Implement Forewarn, Frisk, and BattlerTags for Magnet Rise (WIP) (#241)

* Implement Forewarn, Frisk, and BattlerTags for Magnet Rise (WIP)
pull/322/head^2
Tempoanon 2024-05-03 22:10:40 -04:00 committed by GitHub
parent e02b85629f
commit 4163005f12
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
4 changed files with 70 additions and 3 deletions

View File

@ -1785,6 +1785,53 @@ function getAnticipationCondition(): AbAttrCondition {
};
}
export class ForewarnAbAttr extends PostSummonAbAttr {
constructor() {
super(true);
}
applyPostSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean {
let maxPowerSeen = 0;
let maxMove = "";
let movePower = 0;
for (let opponent of pokemon.getOpponents()) {
for (let move of opponent.moveset) {
if (move.getMove() instanceof StatusMove) {
movePower = 1;
} else if (move.getMove().findAttr(attr => attr instanceof OneHitKOAttr)) {
movePower = 150;
} else if (move.getMove().id === Moves.COUNTER || move.getMove().id === Moves.MIRROR_COAT || move.getMove().id === Moves.METAL_BURST) {
movePower = 120;
} else if (move.getMove().power === -1) {
movePower = 80;
} else {
movePower = move.getMove().power;
}
if (movePower > maxPowerSeen) {
maxPowerSeen = movePower;
maxMove = move.getName();
}
}
}
pokemon.scene.queueMessage(getPokemonMessage(pokemon, " was forewarned about " + maxMove + "!"));
return true;
}
}
export class FriskAbAttr extends PostSummonAbAttr {
constructor() {
super(true);
}
applyPostSummon(pokemon: Pokemon, passive: boolean, args: any[]): boolean {
for (let opponent of pokemon.getOpponents()) {
pokemon.scene.queueMessage(getPokemonMessage(pokemon, " frisked " + opponent.name + "\'s " + opponent.getAbility().name + "!"));
}
return true;
}
}
export class PostWeatherChangeAbAttr extends AbAttr {
applyPostWeatherChange(pokemon: Pokemon, passive: boolean, weather: WeatherType, args: any[]): boolean {
return false;
@ -2854,7 +2901,7 @@ export function initAbilities() {
new Ability(Abilities.ANTICIPATION, 4)
.conditionalAttr(getAnticipationCondition(), PostSummonMessageAbAttr, (pokemon: Pokemon) => getPokemonMessage(pokemon, ' shuddered!')),
new Ability(Abilities.FOREWARN, 4)
.unimplemented(),
.attr(ForewarnAbAttr),
new Ability(Abilities.UNAWARE, 4)
.attr(IgnoreOpponentStatChangesAbAttr)
.ignorable(),
@ -2883,7 +2930,7 @@ export function initAbilities() {
new Ability(Abilities.HONEY_GATHER, 4)
.unimplemented(),
new Ability(Abilities.FRISK, 4)
.unimplemented(),
.attr(FriskAbAttr),
new Ability(Abilities.RECKLESS, 4)
.attr(MovePowerBoostAbAttr, (user, target, move) => move.getAttrs(RecoilAttr).length && move.id !== Moves.STRUGGLE, 1.2),
new Ability(Abilities.MULTITYPE, 4)

View File

@ -984,6 +984,19 @@ export class HideSpriteTag extends BattlerTag {
}
}
export class TypeImmuneTag extends BattlerTag {
public immuneType: Type;
constructor(tagType: BattlerTagType, sourceMove: Moves, immuneType: Type, length: number) {
super(tagType, BattlerTagLapseType.TURN_END, 1, sourceMove);
}
}
export class MagnetRisenTag extends TypeImmuneTag {
constructor(tagType: BattlerTagType, sourceMove: Moves) {
super(tagType, sourceMove, Type.GROUND, 5);
}
}
export class TypeBoostTag extends BattlerTag {
public boostedType: Type;
public boostValue: number;
@ -1211,6 +1224,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc
return new CursedTag(sourceId);
case BattlerTagType.CHARGED:
return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
case BattlerTagType.MAGNET_RISEN:
return new MagnetRisenTag(tagType, sourceMove);
case BattlerTagType.NONE:
default:
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);

View File

@ -54,5 +54,6 @@ export enum BattlerTagType {
SALT_CURED = "SALT_CURED",
CURSED = "CURSED",
CHARGED = "CHARGED",
GROUNDED = "GROUNDED"
GROUNDED = "GROUNDED",
MAGNET_RISEN = "MAGNET_RISEN"
}

View File

@ -4895,6 +4895,10 @@ export function initMoves() {
new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true),
new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.MAGNET_RISEN, true, true)
.condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) &&
!user.getTag(BattlerTagType.IGNORE_FLYING) && !user.getTag(BattlerTagType.INGRAIN) &&
!user.getTag(BattlerTagType.MAGNET_RISEN))
.unimplemented(),
new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4)
.attr(RecoilAttr, false, 0.33)