Fix mind blown/explosion moves

This commit is contained in:
Xavion3 authored and Samuel H committed 2024-04-26 08:33:29 -04:00
1 parent ef552c7ffd
commit 46227d65f2
2 files changed
+12 -17

No files matched your search

-1
View File
@@ -1230,7 +1230,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (types.find(t => move.isTypeImmune(t)))
typeMultiplier.value = 0;
applyMoveAttrs(ExplosiveAttr, source, null, battlerMove.getMove());
switch (moveCategory) {
case MoveCategory.PHYSICAL:
case MoveCategory.SPECIAL: