addTextObject(this.scene, 0, 35, this.modifierTypeOption.type.name, TextStyle.PARTY, { align: 'center' });
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this.itemText.setOrigin(0.5, 0);
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this.itemText.setAlpha(0);
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this.itemText.setTint(this.getTextTint());
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@@ -253,11 +265,39 @@ class ModifierOption extends Phaser.GameObjects.Container {
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}
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});
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if (this.modifierTypeOption.upgraded) {
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this.scene.time.delayedCall(remainingDuration, () => {
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this.scene.sound.play('upgrade');
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this.pbTint.setPosition(this.pb.x, this.pb.y);
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this.pbTint.setTintFill(0xFFFFFF);
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this.pbTint.setAlpha(0);
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this.pbTint.setVisible(true);
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this.scene.tweens.add({
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targets: this.pbTint,
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alpha: 1,
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duration: 1000,
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ease: 'Sine.easeIn',
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onComplete: () => {
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this.pb.setTexture('pb', this.getPbAtlasKey(false));
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this.scene.tweens.add({
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targets: this.pbTint,
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alpha: 0,
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duration: 1000,
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ease: 'Sine.easeOut',
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onComplete: () => {
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this.pbTint.setVisible(false);
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}
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});
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}
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});
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});
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}
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this.scene.time.delayedCall(remainingDuration + 2000, () => {
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if (!this.scene)
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return;
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this.pb.setTexture('pb', `${this.getPbAtlasKey()}_open`);
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this.pb.setTexture('pb', `${this.getPbAtlasKey(false)}_open`);
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this.scene.sound.play('pb_rel');
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this.scene.tweens.add({
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@@ -292,12 +332,12 @@ class ModifierOption extends Phaser.GameObjects.Container {
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})
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}
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getPbAtlasKey() {
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return getPokeballAtlasKey(this.modifierType.tier as integer as PokeballType);
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getPbAtlasKey(beforeUpgrade: boolean) {
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return getPokeballAtlasKey((this.modifierTypeOption.type.tier - (beforeUpgrade && this.modifierTypeOption.upgraded ? 1 : 0)) as integer as PokeballType);
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}
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getTextTint(): integer {
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switch (this.modifierType.tier) {
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switch (this.modifierTypeOption.type.tier) {
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case ModifierTier.COMMON:
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return 0xffffff
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case ModifierTier.GREAT:
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