Remove boss at level over 100 logic

This commit is contained in:
Flashfyre committed 2023-04-23 10:42:00 -04:00
1 parent 7c291ce0cf
commit 4f8a1621d8
4 files changed
+4 -4

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+1 -1
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@@ -600,7 +600,7 @@ const modifierPool = {
new WeightedModifierType(modifierTypes.ULTRA_BALL, 8),
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, 12),
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 5),
new WeightedModifierType(modifierTypes.OVAL_CHARM, 1),
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 1),
new WeightedModifierType(modifierTypes.HEALING_CHARM, 1),
new WeightedModifierType(modifierTypes.LEFTOVERS, 2),
new WeightedModifierType(modifierTypes.SHELL_BELL, 2),
+1 -1
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@@ -657,7 +657,7 @@ export class PartyShareModifier extends PersistentModifier {
for (let modifier of modifiers) {
if (modifier instanceof PokemonHeldItemModifier) {
const heldItemModifier = modifier as PokemonHeldItemModifier;
const extraStacks = Math.floor(modifier.stackCount / Math.max(party.length - (this.getStackCount() - 1), 1));
const extraStacks = Math.floor(modifier.stackCount / Math.max(party.length - (this.stackCount - 1), 1));
for (let s = 0; s < extraStacks; s++) {
for (let p of party) {
if (p.id === heldItemModifier.pokemonId)