Display enemy trainer briefly when switching

This commit is contained in:
Flashfyre committed 2024-02-22 00:00:51 -05:00
1 parent aa13562433
commit 4e93f1e52c
20 files changed
+100 -68

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@@ -1,4 +1,4 @@
import { CommandPhase } from "../battle-phases";
import { CommandPhase } from "../phases";
import BattleScene, { Button } from "../battle-scene";
import { getPokeballName, PokeballType } from "../data/pokeball";
import { addTextObject, TextStyle } from "./text";
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@@ -1,4 +1,4 @@
import { CommandPhase } from "../battle-phases";
import { CommandPhase } from "../phases";
import BattleScene, { Button } from "../battle-scene";
import { addTextObject, TextStyle } from "./text";
import PartyUiHandler, { PartyUiMode } from "./party-ui-handler";
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@@ -5,7 +5,7 @@ import { Command } from "./command-ui-handler";
import { Mode } from "./ui";
import UiHandler from "./ui-handler";
import * as Utils from "../utils";
import { CommandPhase } from "../battle-phases";
import { CommandPhase } from "../phases";
export default class FightUiHandler extends UiHandler {
private movesContainer: Phaser.GameObjects.Container;
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@@ -1,4 +1,4 @@
import { CommandPhase } from "../battle-phases";
import { CommandPhase } from "../phases";
import BattleScene, { Button } from "../battle-scene";
import { PlayerPokemon, PokemonMove } from "../pokemon";
import { addTextObject, TextStyle } from "./text";
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@@ -49,7 +49,7 @@ export default class PokeballTray extends Phaser.GameObjects.Container {
if (b >= party.length)
ballFrame = 'empty';
else if (!party[b].hp)
ballFrame = 'fainted';
ballFrame = 'faint';
else if (party[b].status)
ballFrame = 'status';
ball.setFrame(ballFrame);