Add retry option (easy mode)
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@@ -15,6 +15,8 @@ export default class BiomeSelectUiHandler extends UiHandler {
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private cursorObj: Phaser.GameObjects.Image;
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private blockInput: boolean;
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private biomeSelectHandler: Function;
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constructor(scene: BattleScene) {
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@@ -59,12 +61,22 @@ export default class BiomeSelectUiHandler extends UiHandler {
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this.biomeSelectContainer.setVisible(true);
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this.setCursor(0);
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this.blockInput = true;
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this.biomesText.setAlpha(0.5);
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this.scene.time.delayedCall(Utils.fixedInt(1000), () => {
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this.blockInput = false;
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this.biomesText.setAlpha(1);
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});
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}
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return true;
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}
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processInput(button: Button): boolean {
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if (this.blockInput)
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return false;
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const ui = this.getUi();
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let success = false;
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