Add passive secondary abilities for bosses

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Flashfyre committed 2024-04-11 09:24:03 -04:00
1 parent 75075c6fab
commit 31050a5181
12 files changed
+1127 -521

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@@ -3,7 +3,7 @@ import BattleScene, { ABILITY_OVERRIDE, AnySound, MOVE_OVERRIDE, OPP_ABILITY_OVE
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info';
import { Moves } from "../data/enums/moves";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr } from "../data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from '../data/pokemon-species';
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, starterPassiveAbilities } from '../data/pokemon-species';
import * as Utils from '../utils';
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type';
import { getLevelTotalExp } from '../data/exp';
@@ -25,7 +25,8 @@ import { TempBattleStat } from '../data/temp-battle-stat';
import { ArenaTagSide, WeakenMoveScreenTag, WeakenMoveTypeTag } from '../data/arena-tag';
import { ArenaTagType } from "../data/enums/arena-tag-type";
import { Biome } from "../data/enums/biome";
import { Abilities, Ability, BattleStatMultiplierAbAttr, BlockCritAbAttr, BypassBurnDamageReductionAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs } from '../data/ability';
import { Ability, BattleStatMultiplierAbAttr, BlockCritAbAttr, BypassBurnDamageReductionAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs } from '../data/ability';
import { Abilities } from "#app/data/enums/abilities";
import PokemonData from '../system/pokemon-data';
import { BattlerIndex } from '../battle';
import { BattleSpec } from "../enums/battle-spec";
@@ -556,7 +557,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
let value = Math.floor(((2 * baseStat + this.ivs[s]) * this.level) * 0.01);
if (isHp) {
value = value + this.level + 10;
if (this.getAbility().hasAttr(NonSuperEffectiveImmunityAbAttr))
if ((this.canApplyAbility() && this.getAbility().hasAttr(NonSuperEffectiveImmunityAbAttr)) || (this.canApplyAbility(true) && this.getPassiveAbility().hasAttr(NonSuperEffectiveImmunityAbAttr)))
value = 1;
if (this.hp > value || this.hp === undefined)
this.hp = value;
@@ -716,11 +717,20 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return allAbilities[abilityId];
}
canApplyAbility(): boolean {
const ability = this.getAbility();
getPassiveAbility(): Ability {
let starterSpeciesId = this.species.speciesId;
while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId))
starterSpeciesId = pokemonPrevolutions[starterSpeciesId];
return allAbilities[starterPassiveAbilities[starterSpeciesId]];
}
canApplyAbility(passive: boolean = false): boolean {
if (passive && !this.isBoss())
return false;
const ability = (!passive ? this.getAbility() : this.getPassiveAbility());
if (ability.isIgnorable && this.scene.arena.ignoreAbilities)
return false;
return (this.hp || ability.isPassive) && !this.getAbility().conditions.find(condition => !condition(this));
return (this.hp || ability.isBypassFaint) && !ability.conditions.find(condition => !condition(this));
}
getWeight(): number {