Boss buffs ignore abilities
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@@ -2706,7 +2706,7 @@ export class EnemyPokemon extends Pokemon {
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break;
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}
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this.scene.unshiftPhase(new StatChangePhase(this.scene, this.getBattlerIndex(), true, [ boostedStat ], statLevels));
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this.scene.unshiftPhase(new StatChangePhase(this.scene, this.getBattlerIndex(), true, [ boostedStat ], statLevels, true, true));
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this.bossSegmentIndex--;
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}
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