Add scaling level cap and party switch option after load

Add scaling level cap and party switch option after load; update Phaser to newest beta version
This commit is contained in:
Flashfyre committed 2023-10-03 12:50:31 -04:00
1 parent e633ff1577
commit 46c31f9595
13 files changed
+559 -160

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@@ -3,6 +3,7 @@ export enum TextStyle {
WINDOW,
BATTLE_INFO,
PARTY,
PARTY_RED,
SUMMARY,
SUMMARY_RED,
SUMMARY_GOLD
@@ -36,6 +37,7 @@ export function addTextObject(scene: Phaser.Scene, x: number, y: number, content
shadowSize = 4;
break;
case TextStyle.PARTY:
case TextStyle.PARTY_RED:
styleOptions.fontFamily = 'pkmnems';
styleOptions.fontSize = '66px';
break;
@@ -69,6 +71,8 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean) {
return !shadow ? '#404040' : '#ded6b5';
case TextStyle.PARTY:
return !shadow ? '#f8f8f8' : '#707070';
case TextStyle.PARTY_RED:
return !shadow ? '#f89890' : '#984038';
case TextStyle.SUMMARY:
return !shadow ? '#ffffff' : '#636363';
case TextStyle.SUMMARY_RED: