diff --git a/src/locales/de/battle.ts b/src/locales/de/battle.ts index 1dc7b68fd..e0aa20b6c 100644 --- a/src/locales/de/battle.ts +++ b/src/locales/de/battle.ts @@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = { "learnMoveNotLearned": "{{pokemonName}} hat\n{{moveName}} nicht erlernt.", "learnMoveForgetQuestion": "Welche Attacke soll vergessen werden?", "learnMoveForgetSuccess": "{{pokemonName}} hat\n{{moveName}} vergessen.", + "countdownPoof": "@d{32}Eins, @d{15}zwei @d{15}und@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}schwupp!", + "learnMoveAnd": "Und…", "levelCapUp": "Das Levellimit\nhat sich zu {{levelCap}} erhöht!", "moveNotImplemented": "{{moveName}} ist noch nicht implementiert und kann nicht ausgewählt werden.", "moveNoPP": "Es sind keine AP für\ndiese Attacke mehr übrig!", diff --git a/src/locales/en/battle.ts b/src/locales/en/battle.ts index 7c948e6f0..0162f2922 100644 --- a/src/locales/en/battle.ts +++ b/src/locales/en/battle.ts @@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = { "learnMoveNotLearned": "{{pokemonName}} did not learn the\nmove {{moveName}}.", "learnMoveForgetQuestion": "Which move should be forgotten?", "learnMoveForgetSuccess": "{{pokemonName}} forgot how to\nuse {{moveName}}.", + "countdownPoof": "@d{32}1, @d{15}2, and@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Poof!", + "learnMoveAnd": "And…", "levelCapUp": "The level cap\nhas increased to {{levelCap}}!", "moveNotImplemented": "{{moveName}} is not yet implemented and cannot be selected.", "moveNoPP": "There's no PP left for\nthis move!", diff --git a/src/locales/es/battle.ts b/src/locales/es/battle.ts index 6fdcf4fbc..76a73142a 100644 --- a/src/locales/es/battle.ts +++ b/src/locales/es/battle.ts @@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = { "learnMoveNotLearned": "{{pokemonName}} no ha aprendido {{moveName}}.", "learnMoveForgetQuestion": "¿Qué movimiento quieres que olvide?", "learnMoveForgetSuccess": "{{pokemonName}} ha olvidado cómo utilizar {{moveName}}.", + "countdownPoof": "@d{32}1, @d{15}2, @d{15}y@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}¡Puf!", + "learnMoveAnd": "Y…", "levelCapUp": "¡Se ha incrementado el\nnivel máximo a {{levelCap}}!", "moveNotImplemented": "{{moveName}} aún no está implementado y no se puede seleccionar.", "moveNoPP": "There's no PP left for\nthis move!", diff --git a/src/locales/fr/battle.ts b/src/locales/fr/battle.ts index e34902b8c..a76cc9cde 100644 --- a/src/locales/fr/battle.ts +++ b/src/locales/fr/battle.ts @@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = { "learnMoveNotLearned": "{{pokemonName}} n’a pas appris\n{{moveName}}.", "learnMoveForgetQuestion": "Quelle capacité doit être oubliée ?", "learnMoveForgetSuccess": "{{pokemonName}} oublie comment\nutiliser {{moveName}}.", + "countdownPoof": "@d{32}1, @d{15}2, @d{15}et@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Tadaaa !", + "learnMoveAnd": "Et…", "levelCapUp": "La limite de niveau\na été augmentée à {{levelCap}} !", "moveNotImplemented": "{{moveName}} n’est pas encore implémenté et ne peut pas être sélectionné.", "moveNoPP": "Il n’y a plus de PP pour\ncette capacité !", diff --git a/src/locales/it/battle.ts b/src/locales/it/battle.ts index a3cffaa60..702ec0708 100644 --- a/src/locales/it/battle.ts +++ b/src/locales/it/battle.ts @@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = { "learnMoveNotLearned": "{{pokemonName}} non ha imparato\n{{moveName}}.", "learnMoveForgetQuestion": "Quale mossa deve dimenticare?", "learnMoveForgetSuccess": "{{pokemonName}} ha dimenticato la mossa\n{{moveName}}.", + "countdownPoof": "@d{32}1, @d{15}2, @d{15}e@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Puff!", + "learnMoveAnd": "E…", "levelCapUp": "Il livello massimo\nè aumentato a {{levelCap}}!", "moveNotImplemented": "{{moveName}} non è ancora implementata e non può essere selezionata.", "moveNoPP": "Non ci sono PP rimanenti\nper questa mossa!", diff --git a/src/locales/pt_BR/battle.ts b/src/locales/pt_BR/battle.ts index ed579845c..39f889dee 100644 --- a/src/locales/pt_BR/battle.ts +++ b/src/locales/pt_BR/battle.ts @@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = { "learnMoveNotLearned": "{{pokemonName}} não aprendeu {{moveName}}.", "learnMoveForgetQuestion": "Qual movimento quer esquecer?", "learnMoveForgetSuccess": "{{pokemonName}} esqueceu como usar {{moveName}}.", + "countdownPoof": "@d{32}1, @d{15}2, @d{15}e@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Puf!", + "learnMoveAnd": "E…", "levelCapUp": "O nível máximo aumentou\npara {{levelCap}}!", "moveNotImplemented": "{{moveName}} ainda não foi implementado e não pode ser usado.", "moveNoPP": "Não há mais PP\npara esse movimento!", diff --git a/src/locales/zh_CN/battle.ts b/src/locales/zh_CN/battle.ts index 3a92b4f9f..16efae75a 100644 --- a/src/locales/zh_CN/battle.ts +++ b/src/locales/zh_CN/battle.ts @@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = { "learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。", "learnMoveForgetQuestion": "要忘记哪个技能?", "learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。", + "countdownPoof": "@d{32}1, @d{15}2, @d{15}和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗!", + "learnMoveAnd": "和…", "levelCapUp": "等级上限提升到 {{levelCap}}!", "moveNotImplemented": "{{moveName}} 尚未实装,无法选择。", "moveNoPP": "这个技能的 PP 用完了", diff --git a/src/phases.ts b/src/phases.ts index 88957ba16..e2755328c 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -3967,9 +3967,9 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { return; } this.scene.ui.setMode(messageMode).then(() => { - this.scene.ui.showText('@d{32}1, @d{15}2, and@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Poof!', null, () => { + this.scene.ui.showText(i18next.t('battle:countdownPoof'), null, () => { this.scene.ui.showText(i18next.t('battle:learnMoveForgetSuccess', { pokemonName: pokemon.name, moveName: pokemon.moveset[moveIndex].getName() }), null, () => { - this.scene.ui.showText('And…', null, () => { + this.scene.ui.showText(i18next.t('battle:learnMoveAnd'), null, () => { pokemon.setMove(moveIndex, Moves.NONE); this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId)); this.end();